aboutsummaryrefslogtreecommitdiff
path: root/src-vue/src/plugins/store.ts
blob: 2eae843afc924f75298c8a7278329d37c3b2c2ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
import { createStore } from 'vuex';
import { listen, Event as TauriEvent } from "@tauri-apps/api/event";
import { Tabs } from "../utils/Tabs";
import { InstallType } from "../utils/InstallType";
import { invoke } from "@tauri-apps/api";
import { GameInstall } from "../utils/GameInstall";
import { ReleaseCanal } from "../utils/ReleaseCanal";
import { FlightCoreVersion } from "../utils/FlightCoreVersion";
import { ElNotification, NotificationHandle } from 'element-plus';
import { NorthstarState } from '../utils/NorthstarState';
import { appDir } from '@tauri-apps/api/path';
import { open } from '@tauri-apps/api/dialog';
import { Store } from 'tauri-plugin-store-api';
import { router } from "../main";
import ReleaseInfo from "../utils/ReleaseInfo";
import { ThunderstoreMod } from '../utils/thunderstore/ThunderstoreMod';
import { NorthstarMod } from "../utils/NorthstarMod";
import { searchModule } from './modules/search';

const persistentStore = new Store('flight-core-settings.json');


export interface FlightCoreStore {
    developer_mode: boolean,
    game_path: string,
    install_type: InstallType,

    flightcore_version: string,

    installed_northstar_version: string,
    northstar_state: NorthstarState,
    northstar_release_canal: ReleaseCanal,
    enableReleasesSwitch: boolean,
    releaseNotes: ReleaseInfo[],

    thunderstoreMods: ThunderstoreMod[],
    thunderstoreModsCategories: string[],
    installed_mods: NorthstarMod[],

    northstar_is_running: boolean,
    origin_is_running: boolean,

    player_count: number,
    server_count: number,

    // user custom settings
    mods_per_page: number,
}

let notification_handle: NotificationHandle;

export const store = createStore<FlightCoreStore>({
    modules: {
        search: searchModule
    },
    state(): FlightCoreStore {
        return {
            developer_mode: false,
            game_path: undefined as unknown as string,
            install_type: undefined as unknown as InstallType,

            flightcore_version: "",

            installed_northstar_version: "",
            northstar_state: NorthstarState.GAME_NOT_FOUND,
            northstar_release_canal: ReleaseCanal.RELEASE,
            enableReleasesSwitch: false,
            releaseNotes: [],

            thunderstoreMods: [],
            thunderstoreModsCategories: [],
            installed_mods: [],

            northstar_is_running: false,
            origin_is_running: false,

            player_count: -1,
            server_count: -1,

            mods_per_page: 20,
        }
    },
    mutations: {
        checkNorthstarUpdates(state) {
            _get_northstar_version_number(state);
        },
        toggleDeveloperMode(state) {
            state.developer_mode = !state.developer_mode;

            // Reset tab when closing dev mode.
            if (!state.developer_mode) {
                store.commit('updateCurrentTab', Tabs.PLAY);
            }
        },
        initialize(state) {
            _initializeApp(state);
            _checkForFlightCoreUpdates(state);
            _initializeListeners(state);
        },
        updateCurrentTab(state: any, newTab: Tabs) {
            router.push({ path: newTab });
        },
        async updateGamePath(state: FlightCoreStore) {
            // Open a selection dialog for directories
            const selected = await open({
                directory: true,
                multiple: false,
                defaultPath: await appDir(),
            });
            if (Array.isArray(selected)) {
                // user selected multiple directories
                alert("Please only select a single directory");
            } else if (selected === null) {
                // user cancelled the selection
            } else {
                // user selected a single directory

                // Verify if valid Titanfall2 install location
                let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: selected }) as boolean;
                if (is_valid_titanfall2_install) {
                    state.game_path = selected;
                    ElNotification({
                        title: 'New game folder',
                        message: "Game folder was successfully updated.",
                        type: 'success',
                        position: 'bottom-right'
                    });
                    try {
                        notification_handle.close();
                    }
                    catch {
                        console.warn("Nothing to close");
                    }
                    state.install_type = InstallType.UNKNOWN;

                    let game_install = {
                        game_path: selected,
                        install_type: InstallType.UNKNOWN
                    } as GameInstall;

                    // Save change in persistent store
                    await persistentStore.set('game-install', { value: game_install });

                    // Check for Northstar install
                    store.commit('checkNorthstarUpdates');
                }
                else {
                    // Not valid Titanfall2 install
                    ElNotification({
                        title: 'Wrong folder',
                        message: "Selected folder is not a valid Titanfall2 install.",
                        type: 'error',
                        position: 'bottom-right'
                    });
                }
            }
        },
        async launchGame(state: any, no_checks = false) {
            let game_install = {
                game_path: state.game_path,
                install_type: state.install_type
            } as GameInstall;

            if (no_checks) {
                await invoke("launch_northstar_caller", { gameInstall: game_install, bypassChecks: no_checks })
                    .then((message) => {
                        console.log("Launched with bypassed checks");
                        console.log(message);
                    })
                    .catch((error) => {
                        console.error(error);
                        alert(error);
                    });

                return;
            }

            // TODO update installation if release track was switched
            switch (state.northstar_state) {
                // Install northstar if it wasn't detected.
                case NorthstarState.INSTALL:
                    let install_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
                    state.northstar_state = NorthstarState.INSTALLING;

                    await install_northstar_result.then((message) => {
                        console.log(message);
                    })
                        .catch((error) => {
                            console.error(error);
                            alert(error);
                        });

                    _get_northstar_version_number(state);
                    break;

                // Update northstar if it is outdated.
                case NorthstarState.MUST_UPDATE:
                    // Updating is the same as installing, simply overwrites the existing files
                    let reinstall_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
                    state.northstar_state = NorthstarState.UPDATING;

                    await reinstall_northstar_result.then((message) => {
                        console.log(message);
                    })
                        .catch((error) => {
                            console.error(error);
                            alert(error);
                        });

                    _get_northstar_version_number(state);
                    break;

                // Game is ready to play.
                case NorthstarState.READY_TO_PLAY:
                    await invoke("launch_northstar_caller", { gameInstall: game_install })
                        .then((message) => {
                            console.log(message);
                            // NorthstarState.RUNNING
                        })
                        .catch((error) => {
                            console.error(error);
                            ElNotification({
                                title: 'Error',
                                message: error,
                                type: 'error',
                                position: 'bottom-right'
                            });
                        });
                    break;

                case NorthstarState.GAME_NOT_FOUND:
                    store.commit('updateGamePath');
                    break;
            }
        },
        async fetchReleaseNotes(state: FlightCoreStore) {
            if (state.releaseNotes.length !== 0) return;
            state.releaseNotes = await invoke("get_northstar_release_notes");
        },
        async fetchThunderstoreMods(state: FlightCoreStore) {
            // To check if some Thunderstore mods are already installed/outdated, we need to load locally-installed mods.
            await store.commit('loadInstalledMods');
            if (state.thunderstoreMods.length !== 0) return;

            const response = await fetch('https://northstar.thunderstore.io/api/v1/package/');
            let mods = JSON.parse(await (await response.blob()).text());

            // Remove some mods from listing
            const removedMods = ['Northstar', 'NorthstarReleaseCandidate', 'r2modman'];
            state.thunderstoreMods = mods.filter((mod: ThunderstoreMod) => {
                return !removedMods.includes(mod.name) && !mod.is_deprecated;
            });

            // Retrieve categories from mods
            state.thunderstoreModsCategories = mods
                .map((mod: ThunderstoreMod) => mod.categories)
                .filter((modCategories: string[]) => modCategories.length !== 0)
                .reduce((accumulator: string[], modCategories: string[]) => {
                    accumulator.push( ...modCategories.filter((cat: string) => !accumulator.includes(cat)) );
                    return accumulator;
                }, [])
                .sort();
        },
        async loadInstalledMods(state: FlightCoreStore) {
            let game_install = {
                game_path: state.game_path,
                install_type: state.install_type
            } as GameInstall;

            // If there's no game path, prevent looking for installed mods.
            if (state.game_path === undefined) {
                console.warn('Cannot load installed mods since so game path is selected.');
                return;
            }

            // Call back-end for installed mods
            await invoke("get_installed_mods_and_properties", { gameInstall: game_install })
                .then((message) => {
                    state.installed_mods = (message as NorthstarMod[]);
                })
                .catch((error) => {
                    console.error(error);
                    ElNotification({
                        title: 'Error',
                        message: error,
                        type: 'error',
                        position: 'bottom-right'
                    });
                });
        },
        async toggleReleaseCandidate(state: FlightCoreStore) {
            // Flip between RELEASE and RELEASE_CANDIDATE
            state.northstar_release_canal = state.northstar_release_canal === ReleaseCanal.RELEASE
                ? ReleaseCanal.RELEASE_CANDIDATE
                : ReleaseCanal.RELEASE;

            // Save change in persistent store
            await persistentStore.set('northstar-release-canal', { value: state.northstar_release_canal });

            // Update current state so that update check etc can be performed
            store.commit("checkNorthstarUpdates");

            // Display notification to highlight change
            ElNotification({
                title: `${state.northstar_release_canal}`,
                message: `Switched release channel to: "${state.northstar_release_canal}"`,
                type: 'success',
                position: 'bottom-right'
            });
        }
    }
});

/**
 * This is called when application root component has been mounted.
 * It invokes all Rust methods that are needed to initialize UI.
 */
async function _initializeApp(state: any) {
    // Enable dev mode directly if application is in debug mode
    if (await invoke("is_debug_mode")) {
        state.developer_mode = true;

        // Make menubar striped if debug build
        let menu_bar_handle = document.querySelector('#fc_menu-bar');
        console.log(menu_bar_handle);
        if (menu_bar_handle !== null) {
            menu_bar_handle.classList.toggle('developer_build');
        }
    } else {
        // Disable context menu in release build.
        document.addEventListener('contextmenu', event => event.preventDefault());
    }

    // Grab Northstar release canal value from store if exists
    var persistent_northstar_release_canal = (await persistentStore.get('northstar-release-canal')) as any;
    if (persistent_northstar_release_canal) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
        // Put value from peristent store into current store
        state.northstar_release_canal = persistent_northstar_release_canal.value as string;
    }
    else {
        console.log("Value not found in store");
    }

    // Grab "Enable releases switching" setting from store if possible
    const valueFromStore: { value: boolean } | null = await persistentStore.get('northstar-releases-switching');
    if (valueFromStore) {
        state.enableReleasesSwitch = valueFromStore.value;
    }

    // Grab "Thunderstore mods per page" setting from store if possible
    const perPageFromStore: { value: number } | null = await persistentStore.get('thunderstore-mods-per-page');
    if (perPageFromStore && perPageFromStore.value) {
        state.mods_per_page = perPageFromStore.value;
    }

    // Get FlightCore version number
    state.flightcore_version = await invoke("get_flightcore_version_number");

    var result = undefined;
    var persistent_game_install = (await persistentStore.get('game-install')) as any;

    if ( // Safety checks for value from store
        persistent_game_install
        && persistent_game_install.value !== undefined
        && persistent_game_install.value.game_path !== undefined
        && persistent_game_install.value.install_type !== undefined
    ) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
        let game_install = persistent_game_install.value as GameInstall;
        // check if valid path
        let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: game_install.game_path }) as boolean;
        if (is_valid_titanfall2_install) {
            // Use value from peristent store
            result = game_install;
        }

    }

    if (result === undefined) { // No (valid) value found in persistent store
        result = await invoke("find_game_install_location_caller")
            .catch((err) => {
                // Gamepath not found or other error
                console.error(err);
                notification_handle = ElNotification({
                    title: 'Titanfall2 not found!',
                    message: "Please manually select install location",
                    type: 'error',
                    position: 'bottom-right',
                    duration: 0 // Duration `0` means the notification will not auto-vanish
                });
            });
    }

    if (result !== undefined) { // Found some form of value for gameinstall

        const typedResult: GameInstall = result as GameInstall;

        // Save change in persistent store
        await persistentStore.set('game-install', { value: typedResult });

        // Update UI store
        state.game_path = typedResult.game_path;
        state.install_type = typedResult.install_type;

        // Check installed Northstar version if found
        await _get_northstar_version_number(state);
    }

    await invoke<[number, number]>("get_server_player_count")
        .then((message) => {
            state.player_count = message[0];
            state.server_count = message[1];
        })
        .catch((error) => {
            console.warn("Failed getting player/server count");
            console.warn(error);
        });
}

async function _checkForFlightCoreUpdates(state: FlightCoreStore) {
    // Check if FlightCore up-to-date
    let flightcore_is_outdated = await invoke("check_is_flightcore_outdated_caller") as boolean;

    if (flightcore_is_outdated) {
        let newest_flightcore_version = await invoke("get_newest_flightcore_version") as FlightCoreVersion;
        ElNotification({
            title: 'FlightCore outdated!',
            message: `Please update FlightCore.\nRunning outdated version ${state.flightcore_version}.\nNewest is ${newest_flightcore_version.tag_name}!`,
            type: 'warning',
            position: 'bottom-right',
            duration: 0 // Duration `0` means the notification will not auto-vanish
        });
    }
}

/**
 * This registers callbacks listening to events from Rust-backend.
 * Those events include Origin and Northstar running state.
 */
function _initializeListeners(state: any) {
    listen("origin-running-ping", function (evt: TauriEvent<any>) {
        state.origin_is_running = evt.payload as boolean;
    });

    listen("northstar-running-ping", function (evt: TauriEvent<any>) {
        state.northstar_is_running = evt.payload as boolean;
    });
}

/**
 * This retrieves Northstar version tag, and stores it in application
 * state, for it to be displayed in UI.
 */
async function _get_northstar_version_number(state: any) {
    await invoke("get_northstar_version_number_caller", { gamePath: state.game_path })
        .then((message) => {
            let northstar_version_number: string = message as string;
            state.installed_northstar_version = northstar_version_number;
            state.northstar_state = NorthstarState.READY_TO_PLAY;

            invoke("check_is_northstar_outdated", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal })
                .then((message) => {
                    if (message) {
                        state.northstar_state = NorthstarState.MUST_UPDATE;
                    }
                })
                .catch((error) => {
                    console.error(error);
                    alert(error);
                });
        })
        .catch((error) => {
            state.northstar_state = NorthstarState.INSTALL;
        })
}