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import { createStore } from 'vuex';
import { listen, Event as TauriEvent } from "@tauri-apps/api/event";
import {Tabs} from "../utils/Tabs";
import {invoke} from "@tauri-apps/api";
import {GameInstall} from "../utils/GameInstall";
import {ReleaseCanal} from "../utils/ReleaseCanal";
import { ElNotification } from 'element-plus';
import { NorthstarState } from '../utils/NorthstarState';
export const store = createStore({
state () {
return {
current_tab: Tabs.PLAY,
developer_mode: false,
game_path: "this/is/the/game/path",
installed_northstar_version: "",
northstar_state: NorthstarState.INSTALL,
release_canal: ReleaseCanal.RELEASE,
northstar_is_running: false,
origin_is_running: false
}
},
mutations: {
toggleDeveloperMode(state) {
state.developer_mode = !state.developer_mode;
// Reset tab when closing dev mode.
if (!state.developer_mode) {
store.commit('updateCurrentTab', Tabs.PLAY);
}
},
initialize(state) {
_initializeApp(state);
// _checkForFlightCoreUpdates(state);
_initializeListeners(state);
},
updateCurrentTab(state: any, newTab: Tabs) {
state.current_tab = newTab;
},
async launchGame(state: any) {
// TODO update installation if release track was switched
// Install northstar if it wasn't detected.
if (state.northstar_state === NorthstarState.INSTALL) {
let install_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: ReleaseCanal.RELEASE });
state.northstar_state = NorthstarState.INSTALLING;
await install_northstar_result.then((message) => {
console.log(message);
})
.catch((error) => {
console.error(error);
alert(error);
});
_get_northstar_version_number(state);
return;
}
// Show an error message if Origin is not running.
if (!state.origin_is_running) {
ElNotification({
title: 'Origin is not running',
message: "Northstar cannot launch while you're not authenticated with Origin.",
type: 'warning',
position: 'bottom-right'
});
}
// TODO launch game
}
}
});
/**
* This is called when application root component has been mounted.
* It invokes all Rust methods that are needed to initialize UI.
*/
async function _initializeApp(state: any) {
const result: GameInstall = await invoke("find_game_install_location_caller")
.catch((err) => {
// Gamepath not found or other error
console.error(err);
alert(err);
});
state.game_path = result.game_path;
// Check installed Northstar version if found
await _get_northstar_version_number(state);
}
// TODO
async function _checkForFlightCoreUpdates(state: any) {
// Get version number
let version_number_string = await invoke("get_version_number") as string;
// Check if up-to-date
let flightcore_is_outdated = await invoke("check_is_flightcore_outdated_caller") as boolean;
}
/**
* This registers callbacks listening to events from Rust-backend.
* Those events include Origin and Northstar running state.
*/
function _initializeListeners(state: any) {
listen("origin-running-ping", function (evt: TauriEvent<any>) {
state.origin_is_running = evt.payload as boolean;
});
listen("northstar-running-ping", function (evt: TauriEvent<any>) {
state.northstar_is_running = evt.payload as boolean;
});
}
/**
* This retrieves Northstar version tag, and stores it in application
* state, for it to be displayed in UI.
*/
async function _get_northstar_version_number(state: any) {
let northstar_version_number: string = await invoke("get_northstar_version_number_caller", { gamePath: state.game_path });
if (northstar_version_number && northstar_version_number.length > 0) {
state.installed_northstar_version = northstar_version_number;
state.northstar_state = NorthstarState.READY_TO_PLAY;
await invoke("check_is_northstar_outdated", { gamePath: state.game_path, northstarPackageName: ReleaseCanal.RELEASE })
.then((message) => {
if (message) {
state.northstar_state = NorthstarState.MUST_UPDATE;
}
})
.catch((error) => {
console.error(error);
alert(error);
});
}
}
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