diff options
author | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-09-09 01:02:11 +0200 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2022-09-09 01:02:11 +0200 |
commit | 44a6e0230002ae8a55167453a3ff3283a59b1859 (patch) | |
tree | a6e4f8eff0f4b2f3723a9ae097d4f242a78fd278 | |
parent | d2907aa522d56a4baacec1c17426f7d6f1fae3a2 (diff) | |
download | NorthstarLauncher-44a6e0230002ae8a55167453a3ff3283a59b1859.tar.gz NorthstarLauncher-44a6e0230002ae8a55167453a3ff3283a59b1859.zip |
Add clang-format ignores for AUTOHOOKrefactor-format-ignore-autohook
The proper solution would be to have some way in clang-format config
file that specifies that our `AUTOHOOK` formatting should be considered
correct but that takes more investigation and simply ignoring formatting
in AUTOHOOK macros is the lower hanging fruit.
30 files changed, 136 insertions, 1 deletions
diff --git a/NorthstarDLL/audio.cpp b/NorthstarDLL/audio.cpp index c298687a..268175bf 100644 --- a/NorthstarDLL/audio.cpp +++ b/NorthstarDLL/audio.cpp @@ -372,8 +372,10 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( // DO NOT TOUCH THIS FUNCTION // The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer. +// clang-format off AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110, bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)) +// clang-format on { uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent(); @@ -488,8 +490,10 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( return res; } +// clang-format off AUTOHOOK(MilesLog, client.dll + 0x57DAD0, void, __fastcall, (int level, const char* string)) +// clang-format on { spdlog::info("[MSS] {} - {}", level, string); } diff --git a/NorthstarDLL/buildainfile.cpp b/NorthstarDLL/buildainfile.cpp index c61484c7..015b3c71 100644 --- a/NorthstarDLL/buildainfile.cpp +++ b/NorthstarDLL/buildainfile.cpp @@ -361,16 +361,20 @@ void DumpAINInfo(CAI_Network* aiNetwork) writeStream.close(); } +// clang-format off AUTOHOOK(CAI_NetworkBuilder__Build, server.dll + 0x385E20, void,, (void* builder, CAI_Network* aiNetwork, void* unknown)) +// clang-format on { CAI_NetworkBuilder__Build(builder, aiNetwork, unknown); DumpAINInfo(aiNetwork); } +// clang-format off AUTOHOOK(LoadAINFile, server.dll + 0x3933A0, void,, (void* aimanager, void* buf, const char* filename)) +// clang-format on { LoadAINFile(aimanager, buf, filename); diff --git a/NorthstarDLL/clientauthhooks.cpp b/NorthstarDLL/clientauthhooks.cpp index 3f3ace8e..68c7645a 100644 --- a/NorthstarDLL/clientauthhooks.cpp +++ b/NorthstarDLL/clientauthhooks.cpp @@ -12,8 +12,10 @@ const int NOT_DECIDED_TO_SEND_TOKEN = 0; const int AGREED_TO_SEND_TOKEN = 1; const int DISAGREED_TO_SEND_TOKEN = 2; +// clang-format off AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0, void,, (void* a1)) +// clang-format on { // game will call this forever, until it gets a valid auth key // so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder diff --git a/NorthstarDLL/clientchathooks.cpp b/NorthstarDLL/clientchathooks.cpp index 647e67f1..c9fa0879 100644 --- a/NorthstarDLL/clientchathooks.cpp +++ b/NorthstarDLL/clientchathooks.cpp @@ -7,8 +7,10 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, void,, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) +// clang-format on { // This hook is called for each HUD, but we only want our logic to run once. if (self != *CHudChat::allHuds) diff --git a/NorthstarDLL/clientruihooks.cpp b/NorthstarDLL/clientruihooks.cpp index 9d6562d2..95689b17 100644 --- a/NorthstarDLL/clientruihooks.cpp +++ b/NorthstarDLL/clientruihooks.cpp @@ -5,8 +5,10 @@ AUTOHOOK_INIT() ConVar* Cvar_rui_drawEnable; +// clang-format off AUTOHOOK(DrawRUIFunc, engine.dll + 0xFC500, bool,, (void* a1, float* a2)) +// clang-format on { if (!Cvar_rui_drawEnable->GetBool()) return 0; diff --git a/NorthstarDLL/clientvideooverrides.cpp b/NorthstarDLL/clientvideooverrides.cpp index 6d5c9053..08c53c2f 100644 --- a/NorthstarDLL/clientvideooverrides.cpp +++ b/NorthstarDLL/clientvideooverrides.cpp @@ -3,8 +3,10 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK_PROCADDRESS(BinkOpen, bink2w64.dll, BinkOpen, void*,, (const char* path, uint32_t flags)) +// clang-format on { std::string filename(fs::path(path).filename().string()); spdlog::info("BinkOpen {}", filename); diff --git a/NorthstarDLL/debugoverlay.cpp b/NorthstarDLL/debugoverlay.cpp index 2d2d03e0..ef456867 100644 --- a/NorthstarDLL/debugoverlay.cpp +++ b/NorthstarDLL/debugoverlay.cpp @@ -76,8 +76,10 @@ typedef void (*RenderBoxType)(Vector3 vOrigin, QAngle angles, Vector3 vMins, Vec static RenderBoxType RenderBox; static RenderBoxType RenderWireframeBox; +// clang-format off AUTOHOOK(DrawOverlay, engine.dll + 0xABCB0, void, __fastcall, (OverlayBase_t * pOverlay)) +// clang-format on { EnterCriticalSection((LPCRITICAL_SECTION)((char*)sEngineModule + 0x10DB0A38)); // s_OverlayMutex diff --git a/NorthstarDLL/dedicated.cpp b/NorthstarDLL/dedicated.cpp index 42af9456..3a00ecc1 100644 --- a/NorthstarDLL/dedicated.cpp +++ b/NorthstarDLL/dedicated.cpp @@ -114,7 +114,10 @@ DWORD WINAPI ConsoleInputThread(PVOID pThreadParameter) return 0; } -AUTOHOOK(IsGameActiveWindow, engine.dll + 0x1CDC80, bool, , ()) +// clang-format off +AUTOHOOK(IsGameActiveWindow, engine.dll + 0x1CDC80, +bool, , ()) +// clang-format on { return true; } @@ -262,8 +265,10 @@ ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, (CModule module)) module.GetExport("Tier0_InitOrigin").Patch("C3"); } +// clang-format off AUTOHOOK(PrintSquirrelError, server.dll + 0x794D0, void, , (void* sqvm)) +// clang-format on { PrintSquirrelError(sqvm); diff --git a/NorthstarDLL/dedicatedmaterialsystem.cpp b/NorthstarDLL/dedicatedmaterialsystem.cpp index 5dfa19ec..28ee9b76 100644 --- a/NorthstarDLL/dedicatedmaterialsystem.cpp +++ b/NorthstarDLL/dedicatedmaterialsystem.cpp @@ -4,6 +4,7 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK(D3D11CreateDevice, materialsystem_dx11.dll + 0xD9A0E, HRESULT, __stdcall, ( void* pAdapter, @@ -16,6 +17,7 @@ HRESULT, __stdcall, ( void** ppDevice, int* pFeatureLevel, void** ppImmediateContext)) +// clang-format on { // note: this is super duper temp pretty much just messing around with it // does run surprisingly well on dedi for a software driver tho if you ignore the +1gb ram usage at times, seems like dedi doesn't diff --git a/NorthstarDLL/exploitfixes.cpp b/NorthstarDLL/exploitfixes.cpp index 419fc448..811961f1 100644 --- a/NorthstarDLL/exploitfixes.cpp +++ b/NorthstarDLL/exploitfixes.cpp @@ -29,27 +29,35 @@ ConVar* Cvar_sv_cheats; // block bad netmessages // Servers can literally request a screenshot from any client, yeah no +// clang-format off AUTOHOOK(CLC_Screenshot_WriteToBuffer, engine.dll + 0x22AF20, bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 57 48 83 EC 20 8B 42 10 +// clang-format on { return false; } +// clang-format off AUTOHOOK(CLC_Screenshot_ReadFromBuffer, engine.dll + 0x221F00, bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B DA 48 8B 52 38 +// clang-format on { return false; } // This is unused ingame and a big client=>server=>client exploit vector +// clang-format off AUTOHOOK(Base_CmdKeyValues_ReadFromBuffer, engine.dll + 0x220040, bool, __fastcall, (void* thisptr, void* buffer)) // 40 55 48 81 EC ? ? ? ? 48 8D 6C 24 ? 48 89 5D 70 +// clang-format on { return false; } +// clang-format off AUTOHOOK(CClient_ProcessSetConVar, engine.dll + 0x75CF0, bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 +// clang-format on { constexpr int ENTRY_STR_LEN = 260; @@ -147,8 +155,10 @@ bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 } // prevent invalid user CMDs +// clang-format off AUTOHOOK(CClient_ProcessUsercmds, engine.dll + 0x1040F0, bool, __fastcall, (void* thisptr, void* pMsg)) // 40 55 56 48 83 EC 58 +// clang-format on { struct CLC_Move { @@ -181,8 +191,10 @@ bool, __fastcall, (void* thisptr, void* pMsg)) // 40 55 56 48 83 EC 58 return CClient_ProcessUsercmds(thisptr, pMsg); } +// clang-format off AUTOHOOK(ReadUsercmd, server.dll + 0x2603F0, void, __fastcall, (void* buf, void* pCmd_move, void* pCmd_from)) // 4C 89 44 24 ? 53 55 56 57 +// clang-format on { // Let normal usercmd read happen first, it's safe ReadUsercmd(buf, pCmd_move, pCmd_from); @@ -256,8 +268,10 @@ INVALID_CMD: // ensure that GetLocalBaseClient().m_bRestrictServerCommands is set correctly, which the return value of this function controls // this is IsValveMod in source, but we're making it IsRespawnMod now since valve didn't make this one +// clang-format off AUTOHOOK(IsRespawnMod, engine.dll + 0x1C6360, bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D 15 ? ? ? ? E8 ? ? ? ? 85 C0 74 63 +// clang-format on { // somewhat temp, store the modname here, since we don't have a proper ptr in engine to it rn int iSize = strlen(pModName); @@ -270,8 +284,10 @@ bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D // ratelimit stringcmds, and prevent remote clients from calling commands that they shouldn't bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, R2::cmd_source_t commandSource); +// clang-format off AUTOHOOK(CGameClient__ExecuteStringCommand, engine.dll + 0x1022E0, bool, , (R2::CBaseClient* self, uint32_t unknown, const char* pCommandString)) +// clang-format on { if (Cvar_ns_should_log_all_clientcommands->GetBool()) spdlog::info("player {} (UID: {}) sent command: \"{}\"", self->m_Name, self->m_UID, pCommandString); @@ -341,8 +357,10 @@ engine.dll + 0x1022E0, bool, , (R2::CBaseClient* self, uint32_t unknown, const c // prevent clients from crashing servers through overflowing CNetworkStringTableContainer::WriteBaselines bool bWasWritingStringTableSuccessful; +// clang-format off AUTOHOOK(CBaseClient__SendServerInfo, engine.dll + 0x104FB0, void, , (void* self)) +// clang-format on { bWasWritingStringTableSuccessful = true; CBaseClient__SendServerInfo(self); @@ -353,8 +371,10 @@ engine.dll + 0x104FB0, void, , (void* self)) // return null when GetEntByIndex is passed an index >= 0x4000 // this is called from exactly 1 script clientcommand that can be given an arbitrary index, and going above 0x4000 crashes +// clang-format off AUTOHOOK(GetEntByIndex, engine.dll + 0x2A8A50, void*,, (int i)) +// clang-format on { const int MAX_ENT_IDX = 0x4000; diff --git a/NorthstarDLL/exploitfixes_lzss.cpp b/NorthstarDLL/exploitfixes_lzss.cpp index 87d2868d..cbc357bd 100644 --- a/NorthstarDLL/exploitfixes_lzss.cpp +++ b/NorthstarDLL/exploitfixes_lzss.cpp @@ -12,8 +12,10 @@ struct lzss_header_t // Rewrite of CLZSS::SafeUncompress to fix a vulnerability where malicious compressed payloads could cause the decompressor to try to read // out of the bounds of the output buffer. +// clang-format off AUTOHOOK(CLZSS__SafeDecompress, engine.dll + 0x432A10, unsigned int,, (void* self, const unsigned char* pInput, unsigned char* pOutput, unsigned int unBufSize)) +// clang-format on { unsigned int totalBytes = 0; int getCmdByte = 0; diff --git a/NorthstarDLL/exploitfixes_utf8parser.cpp b/NorthstarDLL/exploitfixes_utf8parser.cpp index 581596a7..4127c7a3 100644 --- a/NorthstarDLL/exploitfixes_utf8parser.cpp +++ b/NorthstarDLL/exploitfixes_utf8parser.cpp @@ -170,8 +170,10 @@ LABEL_48: } // prevent utf8 parser from crashing when provided bad data, which can be sent through user-controlled openinvites +// clang-format off AUTOHOOK(Rson_ParseUTF8, engine.dll + 0xEF670, bool, __fastcall, (INT64* a1, DWORD* a2, char* strData)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 54 41 55 41 56 41 57 48 83 EC 20 8B 1A +// clang-format on { static void* targetRetAddr = CModule("engine.dll").FindPattern("84 C0 75 2C 49 8B 16"); diff --git a/NorthstarDLL/filesystem.cpp b/NorthstarDLL/filesystem.cpp index 9fba160f..ea810faf 100644 --- a/NorthstarDLL/filesystem.cpp +++ b/NorthstarDLL/filesystem.cpp @@ -114,8 +114,10 @@ bool,, (IFileSystem* filesystem, char* pPath, void* result)) } // force modded files to be read from mods, not vpk +// clang-format off AUTOHOOK(ReadFileFromVPK, filesystem_stdio.dll + 0x5CBA0, FileHandle_t,, (VPKData* vpkInfo, uint64_t* b, char* filename)) +// clang-format on { // don't compile here because this is only ever called from OpenEx, which already compiles if (TryReplaceFile(filename, false)) @@ -127,8 +129,10 @@ FileHandle_t,, (VPKData* vpkInfo, uint64_t* b, char* filename)) return ReadFileFromVPK(vpkInfo, b, filename); } +// clang-format off AUTOHOOK(CBaseFileSystem__OpenEx, filesystem_stdio.dll + 0x15F50, FileHandle_t,, (IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char **ppszResolvedFilename)) +// clang-format on { TryReplaceFile(pPath, true); return CBaseFileSystem__OpenEx(filesystem, pPath, pOptions, flags, pPathID, ppszResolvedFilename); diff --git a/NorthstarDLL/hooks.cpp b/NorthstarDLL/hooks.cpp index f0ea74e9..893d47a3 100644 --- a/NorthstarDLL/hooks.cpp +++ b/NorthstarDLL/hooks.cpp @@ -182,8 +182,10 @@ void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFun spdlog::error("MH_CreateHook failed for function {}", pStrippedFuncName); } +// clang-format off AUTOHOOK_ABSOLUTEADDR(_GetCommandLineA, GetCommandLineA, LPSTR, WINAPI, ()) +// clang-format on { static char* cmdlineModified; static char* cmdlineOrg; @@ -352,8 +354,10 @@ void CallAllPendingDLLLoadCallbacks() } } +// clang-format off AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExA, LoadLibraryExA, HMODULE, WINAPI, (LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) +// clang-format on { HMODULE moduleAddress = _LoadLibraryExA(lpLibFileName, hFile, dwFlags); @@ -364,8 +368,10 @@ HMODULE, WINAPI, (LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) } +// clang-format off AUTOHOOK_ABSOLUTEADDR(_LoadLibraryA, LoadLibraryA, HMODULE, WINAPI, (LPCSTR lpLibFileName)) +// clang-format on { HMODULE moduleAddress = _LoadLibraryA(lpLibFileName); @@ -375,8 +381,10 @@ HMODULE, WINAPI, (LPCSTR lpLibFileName)) return moduleAddress; } +// clang-format off AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExW, LoadLibraryExW, HMODULE, WINAPI, (LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) +// clang-format on { HMODULE moduleAddress = _LoadLibraryExW(lpLibFileName, hFile, dwFlags); @@ -386,8 +394,10 @@ HMODULE, WINAPI, (LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) return moduleAddress; } +// clang-format off AUTOHOOK_ABSOLUTEADDR(_LoadLibraryW, LoadLibraryW, HMODULE, WINAPI, (LPCWSTR lpLibFileName)) +// clang-format on { HMODULE moduleAddress = _LoadLibraryW(lpLibFileName); diff --git a/NorthstarDLL/host.cpp b/NorthstarDLL/host.cpp index 74dad785..151485de 100644 --- a/NorthstarDLL/host.cpp +++ b/NorthstarDLL/host.cpp @@ -7,8 +7,10 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK(Host_Init, engine.dll + 0x155EA0, void,, (bool bDedicated)) +// clang-format on { spdlog::info("Host_Init()"); Host_Init(bDedicated); diff --git a/NorthstarDLL/hoststate.cpp b/NorthstarDLL/hoststate.cpp index 875d671d..055973ac 100644 --- a/NorthstarDLL/hoststate.cpp +++ b/NorthstarDLL/hoststate.cpp @@ -27,8 +27,10 @@ void ServerStartingOrChangingMap() g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); } +// clang-format off AUTOHOOK(CHostState__State_NewGame, engine.dll + 0x16E7D0, void,, (CHostState* self)) +// clang-format on { spdlog::info("HostState: NewGame"); @@ -58,8 +60,10 @@ void,, (CHostState* self)) g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; } +// clang-format off AUTOHOOK(CHostState__State_ChangeLevelMP, engine.dll + 0x16E520, void,, (CHostState* self)) +// clang-format on { spdlog::info("HostState: ChangeLevelMP"); @@ -72,8 +76,10 @@ void,, (CHostState* self)) g_pServerPresence->SetMap(g_pHostState->m_levelName); } +// clang-format off AUTOHOOK(CHostState__State_GameShutdown, engine.dll + 0x16E640, void,, (CHostState* self)) +// clang-format on { spdlog::info("HostState: GameShutdown"); @@ -83,8 +89,10 @@ void,, (CHostState* self)) CHostState__State_GameShutdown(self); } +// clang-format off AUTOHOOK(CHostState__FrameUpdate, engine.dll + 0x16DB00, void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime)) +// clang-format on { CHostState__FrameUpdate(self, flCurrentTime, flFrameTime); diff --git a/NorthstarDLL/keyvalues.cpp b/NorthstarDLL/keyvalues.cpp index 69965e89..37ab5fe6 100644 --- a/NorthstarDLL/keyvalues.cpp +++ b/NorthstarDLL/keyvalues.cpp @@ -106,8 +106,10 @@ void ModManager::TryBuildKeyValues(const char* filename) m_ModFiles[normalisedPath] = overrideFile; } +// clang-format off AUTOHOOK(KeyValues__LoadFromBuffer, engine.dll + 0x426C30, char,, (void* self, const char* resourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7)) +// clang-format on { static void* pSavedFilesystemPtr = nullptr; diff --git a/NorthstarDLL/languagehooks.cpp b/NorthstarDLL/languagehooks.cpp index 9e5dda86..f5270dd9 100644 --- a/NorthstarDLL/languagehooks.cpp +++ b/NorthstarDLL/languagehooks.cpp @@ -47,8 +47,10 @@ std::string GetAnyInstalledAudioLanguage() return "NO LANGUAGE DETECTED"; } +// clang-format off AUTOHOOK(GetGameLanguage, tier0.dll + 0xF560, char*,, ()) +// clang-format on { auto tier0Handle = GetModuleHandleA("tier0.dll"); auto Tier0_DetectDefaultLanguageType = GetProcAddress(tier0Handle, "Tier0_DetectDefaultLanguage"); diff --git a/NorthstarDLL/latencyflex.cpp b/NorthstarDLL/latencyflex.cpp index 7b5a8ebf..aab3f9fe 100644 --- a/NorthstarDLL/latencyflex.cpp +++ b/NorthstarDLL/latencyflex.cpp @@ -7,8 +7,10 @@ ConVar* Cvar_r_latencyflex; void (*m_winelfx_WaitAndBeginFrame)(); +// clang-format off AUTOHOOK(OnRenderStart, client.dll + 0x1952C0, void,, ()) +// clang-format on { if (Cvar_r_latencyflex->GetBool() && m_winelfx_WaitAndBeginFrame) m_winelfx_WaitAndBeginFrame(); diff --git a/NorthstarDLL/limits.cpp b/NorthstarDLL/limits.cpp index f1dc23bd..805ff195 100644 --- a/NorthstarDLL/limits.cpp +++ b/NorthstarDLL/limits.cpp @@ -57,8 +57,10 @@ bool ServerLimitsManager::CheckChatLimits(R2::CBaseClient* player) return true; } +// clang-format off AUTOHOOK(CNetChan__ProcessMessages, engine.dll + 0x2140A0, char, __fastcall, (void* self, void* buf)) +// clang-format on { enum eNetChanLimitMode { @@ -112,8 +114,10 @@ char, __fastcall, (void* self, void* buf)) return ret; } +// clang-format off AUTOHOOK(ProcessConnectionlessPacket, engine.dll + 0x117800, bool, , (void* a1, R2::netpacket_t* packet)) +// clang-format on { if (packet->adr.type == R2::NA_IP && (!(packet->data[4] == 'N' && Cvar_net_datablock_enabled->GetBool()) || !Cvar_net_datablock_enabled->GetBool())) diff --git a/NorthstarDLL/logging.cpp b/NorthstarDLL/logging.cpp index 5bd5ae40..2a2403d1 100644 --- a/NorthstarDLL/logging.cpp +++ b/NorthstarDLL/logging.cpp @@ -34,8 +34,10 @@ const std::unordered_map<SpewType_t, const char*> PrintSpewTypes = { {SpewType_t::SPEW_LOG, "SPEW_LOG"} }; +// clang-format off AUTOHOOK(EngineSpewFunc, engine.dll + 0x11CA80, void,, (void* pEngineServer, SpewType_t type, const char* format, va_list args)) +// clang-format on { if (!Cvar_spewlog_enable->GetBool()) return; @@ -109,8 +111,10 @@ void,, (void* pEngineServer, SpewType_t type, const char* format, va_list args)) } // used for printing the output of status +// clang-format off AUTOHOOK(Status_ConMsg, engine.dll + 0x15ABD0, void,, (const char* text, ...)) +// clang-format on { char formatted[2048]; va_list list; @@ -126,8 +130,10 @@ void,, (const char* text, ...)) spdlog::info(formatted); } +// clang-format off AUTOHOOK(CClientState_ProcessPrint, engine.dll + 0x1A1530, bool,, (void* thisptr, uintptr_t msg)) +// clang-format on { char* text = *(char**)(msg + 0x20); @@ -163,8 +169,10 @@ enum class TextMsgPrintType_t HUD_PRINTCENTER }; +// clang-format off AUTOHOOK(TextMsg, client.dll + 0x198710, void,, (BFRead* msg)) +// clang-format on { TextMsgPrintType_t msg_dest = (TextMsgPrintType_t)msg->ReadByte(); @@ -194,8 +202,10 @@ void,, (BFRead* msg)) } } +// clang-format off AUTOHOOK(ConCommand_echo, engine.dll + 0x123680, void,, (const CCommand& arg)) +// clang-format on { if (arg.ArgC() >= 2) spdlog::info("[echo] {}", arg.ArgS()); diff --git a/NorthstarDLL/maxplayers.cpp b/NorthstarDLL/maxplayers.cpp index bc7fce32..ece8d14b 100644 --- a/NorthstarDLL/maxplayers.cpp +++ b/NorthstarDLL/maxplayers.cpp @@ -70,8 +70,10 @@ template <class T> void ChangeOffset(MemoryAddress addr, unsigned int offset) addr.Patch((BYTE*)&offset, sizeof(T)); } +// clang-format off AUTOHOOK(StringTables_CreateStringTable, engine.dll + 0x22E220, void*,, (void* thisptr, const char* name, int maxentries, int userdatafixedsize, int userdatanetworkbits, int flags)) +// clang-format on { // Change the amount of entries to account for a bigger player amount if (!strcmp(name, "userinfo")) @@ -135,8 +137,10 @@ HMODULE serverBase = 0; auto RandomIntZeroMax = (__int64(__fastcall*)())0; // lazy rebuild +// clang-format off AUTOHOOK(RunUserCmds, server.dll + 0x483D10, void,, (bool a1, float a2)) +// clang-format on { unsigned char v3; // bl int v5; // er14 @@ -277,8 +281,10 @@ void,, (bool a1, float a2)) } } +// clang-format off AUTOHOOK(SendPropArray2, server.dll + 0x12B130, __int64, __fastcall, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn, unsigned char unk1)) +// clang-format on { // Change the amount of elements to account for a bigger player amount if (!strcmp(name, "\"player_array\"")) @@ -446,8 +452,10 @@ ON_DLL_LOAD("server.dll", MaxPlayersOverride_Server, (CModule module)) DT_Team_Construct(); } +// clang-format off AUTOHOOK(RecvPropArray2, client.dll + 0x1CEDA0, __int64, __fastcall, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn)) +// clang-format on { // Change the amount of elements to account for a bigger player amount if (!strcmp(name, "\"player_array\"")) diff --git a/NorthstarDLL/modlocalisation.cpp b/NorthstarDLL/modlocalisation.cpp index 14379bb3..3588ad55 100644 --- a/NorthstarDLL/modlocalisation.cpp +++ b/NorthstarDLL/modlocalisation.cpp @@ -3,8 +3,10 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK(AddLocalisationFile, localize.dll + 0x6D80, bool,, (void* pVguiLocalize, const char* path, const char* pathId, char unknown)) +// clang-format on { static bool bLoadModLocalisationFiles = true; bool ret = AddLocalisationFile(pVguiLocalize, path, pathId, unknown); diff --git a/NorthstarDLL/playlist.cpp b/NorthstarDLL/playlist.cpp index 7cf9e41e..5b70c63e 100644 --- a/NorthstarDLL/playlist.cpp +++ b/NorthstarDLL/playlist.cpp @@ -19,8 +19,10 @@ namespace R2 ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; +// clang-format off AUTOHOOK(clc_SetPlaylistVarOverride__Process, engine.dll + 0x222180, char,, (void* a1, void* a2)) +// clang-format on { // the private_match playlist on mp_lobby is the only situation where there should be any legitimate sending of this netmessage if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(R2::GetCurrentPlaylistName(), "private_match") || strcmp(R2::g_pHostState->m_levelName, "mp_lobby")) @@ -29,8 +31,10 @@ char,, (void* a1, void* a2)) return clc_SetPlaylistVarOverride__Process(a1, a2); } +// clang-format off AUTOHOOK(SetCurrentPlaylist, engine.dll + 0x18EB20, bool, __fastcall, (const char* pPlaylistName)) +// clang-format on { bool bSuccess = SetCurrentPlaylist(pPlaylistName); @@ -43,8 +47,10 @@ bool, __fastcall, (const char* pPlaylistName)) return bSuccess; } +// clang-format off AUTOHOOK(SetPlaylistVarOverride, engine.dll + 0x18ED00, void,, (const char* pVarName, const char* pValue)) +// clang-format on { if (strlen(pValue) >= 64) return; @@ -52,8 +58,10 @@ void,, (const char* pVarName, const char* pValue)) SetPlaylistVarOverride(pVarName, pValue); } +// clang-format off AUTOHOOK(GetCurrentPlaylistVar, engine.dll + 0x18C680, const char*,, (const char* pVarName, bool bUseOverrides)) +// clang-format on { if (!bUseOverrides && !strcmp(pVarName, "max_players")) bUseOverrides = true; @@ -61,8 +69,10 @@ const char*,, (const char* pVarName, bool bUseOverrides)) return GetCurrentPlaylistVar(pVarName, bUseOverrides); } +// clang-format off AUTOHOOK(GetCurrentGamemodeMaxPlayers, engine.dll + 0x18C430, int,, ()) +// clang-format on { const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", 0); if (!pMaxPlayers) diff --git a/NorthstarDLL/printmaps.cpp b/NorthstarDLL/printmaps.cpp index 82ba8d5e..84a7ced9 100644 --- a/NorthstarDLL/printmaps.cpp +++ b/NorthstarDLL/printmaps.cpp @@ -110,8 +110,10 @@ void RefreshMapList() } } +// clang-format off AUTOHOOK(_Host_Map_f_CompletionFunc, engine.dll + 0x161AE0, int, __fastcall, (const char const* cmdname, const char const* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])) +// clang-format on { // don't update our map list often from this func, only refresh every 10 seconds so we avoid constantly reading fs static double flLastAutocompleteRefresh = -999; diff --git a/NorthstarDLL/runframe.cpp b/NorthstarDLL/runframe.cpp index 0698e430..eb401f51 100644 --- a/NorthstarDLL/runframe.cpp +++ b/NorthstarDLL/runframe.cpp @@ -6,8 +6,10 @@ AUTOHOOK_INIT() +// clang-format off AUTOHOOK(CEngine__Frame, engine.dll + 0x1C8650, void, __fastcall, (R2::CEngine* self)) +// clang-format on { CEngine__Frame(self); } diff --git a/NorthstarDLL/scriptbrowserhooks.cpp b/NorthstarDLL/scriptbrowserhooks.cpp index 7e0144b7..3c4347e0 100644 --- a/NorthstarDLL/scriptbrowserhooks.cpp +++ b/NorthstarDLL/scriptbrowserhooks.cpp @@ -4,8 +4,10 @@ AUTOHOOK_INIT() bool* bIsOriginOverlayEnabled; +// clang-format off AUTOHOOK(OpenExternalWebBrowser, engine.dll + 0x184E40, void,, (char* pUrl, char flags)) +// clang-format on { bool bIsOriginOverlayEnabledOriginal = *bIsOriginOverlayEnabled; if (flags & 2 && !strncmp(pUrl, "http", 4)) // custom force external browser flag diff --git a/NorthstarDLL/serverauthentication.cpp b/NorthstarDLL/serverauthentication.cpp index 366a391a..78e7e9ca 100644 --- a/NorthstarDLL/serverauthentication.cpp +++ b/NorthstarDLL/serverauthentication.cpp @@ -237,8 +237,10 @@ void ServerAuthenticationManager::WritePersistentData(R2::CBaseClient* player) char* pNextPlayerToken; uint64_t iNextPlayerUid; +// clang-format off AUTOHOOK(CBaseServer__ConnectClient, engine.dll + 0x114430, void*,, ( +// clang-format on void* server, void* a2, void* a3, @@ -264,8 +266,10 @@ void*,, ( return CBaseServer__ConnectClient(server, a2, a3, a4, a5, a6, a7, a8, serverFilter, a10, a11, a12, a13, a14, uid, a16, a17); } +// clang-format off AUTOHOOK(CBaseClient__Connect, engine.dll + 0x101740, bool,, (R2::CBaseClient* self, char* name, void* netchan_ptr_arg, char b_fake_player_arg, void* a5, char* Buffer, void* a7)) +// clang-format on { // try changing name before all else g_pServerAuthentication->VerifyPlayerName(self, pNextPlayerToken, name); @@ -294,8 +298,10 @@ bool,, (R2::CBaseClient* self, char* name, void* netchan_ptr_arg, char b_fake_pl return ret; } +// clang-format off AUTOHOOK(CBaseClient__ActivatePlayer, engine.dll + 0x100F80, void,, (R2::CBaseClient* self)) +// clang-format on { // if we're authed, write our persistent data // RemovePlayerAuthData returns true if it removed successfully, i.e. on first call only, and we only want to write on >= second call @@ -310,8 +316,10 @@ void,, (R2::CBaseClient* self)) CBaseClient__ActivatePlayer(self); } +// clang-format off AUTOHOOK(_CBaseClient__Disconnect, engine.dll + 0x1012C0, void,, (R2::CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...)) +// clang-format on { // have to manually format message because can't pass varargs to original func char buf[1024]; diff --git a/NorthstarDLL/serverchathooks.cpp b/NorthstarDLL/serverchathooks.cpp index bc9098dc..addf0083 100644 --- a/NorthstarDLL/serverchathooks.cpp +++ b/NorthstarDLL/serverchathooks.cpp @@ -36,8 +36,10 @@ void(__fastcall* MessageWriteBool)(bool bValue); bool bShouldCallSayTextHook = false; +// clang-format off AUTOHOOK(_CServerGameDLL__OnReceivedSayTextMessage, server.dll + 0x1595C0, void,, (CServerGameDLL* self, unsigned int senderPlayerId, const char* text, bool isTeam)) +// clang-format on { // MiniHook doesn't allow calling the base function outside of anywhere but the hook function. // To allow bypassing the hook, isSkippingHook can be set. diff --git a/NorthstarDLL/sourceinterface.cpp b/NorthstarDLL/sourceinterface.cpp index 2f1df4ba..73fee496 100644 --- a/NorthstarDLL/sourceinterface.cpp +++ b/NorthstarDLL/sourceinterface.cpp @@ -6,8 +6,10 @@ AUTOHOOK_INIT() // really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later +// clang-format off AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, void*,, (const char* pName, const int* pReturnCode)) +// clang-format on { void* ret = ClientCreateInterface(pName, pReturnCode); spdlog::info("CreateInterface CLIENT {}", pName); @@ -18,8 +20,10 @@ void*,, (const char* pName, const int* pReturnCode)) return ret; } +// clang-format off AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, void*,, (const char* pName, const int* pReturnCode)) +// clang-format on { void* ret = ServerCreateInterface(pName, pReturnCode); spdlog::info("CreateInterface SERVER {}", pName); @@ -27,8 +31,10 @@ void*,, (const char* pName, const int* pReturnCode)) return ret; } +// clang-format off AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, void*,, (const char* pName, const int* pReturnCode)) +// clang-format on { void* ret = EngineCreateInterface(pName, pReturnCode); spdlog::info("CreateInterface ENGINE {}", pName); |