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author | Emma Miler <emma.pi@protonmail.com> | 2022-11-06 02:42:58 +0100 |
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committer | GitHub <noreply@github.com> | 2022-11-06 02:42:58 +0100 |
commit | 6f46d0ec44e95252b2e4fa08bd48290383ea1d59 (patch) | |
tree | e6a01cdeaca2d173c404180922c8ed4375b3d956 | |
parent | 44be87347b604e65a7015bdd81664b4b33534353 (diff) | |
download | NorthstarLauncher-6f46d0ec44e95252b2e4fa08bd48290383ea1d59.tar.gz NorthstarLauncher-6f46d0ec44e95252b2e4fa08bd48290383ea1d59.zip |
Fix player count server presence (again) (#323)
* Update serverauthentication.cpp
* Fix oopsie
* Format
-rw-r--r-- | NorthstarDLL/serverauthentication.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/NorthstarDLL/serverauthentication.cpp b/NorthstarDLL/serverauthentication.cpp index f2068cd4..350d8521 100644 --- a/NorthstarDLL/serverauthentication.cpp +++ b/NorthstarDLL/serverauthentication.cpp @@ -396,9 +396,12 @@ void,, (R2::CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, if (g_pServerAuthentication->m_PlayerAuthenticationData[self].needPersistenceWriteOnLeave) g_pServerAuthentication->WritePersistentData(self); g_pServerAuthentication->RemovePlayerAuthData(self); // won't do anything 99% of the time, but just in case + + g_pServerAuthentication->RemovePlayer(self); + g_pServerLimits->RemovePlayer(self); } - if (g_pServerAuthentication->m_RemoteAuthenticationData.count(self->m_Name)) + else if (g_pServerAuthentication->m_RemoteAuthenticationData.count(self->m_Name)) { g_pServerAuthentication->RemovePlayer(self); g_pServerLimits->RemovePlayer(self); |