diff options
author | unknown <for.oliver.kirkham@gmail.com> | 2023-02-10 21:55:36 +0000 |
---|---|---|
committer | unknown <for.oliver.kirkham@gmail.com> | 2023-02-10 21:55:36 +0000 |
commit | a4e798b2778a8606f56cc78ce11a5889cf5a8b5a (patch) | |
tree | 783e62de55f687f21fef78d44033df2539b2f412 | |
parent | 75ae0bf4f6fab277a611ab42fc037580bfdfc06e (diff) | |
download | NorthstarLauncher-a4e798b2778a8606f56cc78ce11a5889cf5a8b5a.tar.gz NorthstarLauncher-a4e798b2778a8606f56cc78ce11a5889cf5a8b5a.zip |
temp commit for switch
-rw-r--r-- | NorthstarDLL/core/convar/concommand.h | 1 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/convar.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/mods/modmanager.cpp | 36 |
3 files changed, 30 insertions, 9 deletions
diff --git a/NorthstarDLL/core/convar/concommand.h b/NorthstarDLL/core/convar/concommand.h index 89363bc7..c170c6a5 100644 --- a/NorthstarDLL/core/convar/concommand.h +++ b/NorthstarDLL/core/convar/concommand.h @@ -97,7 +97,6 @@ class ConCommandBase bool IsCommand(void) const; bool IsRegistered(void) const; bool IsFlagSet(int nFlags) const; - static bool IsFlagSet(ConCommandBase* pCommandBase, int nFlags); // For hooking to engine's implementation. int GetFlags(void) const; ConCommandBase* GetNext(void) const; diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp index 11411c0a..81648f53 100644 --- a/NorthstarDLL/core/convar/convar.cpp +++ b/NorthstarDLL/core/convar/convar.cpp @@ -527,4 +527,6 @@ int ParseConVarFlagsString(std::string modName, std::string sFlags) sCurrentFlag += sFlags[i]; } } + + return FCVAR_NONE; } diff --git a/NorthstarDLL/mods/modmanager.cpp b/NorthstarDLL/mods/modmanager.cpp index 6310b7ec..891ab978 100644 --- a/NorthstarDLL/mods/modmanager.cpp +++ b/NorthstarDLL/mods/modmanager.cpp @@ -438,16 +438,37 @@ void ModManager::LoadMods() continue; // register convars - // for reloads, this is sorta barebones, when we have a good findconvar method, we could probably reset flags and stuff on - // preexisting convars note: we don't delete convars if they already exist because they're used for script stuff, unfortunately this - // causes us to leak memory on reload, but not much, potentially find a way to not do this at some point for (ModConVar* convar : mod.ConVars) { - // make sure convar isn't registered yet, unsure if necessary but idk what - // behaviour is for defining same convar multiple times - if (!R2::g_pCVar->FindVar(convar->Name.c_str())) - { + ConVar* pVar = R2::g_pCVar->FindVar(convar->Name.c_str()); + + // make sure convar isn't registered yet, if it is then modify its flags, helpstring etc + if (!pVar) new ConVar(convar->Name.c_str(), convar->DefaultValue.c_str(), convar->Flags, convar->HelpString.c_str()); + else + { + // TODO: should probably make sure this is actually a mod convar we're messing with + + pVar->m_ConCommandBase.m_nFlags = convar->Flags; + + // unfortunately this leaks memory and we can't really not leak memory because we don't know who allocated this + // so we can't delete it without risking a crash + if (convar->HelpString.compare(pVar->GetHelpText())) + { + int nHelpSize = convar->HelpString.size(); + char* pNewHelpString = new char[nHelpSize + 1]; + strncpy_s(pNewHelpString, nHelpSize + 1, convar->HelpString.c_str(), convar->HelpString.size()); + pVar->m_ConCommandBase.m_pszHelpString = pNewHelpString; + } + + if (convar->DefaultValue.compare(pVar->m_pszDefaultValue)) + { + int nDefaultValueSize = convar->DefaultValue.size(); + char* pNewDefaultValueString = new char[nDefaultValueSize + 1]; + strncpy_s(pNewDefaultValueString, nDefaultValueSize + 1, convar->DefaultValue.c_str(), convar->DefaultValue.size()); + pVar->m_pszDefaultValue = pNewDefaultValueString; + pVar->SetValue(pNewDefaultValueString); + } } } @@ -456,7 +477,6 @@ void ModManager::LoadMods() // make sure command isnt't registered multiple times. if (!R2::g_pCVar->FindCommand(command->Name.c_str())) { - ConCommand* newCommand = new ConCommand(); std::string funcName = command->Function; RegisterConCommand(command->Name.c_str(), ModConCommandCallback, command->HelpString.c_str(), command->Flags); } |