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import { createStore } from 'vuex';
import { listen, Event as TauriEvent } from "@tauri-apps/api/event";
import { Tabs } from "../utils/Tabs";
import { InstallType } from "../utils/InstallType";
import { invoke } from "@tauri-apps/api";
import { GameInstall } from "../utils/GameInstall";
import { ReleaseCanal } from "../utils/ReleaseCanal";
import { ElNotification, NotificationHandle } from 'element-plus';
import { NorthstarState } from '../utils/NorthstarState';
import { appDir } from '@tauri-apps/api/path';
import { open } from '@tauri-apps/api/dialog';
import { Store } from 'tauri-plugin-store-api';
import {router} from "../main";
import ReleaseInfo from "../utils/ReleaseInfo";
import { ThunderstoreMod } from '../utils/thunderstore/ThunderstoreMod';
import { NorthstarMod } from "../utils/NorthstarMod";
const persistentStore = new Store('flight-core-settings.json');
export interface FlightCoreStore {
developer_mode: boolean,
game_path: string,
install_type: InstallType,
flightcore_version: string,
installed_northstar_version: string,
northstar_state: NorthstarState,
northstar_release_canal: ReleaseCanal,
enableReleasesSwitch: boolean,
releaseNotes: ReleaseInfo[],
thunderstoreMods: ThunderstoreMod[],
installed_mods: NorthstarMod[],
northstar_is_running: boolean,
origin_is_running: boolean
}
let notification_handle: NotificationHandle;
export const store = createStore<FlightCoreStore>({
state(): FlightCoreStore {
return {
developer_mode: false,
game_path: undefined as unknown as string,
install_type: undefined as unknown as InstallType,
flightcore_version: "",
installed_northstar_version: "",
northstar_state: NorthstarState.GAME_NOT_FOUND,
northstar_release_canal: ReleaseCanal.RELEASE,
enableReleasesSwitch: false,
releaseNotes: [],
thunderstoreMods: [],
installed_mods: [],
northstar_is_running: false,
origin_is_running: false
}
},
mutations: {
checkNorthstarUpdates(state) {
_get_northstar_version_number(state);
},
toggleDeveloperMode(state) {
state.developer_mode = !state.developer_mode;
// Reset tab when closing dev mode.
if (!state.developer_mode) {
store.commit('updateCurrentTab', Tabs.PLAY);
}
},
initialize(state) {
_initializeApp(state);
_checkForFlightCoreUpdates(state);
_initializeListeners(state);
},
updateCurrentTab(state: any, newTab: Tabs) {
router.push({path: newTab});
},
async updateGamePath(state: FlightCoreStore) {
// Open a selection dialog for directories
const selected = await open({
directory: true,
multiple: false,
defaultPath: await appDir(),
});
if (Array.isArray(selected)) {
// user selected multiple directories
alert("Please only select a single directory");
} else if (selected === null) {
// user cancelled the selection
} else {
// user selected a single directory
// Verify if valid Titanfall2 install location
let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: selected }) as boolean;
if (is_valid_titanfall2_install) {
state.game_path = selected;
ElNotification({
title: 'New game folder',
message: "Game folder was successfully updated.",
type: 'success',
position: 'bottom-right'
});
try {
notification_handle.close();
}
catch {
console.warn("Nothing to close");
}
state.install_type = InstallType.UNKNOWN;
let game_install = {
game_path: selected,
install_type: InstallType.UNKNOWN
} as GameInstall;
// Save change in persistent store
await persistentStore.set('game-install', { value: game_install });
// Check for Northstar install
store.commit('checkNorthstarUpdates');
}
else {
// Not valid Titanfall2 install
ElNotification({
title: 'Wrong folder',
message: "Selected folder is not a valid Titanfall2 install.",
type: 'error',
position: 'bottom-right'
});
}
}
},
async launchGame(state: any, no_checks = false) {
let game_install = {
game_path: state.game_path,
install_type: state.install_type
} as GameInstall;
if (no_checks) {
await invoke("launch_northstar_caller", { gameInstall: game_install, bypassChecks: no_checks })
.then((message) => {
console.log("Launched with bypassed checks");
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
return;
}
// TODO update installation if release track was switched
switch (state.northstar_state) {
// Install northstar if it wasn't detected.
case NorthstarState.INSTALL:
let install_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.INSTALLING;
await install_northstar_result.then((message) => {
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
_get_northstar_version_number(state);
break;
// Update northstar if it is outdated.
case NorthstarState.MUST_UPDATE:
// Updating is the same as installing, simply overwrites the existing files
let reinstall_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.UPDATING;
await reinstall_northstar_result.then((message) => {
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
_get_northstar_version_number(state);
break;
// Game is ready to play.
case NorthstarState.READY_TO_PLAY:
await invoke("launch_northstar_caller", { gameInstall: game_install })
.then((message) => {
console.log(message);
// NorthstarState.RUNNING
})
.catch((error) => {
console.error(error);
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
break;
case NorthstarState.GAME_NOT_FOUND:
store.commit('updateGamePath');
break;
}
},
async fetchReleaseNotes(state: FlightCoreStore) {
if (state.releaseNotes.length !== 0) return;
state.releaseNotes = await invoke("get_northstar_release_notes");
},
async fetchThunderstoreMods(state: FlightCoreStore) {
// To check if some Thunderstore mods are already installed/outdated, we need to load locally-installed mods.
await store.commit('loadInstalledMods');
if (state.thunderstoreMods.length !== 0) return;
const response = await fetch('https://northstar.thunderstore.io/api/v1/package/');
let mods = JSON.parse(await (await response.blob()).text());
// Remove some mods from listing
const removedMods = ['Northstar', 'NorthstarReleaseCandidate', 'r2modman'];
state.thunderstoreMods = mods.filter((mod: ThunderstoreMod) => !removedMods.includes(mod.name));
},
async loadInstalledMods(state: FlightCoreStore) {
let game_install = {
game_path: state.game_path,
install_type: state.install_type
} as GameInstall;
// Call back-end for installed mods
await invoke("get_installed_mods_caller", { gameInstall: game_install })
.then((message) => {
state.installed_mods = (message as NorthstarMod[]);
})
.catch((error) => {
console.error(error);
ElNotification({
title: 'Error',
message: error,
type: 'error',
position: 'bottom-right'
});
});
},
async toggleReleaseCandidate(state: FlightCoreStore) {
// Flip between RELEASE and RELEASE_CANDIDATE
state.northstar_release_canal = state.northstar_release_canal === ReleaseCanal.RELEASE
? ReleaseCanal.RELEASE_CANDIDATE
: ReleaseCanal.RELEASE;
// Save change in persistent store
await persistentStore.set('northstar-release-canal', { value: state.northstar_release_canal });
// Update current state so that update check etc can be performed
store.commit("checkNorthstarUpdates");
// Display notification to highlight change
ElNotification({
title: `${state.northstar_release_canal}`,
message: `Switched release channel to: "${state.northstar_release_canal}"`,
type: 'success',
position: 'bottom-right'
});
}
}
});
/**
* This is called when application root component has been mounted.
* It invokes all Rust methods that are needed to initialize UI.
*/
async function _initializeApp(state: any) {
// Enable dev mode directly if application is in debug mode
if (await invoke("is_debug_mode")) {
state.developer_mode = true;
// Make menubar striped if debug build
let menu_bar_handle = document.querySelector('#fc__menu_bar');
if (menu_bar_handle !== null) {
menu_bar_handle.classList.toggle('developer_build');
}
}
// Grab Northstar release canal value from store if exists
var persistent_northstar_release_canal = (await persistentStore.get('northstar-release-canal')) as any;
if (persistent_northstar_release_canal) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
// Put value from peristent store into current store
state.northstar_release_canal = persistent_northstar_release_canal.value as string;
}
else {
console.log("Value not found in store");
}
// Grab "Enable releases switching" setting from store if possible
const valueFromStore: {value: boolean} | null = await persistentStore.get('northstar-releases-switching');
if (valueFromStore) {
state.enableReleasesSwitch = valueFromStore.value;
}
// Get FlightCore version number
state.flightcore_version = await invoke("get_flightcore_version_number");
var result = undefined;
var persistent_game_install = (await persistentStore.get('game-install')) as any;
if ( // Safety checks for value from store
persistent_game_install
&& persistent_game_install.value !== undefined
&& persistent_game_install.value.game_path !== undefined
&& persistent_game_install.value.install_type !== undefined
) { // For some reason, the plugin-store doesn't throw an eror but simply returns `null` when key not found
let game_install = persistent_game_install.value as GameInstall;
// check if valid path
let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: game_install.game_path }) as boolean;
if (is_valid_titanfall2_install) {
// Use value from peristent store
result = game_install;
}
}
if (result === undefined) { // No (valid) value found in persistent store
result = await invoke("find_game_install_location_caller")
.catch((err) => {
// Gamepath not found or other error
console.error(err);
notification_handle = ElNotification({
title: 'Titanfall2 not found!',
message: "Please manually select install location",
type: 'error',
position: 'bottom-right',
duration: 0 // Duration `0` means the notification will not auto-vanish
});
});
}
if (result !== undefined) { // Found some form of value for gameinstall
const typedResult: GameInstall = result as GameInstall;
// Save change in persistent store
await persistentStore.set('game-install', { value: typedResult });
// Update UI store
state.game_path = typedResult.game_path;
state.install_type = typedResult.install_type;
// Check installed Northstar version if found
await _get_northstar_version_number(state);
}
}
async function _checkForFlightCoreUpdates(state: FlightCoreStore) {
// Check if FlightCore up-to-date
let flightcore_is_outdated = await invoke("check_is_flightcore_outdated_caller") as boolean;
if (flightcore_is_outdated) {
ElNotification({
title: 'FlightCore outdated!',
message: `Please update FlightCore. Running outdated version ${state.flightcore_version}`,
type: 'warning',
position: 'bottom-right',
duration: 0 // Duration `0` means the notification will not auto-vanish
});
}
}
/**
* This registers callbacks listening to events from Rust-backend.
* Those events include Origin and Northstar running state.
*/
function _initializeListeners(state: any) {
listen("origin-running-ping", function (evt: TauriEvent<any>) {
state.origin_is_running = evt.payload as boolean;
});
listen("northstar-running-ping", function (evt: TauriEvent<any>) {
state.northstar_is_running = evt.payload as boolean;
});
}
/**
* This retrieves Northstar version tag, and stores it in application
* state, for it to be displayed in UI.
*/
async function _get_northstar_version_number(state: any) {
await invoke("get_northstar_version_number_caller", { gamePath: state.game_path })
.then((message) => {
let northstar_version_number: string = message as string;
state.installed_northstar_version = northstar_version_number;
state.northstar_state = NorthstarState.READY_TO_PLAY;
invoke("check_is_northstar_outdated", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal })
.then((message) => {
if (message) {
state.northstar_state = NorthstarState.MUST_UPDATE;
}
})
.catch((error) => {
console.error(error);
alert(error);
});
})
.catch((error) => {
state.northstar_state = NorthstarState.INSTALL;
})
}
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