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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-14 12:00:26 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-14 13:00:26 +0100 |
commit | 0976a3500e6774258322ab2bc80ebd515c175e77 (patch) | |
tree | 8573693b05b741c9a988265bc137820f908c922e | |
parent | 8a4107191b782d087a94511e9fb6f85fcb7c43d9 (diff) | |
download | NorthstarLauncher-0976a3500e6774258322ab2bc80ebd515c175e77.tar.gz NorthstarLauncher-0976a3500e6774258322ab2bc80ebd515c175e77.zip |
Rework `-vanilla` to be a vanilla compatibility mode (#601)
Old `-vanilla` behaviour is now handled by `-nonorthstardll`.
New squirrel constant called `VANILLA`. Set to true when in vanilla compatibility mode.
Differences when in vanilla compatibility mode:
- Doesn't restrict server commands (same as `-norestrictservercommands`)
- Doesn't block FairFight screenshot functions
- Doesn't do Atlas-related stuff (except for mainmenupromos)
-rw-r--r-- | NorthstarDLL/client/clientauthhooks.cpp | 11 | ||||
-rw-r--r-- | NorthstarDLL/core/vanilla.h | 29 | ||||
-rw-r--r-- | NorthstarDLL/dllmain.cpp | 5 | ||||
-rw-r--r-- | NorthstarDLL/masterserver/masterserver.cpp | 7 | ||||
-rw-r--r-- | NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp | 8 | ||||
-rw-r--r-- | NorthstarDLL/squirrel/squirrel.cpp | 4 | ||||
-rw-r--r-- | NorthstarLauncher/main.cpp | 2 |
7 files changed, 61 insertions, 5 deletions
diff --git a/NorthstarDLL/client/clientauthhooks.cpp b/NorthstarDLL/client/clientauthhooks.cpp index e66da6c8..adb2ab22 100644 --- a/NorthstarDLL/client/clientauthhooks.cpp +++ b/NorthstarDLL/client/clientauthhooks.cpp @@ -1,6 +1,7 @@ #include "masterserver/masterserver.h" #include "core/convar/convar.h" #include "client/r2client.h" +#include "core/vanilla.h" AUTOHOOK_INIT() @@ -16,6 +17,14 @@ AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0, void, __fastcall, (void* a1)) // clang-format on { + // don't attempt to do Atlas auth if we are in vanilla compatibility mode + // this prevents users from joining untrustworthy servers (unless they use a concommand or something) + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + { + AuthWithStryder(a1); + return; + } + // game will call this forever, until it gets a valid auth key // so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder if (!g_pMasterServerManager->m_bOriginAuthWithMasterServerDone && Cvar_ns_has_agreed_to_send_token->GetInt() != DISAGREED_TO_SEND_TOKEN) @@ -39,7 +48,7 @@ AUTOHOOK(Auth3PToken, engine.dll + 0x183760, char*, __fastcall, ()) // clang-format on { - if (g_pMasterServerManager->m_sOwnClientAuthToken[0]) + if (!g_pVanillaCompatibility->GetVanillaCompatibility() && g_pMasterServerManager->m_sOwnClientAuthToken[0]) { memset(p3PToken, 0x0, 1024); strcpy(p3PToken, "Protocol 3: Protect the Pilot"); diff --git a/NorthstarDLL/core/vanilla.h b/NorthstarDLL/core/vanilla.h new file mode 100644 index 00000000..fb809a1a --- /dev/null +++ b/NorthstarDLL/core/vanilla.h @@ -0,0 +1,29 @@ +#pragma once + +/// Determines if we are in vanilla-compatibility mode. +/// In this mode we shouldn't auth with Atlas, which prevents users from joining a +/// non-trusted server. This means that we can unrestrict client/server commands +/// as well as various other small changes for compatibility +class VanillaCompatibility +{ + public: + void SetVanillaCompatibility(bool isVanilla) + { + static bool bInitialised = false; + if (bInitialised) + return; + + bInitialised = true; + m_bIsVanillaCompatible = isVanilla; + } + + bool GetVanillaCompatibility() + { + return m_bIsVanillaCompatible; + } + + private: + bool m_bIsVanillaCompatible = false; +}; + +inline VanillaCompatibility* g_pVanillaCompatibility; diff --git a/NorthstarDLL/dllmain.cpp b/NorthstarDLL/dllmain.cpp index d82c9ffb..3d9bdc97 100644 --- a/NorthstarDLL/dllmain.cpp +++ b/NorthstarDLL/dllmain.cpp @@ -2,6 +2,7 @@ #include "logging/logging.h" #include "logging/crashhandler.h" #include "core/memalloc.h" +#include "core/vanilla.h" #include "config/profile.h" #include "plugins/plugin_abi.h" #include "plugins/plugins.h" @@ -53,6 +54,10 @@ bool InitialiseNorthstar() bool bAllFatal = strstr(GetCommandLineA(), "-crash_handle_all") != NULL; g_pCrashHandler->SetAllFatal(bAllFatal); + // determine if we are in vanilla-compatibility mode + g_pVanillaCompatibility = new VanillaCompatibility(); + g_pVanillaCompatibility->SetVanillaCompatibility(strstr(GetCommandLineA(), "-vanilla") != NULL); + // Write launcher version to log StartupLog(); diff --git a/NorthstarDLL/masterserver/masterserver.cpp b/NorthstarDLL/masterserver/masterserver.cpp index 21b76f73..53a5fa9a 100644 --- a/NorthstarDLL/masterserver/masterserver.cpp +++ b/NorthstarDLL/masterserver/masterserver.cpp @@ -3,6 +3,7 @@ #include "shared/playlist.h" #include "server/auth/serverauthentication.h" #include "core/tier0.h" +#include "core/vanilla.h" #include "engine/r2engine.h" #include "mods/modmanager.h" #include "shared/misccommands.h" @@ -88,7 +89,7 @@ size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb void MasterServerManager::AuthenticateOriginWithMasterServer(const char* uid, const char* originToken) { - if (m_bOriginAuthWithMasterServerInProgress) + if (m_bOriginAuthWithMasterServerInProgress || g_pVanillaCompatibility->GetVanillaCompatibility()) return; // do this here so it's instantly set @@ -466,7 +467,7 @@ void MasterServerManager::RequestMainMenuPromos() void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* playerToken) { // dont wait, just stop if we're trying to do 2 auth requests at once - if (m_bAuthenticatingWithGameServer) + if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) return; m_bAuthenticatingWithGameServer = true; @@ -601,7 +602,7 @@ void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* void MasterServerManager::AuthenticateWithServer(const char* uid, const char* playerToken, RemoteServerInfo server, const char* password) { // dont wait, just stop if we're trying to do 2 auth requests at once - if (m_bAuthenticatingWithGameServer) + if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) return; m_bAuthenticatingWithGameServer = true; diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp index 2a0a9c2c..8821a40d 100644 --- a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp +++ b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp @@ -5,6 +5,7 @@ #include "engine/r2engine.h" #include "client/r2client.h" #include "core/math/vector.h" +#include "core/vanilla.h" AUTOHOOK_INIT() @@ -33,6 +34,8 @@ AUTOHOOK(CLC_Screenshot_WriteToBuffer, engine.dll + 0x22AF20, bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 57 48 83 EC 20 8B 42 10 // clang-format on { + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return CLC_Screenshot_WriteToBuffer(thisptr, buffer); return false; } @@ -41,6 +44,8 @@ AUTOHOOK(CLC_Screenshot_ReadFromBuffer, engine.dll + 0x221F00, bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B DA 48 8B 52 38 // clang-format on { + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return CLC_Screenshot_ReadFromBuffer(thisptr, buffer); return false; } @@ -261,6 +266,9 @@ bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D R2::g_pModName = new char[iSize + 1]; strcpy(R2::g_pModName, pModName); + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return false; + return (!strcmp("r2", pModName) || !strcmp("r1", pModName)) && !Tier0::CommandLine()->CheckParm("-norestrictservercommands"); } diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp index e43686d7..68fffb9b 100644 --- a/NorthstarDLL/squirrel/squirrel.cpp +++ b/NorthstarDLL/squirrel/squirrel.cpp @@ -9,6 +9,7 @@ #include "plugins/plugin_abi.h" #include "plugins/plugins.h" #include "ns_version.h" +#include "core/vanilla.h" #include <any> @@ -272,6 +273,9 @@ template <ScriptContext context> void SquirrelManager<context>::VMCreated(CSquir defconst(m_pSQVM, "NS_VERSION_PATCH", version[2]); defconst(m_pSQVM, "NS_VERSION_DEV", version[3]); + // define squirrel constant for if we are in vanilla-compatibility mode + defconst(m_pSQVM, "VANILLA", g_pVanillaCompatibility->GetVanillaCompatibility()); + g_pSquirrel<context>->messageBuffer = new SquirrelMessageBuffer(); g_pPluginManager->InformSQVMCreated(context, newSqvm); } diff --git a/NorthstarLauncher/main.cpp b/NorthstarLauncher/main.cpp index ecc18c45..ae745672 100644 --- a/NorthstarLauncher/main.cpp +++ b/NorthstarLauncher/main.cpp @@ -255,7 +255,7 @@ void PrependPath() bool ShouldLoadNorthstar(int argc, char* argv[]) { for (int i = 0; i < argc; i++) - if (!strcmp(argv[i], "-vanilla")) + if (!strcmp(argv[i], "-nonorthstardll")) return false; auto runNorthstarFile = std::ifstream("run_northstar.txt"); |