diff options
author | BobTheBob <for.oliver.kirkham@gmail.com> | 2023-03-07 11:26:33 +0000 |
---|---|---|
committer | BobTheBob <for.oliver.kirkham@gmail.com> | 2023-03-07 11:26:33 +0000 |
commit | ddf4448a5cef7c06845d65815602fb6290c460fa (patch) | |
tree | 2a9def502a9602ea8b7e0a434971fd7d763ca81b | |
parent | f7e833f62b8db14a9c884729bd1531ba3988da60 (diff) | |
parent | ecb83ef17e10fc21eaaab6f568adb17b74d4a3bd (diff) | |
download | NorthstarLauncher-ddf4448a5cef7c06845d65815602fb6290c460fa.tar.gz NorthstarLauncher-ddf4448a5cef7c06845d65815602fb6290c460fa.zip |
Merge remote-tracking branch 'origin/main' into modloading-rewrite-pr
-rw-r--r-- | NorthstarDLL/NorthstarDLL.vcxproj | 2 | ||||
-rw-r--r-- | NorthstarDLL/NorthstarDLL.vcxproj.filters | 8 | ||||
-rw-r--r-- | NorthstarDLL/core/hooks.h | 2 | ||||
-rw-r--r-- | NorthstarDLL/dedicated/dedicated.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/dedicated/dedicatedlogtoclient.cpp | 49 | ||||
-rw-r--r-- | NorthstarDLL/dedicated/dedicatedlogtoclient.h | 11 | ||||
-rw-r--r-- | NorthstarDLL/scripts/scripthttprequesthandler.cpp | 54 | ||||
-rw-r--r-- | NorthstarDLL/server/r2server.h | 84 | ||||
-rw-r--r-- | NorthstarDLL/shared/playlist.cpp | 8 | ||||
-rw-r--r-- | NorthstarDLL/shared/playlist.h | 8 |
10 files changed, 192 insertions, 38 deletions
diff --git a/NorthstarDLL/NorthstarDLL.vcxproj b/NorthstarDLL/NorthstarDLL.vcxproj index 3826c232..3ed99d25 100644 --- a/NorthstarDLL/NorthstarDLL.vcxproj +++ b/NorthstarDLL/NorthstarDLL.vcxproj @@ -413,6 +413,7 @@ <ClInclude Include="core\structs.h" />
<ClInclude Include="core\tier0.h" />
<ClInclude Include="dedicated\dedicated.h" />
+ <ClInclude Include="dedicated\dedicatedlogtoclient.h" />
<ClInclude Include="dllmain.h" />
<ClInclude Include="engine\hoststate.h" />
<ClInclude Include="engine\r2engine.h" />
@@ -483,6 +484,7 @@ <ClCompile Include="core\sourceinterface.cpp" />
<ClCompile Include="core\tier0.cpp" />
<ClCompile Include="dedicated\dedicated.cpp" />
+ <ClCompile Include="dedicated\dedicatedlogtoclient.cpp" />
<ClCompile Include="dedicated\dedicatedmaterialsystem.cpp" />
<ClCompile Include="dllmain.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
diff --git a/NorthstarDLL/NorthstarDLL.vcxproj.filters b/NorthstarDLL/NorthstarDLL.vcxproj.filters index 8baef399..10f6d796 100644 --- a/NorthstarDLL/NorthstarDLL.vcxproj.filters +++ b/NorthstarDLL/NorthstarDLL.vcxproj.filters @@ -1182,6 +1182,9 @@ <ClInclude Include="util\utils.h">
<Filter>Header Files\util</Filter>
</ClInclude>
+ <ClInclude Include="dedicated\dedicatedlogtoclient.h">
+ <Filter>Header Files\dedicated</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\include\spdlog\fmt\bundled\LICENSE.rst">
@@ -1429,6 +1432,9 @@ <ClCompile Include="util\utils.cpp">
<Filter>Source Files\util</Filter>
</ClCompile>
+ <ClCompile Include="dedicated\dedicatedlogtoclient.cpp">
+ <Filter>Source Files\dedicated</Filter>
+ </ClCompile>
<ClCompile Include="mods\reload\reloadmodweapons.cpp">
<Filter>Source Files\mods\reload</Filter>
</ClCompile>
@@ -1438,7 +1444,7 @@ </ItemGroup>
<ItemGroup>
<MASM Include="audio_asm.asm">
- <Filter>Source Files</Filter>
+ <Filter>Source Files\client</Filter>
</MASM>
</ItemGroup>
</Project>
\ No newline at end of file diff --git a/NorthstarDLL/core/hooks.h b/NorthstarDLL/core/hooks.h index 205b6079..0144712f 100644 --- a/NorthstarDLL/core/hooks.h +++ b/NorthstarDLL/core/hooks.h @@ -324,7 +324,7 @@ class __autovar // int* g_pSomeInt; // DEFINED_VAR_AT(engine.dll + 0x5005, g_pSomeInt) -#define DEFINED_VAR_AT(addrString, name) \ +#define DEFINED_VAR_AT(addrString, name) \ namespace \ { \ __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp index 267fbe92..1aff0f34 100644 --- a/NorthstarDLL/dedicated/dedicated.cpp +++ b/NorthstarDLL/dedicated/dedicated.cpp @@ -1,4 +1,5 @@ #include "dedicated.h" +#include "dedicatedlogtoclient.h" #include "core/tier0.h" #include "playlist.h" #include "engine/r2engine.h" @@ -226,6 +227,9 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul DedicatedConsoleServerPresence* presenceReporter = new DedicatedConsoleServerPresence; g_pServerPresence->AddPresenceReporter(presenceReporter); + // setup dedicated printing to client + RegisterCustomSink(std::make_shared<DedicatedServerLogToClientSink>()); + // Disable Quick Edit mode to reduce chance of user unintentionally hanging their server by selecting something. if (!Tier0::CommandLine()->CheckParm("-bringbackquickedit")) { diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp new file mode 100644 index 00000000..bb62cb36 --- /dev/null +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp @@ -0,0 +1,49 @@ +#include "pch.h" +#include "dedicatedlogtoclient.h" +#include "engine/r2engine.h" + +void (*CGameClient__ClientPrintf)(R2::CBaseClient* pClient, const char* fmt, ...); + +void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg) +{ + if (*R2::g_pServerState == R2::server_state_t::ss_dead) + return; + + enum class eSendPrintsToClient + { + NONE = -1, + FIRST, + ALL + }; + + static const ConVar* Cvar_dedi_sendPrintsToClient = R2::g_pCVar->FindVar("dedi_sendPrintsToClient"); + eSendPrintsToClient eSendPrints = static_cast<eSendPrintsToClient>(Cvar_dedi_sendPrintsToClient->GetInt()); + if (eSendPrints == eSendPrintsToClient::NONE) + return; + + std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload); + for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++) + { + R2::CBaseClient* pClient = &R2::g_pClientArray[i]; + + if (pClient->m_Signon >= R2::eSignonState::CONNECTED) + { + CGameClient__ClientPrintf(pClient, sLogMessage.c_str()); + + if (eSendPrints == eSendPrintsToClient::FIRST) + break; + } + } +} + +void DedicatedServerLogToClientSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on DedicatedServerLogToClientSink with pure log_msg. This is an error!"); +} + +void DedicatedServerLogToClientSink::flush_() {} + +ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module)) +{ + CGameClient__ClientPrintf = module.Offset(0x1016A0).As<void (*)(R2::CBaseClient*, const char*, ...)>(); +} diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.h b/NorthstarDLL/dedicated/dedicatedlogtoclient.h new file mode 100644 index 00000000..16f1e584 --- /dev/null +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.h @@ -0,0 +1,11 @@ +#pragma once +#include "logging/logging.h" +#include "core/convar/convar.h" + +class DedicatedServerLogToClientSink : public CustomSink +{ + protected: + void custom_sink_it_(const custom_log_msg& msg); + void sink_it_(const spdlog::details::log_msg& msg) override; + void flush_() override; +}; diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.cpp b/NorthstarDLL/scripts/scripthttprequesthandler.cpp index 8a6f70fc..813bd50e 100644 --- a/NorthstarDLL/scripts/scripthttprequesthandler.cpp +++ b/NorthstarDLL/scripts/scripthttprequesthandler.cpp @@ -448,33 +448,6 @@ template <ScriptContext context> int HttpRequestHandler::MakeHttpRequest(const H return handle; } -template <ScriptContext context> void HttpRequestHandler::RegisterSQFuncs() -{ - g_pSquirrel<context>->AddFuncRegistration( - "int", - "NS_InternalMakeHttpRequest", - "int method, string baseUrl, table<string, array<string> > headers, table<string, array<string> > queryParams, string contentType, " - "string body, " - "int timeout, string userAgent", - "[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", - SQ_InternalMakeHttpRequest<context>); - - g_pSquirrel<context>->AddFuncRegistration( - "bool", - "NSIsHttpEnabled", - "", - "Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", - SQ_IsHttpEnabled<context>); - - g_pSquirrel<context>->AddFuncRegistration( - "bool", - "NSIsLocalHttpAllowed", - "", - "Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with " - "-allowlocalhttp.", - SQ_IsLocalHttpAllowed<context>); -} - // int NS_InternalMakeHttpRequest(int method, string baseUrl, table<string, string> headers, table<string, string> queryParams, // string contentType, string body, int timeout, string userAgent) template <ScriptContext context> SQRESULT SQ_InternalMakeHttpRequest(HSquirrelVM* sqvm) @@ -567,6 +540,33 @@ template <ScriptContext context> SQRESULT SQ_IsLocalHttpAllowed(HSquirrelVM* sqv return SQRESULT_NOTNULL; } +template <ScriptContext context> void HttpRequestHandler::RegisterSQFuncs() +{ + g_pSquirrel<context>->AddFuncRegistration( + "int", + "NS_InternalMakeHttpRequest", + "int method, string baseUrl, table<string, array<string> > headers, table<string, array<string> > queryParams, string contentType, " + "string body, " + "int timeout, string userAgent", + "[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", + SQ_InternalMakeHttpRequest<context>); + + g_pSquirrel<context>->AddFuncRegistration( + "bool", + "NSIsHttpEnabled", + "", + "Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", + SQ_IsHttpEnabled<context>); + + g_pSquirrel<context>->AddFuncRegistration( + "bool", + "NSIsLocalHttpAllowed", + "", + "Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with " + "-allowlocalhttp.", + SQ_IsLocalHttpAllowed<context>); +} + ON_DLL_LOAD_RELIESON("client.dll", HttpRequestHandler_ClientInit, ClientSquirrel, (CModule module)) { g_httpRequestHandler->RegisterSQFuncs<ScriptContext::CLIENT>(); diff --git a/NorthstarDLL/server/r2server.h b/NorthstarDLL/server/r2server.h index 313284be..8fde7b9d 100644 --- a/NorthstarDLL/server/r2server.h +++ b/NorthstarDLL/server/r2server.h @@ -12,15 +12,97 @@ namespace R2 // clang-format off OFFSET_STRUCT(CBasePlayer) { - STRUCT_SIZE(0x1D02); FIELD(0x58, uint32_t m_nPlayerIndex) + FIELD(0x23E8, bool m_grappleActive) + FIELD(0x1D08, uint32_t m_platformUserId) + FIELD(0x1D10, int32_t m_classModsActive) + FIELD(0x1D8C, int32_t m_posClassModsActive) + FIELD(0x1DCC, bool m_passives) + FIELD(0x4948, int32_t m_selectedOffhand) + FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) + FIELD(0x1E88, int32_t m_playerFlags) + FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) + FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) + FIELD(0x1F04, int32_t m_remoteTurret) + FIELD(0x414, int32_t m_hGroundEntity) + FIELD(0x13B8, int32_t m_titanSoul) + FIELD(0x2054, int32_t m_petTitan) + FIELD(0x4D4, int32_t m_iHealth) + FIELD(0x4D0, int32_t m_iMaxHealth) + FIELD(0x4F1, int32_t m_lifeState) + FIELD(0x50C, float m_flMaxspeed) + FIELD(0x298, int32_t m_fFlags) + FIELD(0x1F64, int32_t m_iObserverMode) + FIELD(0x1F6C, int32_t m_hObserverTarget) + FIELD(0x2098, int32_t m_hViewModel) + FIELD(0x27E4, int32_t m_ubEFNointerpParity) + FIELD(0x1FA4, int32_t m_activeBurnCardIndex) + FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) + FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) + FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) + FIELD(0x2848, char m_title[32]) + FIELD(0x2964, bool m_useCredit) + FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) + FIELD(0x1E8C, bool m_hasMic) + FIELD(0x1E8D, bool m_inPartyChat) + FIELD(0x1E90, float m_playerMoveSpeedScale) + FIELD(0x1F58, float m_flDeathTime) + FIELD(0x25A8, bool m_iSpawnParity) + FIELD(0x102284, Vector3 m_upDir) + FIELD(0x259C, float m_lastDodgeTime) + FIELD(0x22E0, bool m_wallHanging) + FIELD(0x22EC, int32_t m_traversalType) + FIELD(0x22F0, int32_t m_traversalState) + FIELD(0x2328, Vector3 m_traversalRefPos) + FIELD(0x231C, Vector3 m_traversalForwardDir) + FIELD(0x2354, float m_traversalYawDelta) + FIELD(0x2358, int32_t m_traversalYawPoseParameter) + FIELD(0x2050, int32_t m_grappleHook) + FIELD(0x27C0, int32_t m_autoSprintForced) + FIELD(0x27C4, bool m_fIsSprinting) + FIELD(0x27CC, float m_sprintStartedTime) + FIELD(0x27D0, float m_sprintStartedFrac) + FIELD(0x27D4, float m_sprintEndedTime) + FIELD(0x27D8, float m_sprintEndedFrac) + FIELD(0x27DC, float m_stickySprintStartTime) + FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) + FIELD(0x23FC, int32_t m_activeZipline) + FIELD(0x2400, bool m_ziplineReverse) + FIELD(0x2410, int32_t m_ziplineState) + FIELD(0x2250, int32_t m_duckState) + FIELD(0x2254, Vector3 m_StandHullMin) + FIELD(0x2260, Vector3 m_StandHullMax) + FIELD(0x226C, Vector3 m_DuckHullMin) + FIELD(0x2278, Vector3 m_DuckHullMax) + FIELD(0x205C, int32_t m_xp) + FIELD(0x2060, int32_t m_generation) + FIELD(0x2064, int32_t m_rank) + FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) + FIELD(0x206C, bool m_isPlayingRanked) + FIELD(0x2070, float m_skill_mu) + FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) + FIELD(0x1E84, int32_t m_entitySyncingWithMe) + FIELD(0x2078, float m_nextTitanRespawnAvailable) FIELD(0x1C90, bool m_hasBadReputation) FIELD(0x1C91, char m_communityName[64]) FIELD(0x1CD1, char m_communityClanTag[16]) FIELD(0x1CE1, char m_factionName[16]) FIELD(0x1CF1, char m_hardwareIcon[16]) FIELD(0x1D01, bool m_happyHourActive) + FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) + FIELD(0x2EA8, int32_t m_pilotClassIndex) + FIELD(0x100490, Vector3 m_vecAbsOrigin) + FIELD(0x25BE, bool m_isPerformingBoostAction) + FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) + FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) + FIELD(0x1598, int32_t m_bZooming) + FIELD(0x1599, bool m_zoomToggleOn) + FIELD(0x159C, float m_zoomBaseFrac) + FIELD(0x15A0, float m_zoomBaseTime) + FIELD(0x15A4, float m_zoomFullStartTime) + FIELD(0xA04, int32_t m_camoIndex) + FIELD(0xA08, int32_t m_decalIndex) }; // clang-format on diff --git a/NorthstarDLL/shared/playlist.cpp b/NorthstarDLL/shared/playlist.cpp index f19f32bb..ab7aab22 100644 --- a/NorthstarDLL/shared/playlist.cpp +++ b/NorthstarDLL/shared/playlist.cpp @@ -11,10 +11,10 @@ AUTOHOOK_INIT() // use the R2 namespace for game funcs namespace R2 { - FUNCTION_AT(engine.dll + 0x18C640, const char*, , GetCurrentPlaylistName, ()); - FUNCTION_AT(engine.dll + 0x18EB20, void, , SetCurrentPlaylist, (const char* pPlaylistName)); - FUNCTION_AT(engine.dll + 0x18ED00, void, , SetPlaylistVarOverride, (const char* pVarName, const char* pValue)); - FUNCTION_AT(engine.dll + 0x18C680, const char*, , GetCurrentPlaylistVar, (const char* pVarName, bool bUseOverrides)); + DEFINED_VAR_AT(engine.dll + 0x18C640, GetCurrentPlaylistName); + DEFINED_VAR_AT(engine.dll + 0x18EB20, SetCurrentPlaylist); + DEFINED_VAR_AT(engine.dll + 0x18ED00, SetPlaylistVarOverride); + DEFINED_VAR_AT(engine.dll + 0x18C680, GetCurrentPlaylistVar); } // namespace R2 ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; diff --git a/NorthstarDLL/shared/playlist.h b/NorthstarDLL/shared/playlist.h index c77b37d9..e56fdf96 100644 --- a/NorthstarDLL/shared/playlist.h +++ b/NorthstarDLL/shared/playlist.h @@ -3,8 +3,8 @@ // use the R2 namespace for game funcs namespace R2 { - extern const char* (*GetCurrentPlaylistName)(); - extern void (*SetCurrentPlaylist)(const char* pPlaylistName); - extern void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue); - extern const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides); + inline const char* (*GetCurrentPlaylistName)(); + inline void (*SetCurrentPlaylist)(const char* pPlaylistName); + inline void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue); + inline const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides); } // namespace R2 |