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<template>
<div class="fc-container">
<el-scrollbar>
<el-alert title="Warning" type="warning" :closable="false" show-icon>
This page is designed for developers. Some of the buttons here can break your Northstar install if you do not know what you're doing!
</el-alert>
<h3>Basic:</h3>
<el-button type="primary" @click="disableDevMode">
Disable developer mode
</el-button>
<el-button type="primary" @click="crashApplication">
Panic button
</el-button>
<h3>Linux:</h3>
<el-button type="primary" @click="checkLinuxCompatibility">
Check NSProton Compatibility
</el-button>
<h3>Testing:</h3>
<el-button type="primary" @click="launchGameWithoutChecks">
Launch Northstar (bypass all checks)
</el-button>
<h3>Mod install:</h3>
<el-input v-model="mod_to_install_field_string" placeholder="Please input Thunderstore dependency string (example: AuthorName-ModName-1.2.3)" clearable />
<el-button type="primary" @click="installMod">
Install mod
</el-button>
<h3>Repair:</h3>
<el-button type="primary" @click="createNewWindow">
Open Repair window
</el-button>
<el-button type="primary" @click="forceInstallNorthstar">
Force reinstall Northstar
</el-button>
<el-button type="primary" @click="getInstalledMods">
Get installed mods
</el-button>
<el-button type="primary" @click="cleanUpDownloadFolder">
Force delete temp download folder
</el-button>
<el-button type="primary" @click="clearFlightCorePersistentStore">
Delete FlightCore persistent store
</el-button>
<h3>Testing</h3>
<pull-requests-selector />
</el-scrollbar>
</div>
</template>
<script lang="ts">
import { defineComponent } from "vue";
import { invoke } from "@tauri-apps/api";
import { ElNotification } from "element-plus";
import { GameInstall } from "../utils/GameInstall";
import { Store } from 'tauri-plugin-store-api';
import { ReleaseCanal } from "../utils/ReleaseCanal";
import PullRequestsSelector from "../components/PullRequestsSelector.vue";
const persistentStore = new Store('flight-core-settings.json');
export default defineComponent({
name: "DeveloperView",
components: {
PullRequestsSelector
},
data() {
return {
mod_to_install_field_string : "",
}
},
methods: {
disableDevMode() {
this.$store.commit('toggleDeveloperMode');
},
async crashApplication() {
await invoke("force_panic");
ElNotification({
title: 'Error',
message: "Never should have been able to get here!",
type: 'error',
position: 'bottom-right'
});
},
async checkLinuxCompatibility() {
await invoke("linux_checks")
.then(() => {
ElNotification({
title: 'Linux compatible',
message: 'All checks passed',
type: 'success',
position: 'bottom-right'
});
})
.catch((error) => {
ElNotification({
title: 'Not linux compatible',
message: error,
type: 'error',
position: 'bottom-right'
});
console.error(error);
});
},
async launchGameWithoutChecks() {
this.$store.commit('launchGame', true);
},
async getInstalledMods() {
let game_install = {
game_path: this.$store.state.game_path,
install_type: this.$store.state.install_type
} as GameInstall;
await invoke("get_installed_mods_and_properties", { gameInstall: game_install }).then((message) => {
// Simply console logging for now
// In the future we should display the installed mods somewhere
console.log(message);
// Just a visual indicator that it worked
ElNotification({
title: 'Success',
message: "Success",
type: 'success',
position: 'bottom-right'
});
})
.catch((error) => {
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
},
async installMod() {
let game_install = {
game_path: this.$store.state.game_path,
install_type: this.$store.state.install_type
} as GameInstall;
let mod_to_install = this.mod_to_install_field_string;
await invoke("install_mod_caller", { gameInstall: game_install, thunderstoreModString: mod_to_install }).then((message) => {
// Show user notification if mod install completed.
ElNotification({
title: `Installed ${mod_to_install}`,
message: message as string,
type: 'success',
position: 'bottom-right'
});
})
.catch((error) => {
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
},
async cleanUpDownloadFolder() {
let game_install = {
game_path: this.$store.state.game_path,
install_type: this.$store.state.install_type
} as GameInstall;
await invoke("clean_up_download_folder_caller", { gameInstall: game_install, force: true }).then((message) => {
// Show user notification if task completed.
ElNotification({
title: `Done`,
message: `Done`,
type: 'success',
position: 'bottom-right'
});
})
.catch((error) => {
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
},
async clearFlightCorePersistentStore() {
// Clear store...
await persistentStore.clear();
// ...and save
await persistentStore.save();
},
async forceInstallNorthstar() {
let game_install = {
game_path: this.$store.state.game_path,
install_type: this.$store.state.install_type
} as GameInstall;
// Send notification telling the user to wait for the process to finish
const notification = ElNotification({
title: 'Force reinstalling Northstar',
message: 'Please wait',
duration: 0,
type: 'info',
position: 'bottom-right'
});
let install_northstar_result = invoke("install_northstar_caller", { gamePath: game_install.game_path, northstarPackageName: ReleaseCanal.RELEASE });
await install_northstar_result
.then((message) => {
// Send notification
ElNotification({
title: `Done`,
message: `Successfully reinstalled Northstar`,
type: 'success',
position: 'bottom-right'
});
this.$store.commit('checkNorthstarUpdates');
})
.catch((error) => {
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
console.error(error);
})
.finally(() => {
// Clear old notification
notification.close();
});
},
async createNewWindow() {
await invoke("open_repair_window")
.then((message) => { })
.catch((error) => {
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
},
}
});
</script>
<style scoped>
</style>
|