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|
// This file contains various mod management functions
use async_recursion::async_recursion;
use anyhow::{anyhow, Result};
use app::NorthstarMod;
use std::path::PathBuf;
use app::get_enabled_mods;
use app::GameInstall;
use json5;
use crate::northstar::CORE_MODS;
pub const BLACKLISTED_MODS: [&str; 3] = [
"northstar-Northstar",
"northstar-NorthstarReleaseCandidate",
"ebkr-r2modman",
];
/// Gets all currently installed and enabled/disabled mods to rebuild `enabledmods.json`
pub fn rebuild_enabled_mods_json(game_install: GameInstall) -> Result<(), String> {
let enabledmods_json_path = format!("{}/R2Northstar/enabledmods.json", game_install.game_path);
let mods_and_properties = get_installed_mods_and_properties(game_install)?;
// Create new mapping
let mut my_map = serde_json::Map::new();
// Build mapping
for ns_mod in mods_and_properties.into_iter() {
my_map.insert(ns_mod.name, serde_json::Value::Bool(ns_mod.enabled));
}
// Turn into serde object
let obj = serde_json::Value::Object(my_map);
// Write to file
std::fs::write(
enabledmods_json_path,
serde_json::to_string_pretty(&obj).unwrap(),
)
.unwrap();
Ok(())
}
/// Set the status of a passed mod to enabled/disabled
#[tauri::command]
pub fn set_mod_enabled_status(
game_install: GameInstall,
mod_name: String,
is_enabled: bool,
) -> Result<(), String> {
let enabledmods_json_path = format!("{}/R2Northstar/enabledmods.json", game_install.game_path);
// Parse JSON
let mut res: serde_json::Value = match get_enabled_mods(game_install.clone()) {
Ok(res) => res,
Err(err) => {
println!("Couldn't parse `enabledmod.json`: {}", err);
println!("Rebuilding file.");
rebuild_enabled_mods_json(game_install.clone())?;
// Then try again
let res = get_enabled_mods(game_install.clone())?;
res
}
};
// Check if key exists
if res.get(mod_name.clone()).is_none() {
// If it doesn't exist, rebuild `enabledmod.json`
println!("Value not found in `enabledmod.json`. Rebuilding file");
rebuild_enabled_mods_json(game_install.clone())?;
// Then try again
res = get_enabled_mods(game_install)?;
}
// Update value
res[mod_name] = serde_json::Value::Bool(is_enabled);
// Save the JSON structure into the output file
std::fs::write(
enabledmods_json_path,
serde_json::to_string_pretty(&res).unwrap(),
)
.unwrap();
Ok(())
}
/// Parses `mod.json` for mod name
// TODO: Maybe pass PathBuf or serde json object
fn parse_mod_json_for_mod_name(mod_json_path: String) -> Result<String, anyhow::Error> {
// Read file into string and parse it
let data = std::fs::read_to_string(mod_json_path)?;
let parsed_json: serde_json::Value = json5::from_str(&data)?;
// Extract mod name
let mod_name = match parsed_json.get("Name").and_then(|value| value.as_str()) {
Some(name) => name,
None => return Err(anyhow!("No name found")),
};
Ok(mod_name.to_string())
}
/// Parses `mod.json` for Thunderstore mod string
// TODO: Maybe pass PathBuf or serde json object
fn parse_mod_json_for_thunderstore_mod_string(
mod_json_path: String,
) -> Result<String, anyhow::Error> {
// Read file into string and parse it
let data = std::fs::read_to_string(mod_json_path)?;
let parsed_json: serde_json::Value = json5::from_str(&data)?;
// Extract TS mod string
let thunderstore_mod_string = match parsed_json
.get("ThunderstoreModString")
.and_then(|value| value.as_str())
{
Some(thunderstore_mod_string) => thunderstore_mod_string,
None => return Err(anyhow!("No ThunderstoreModString found")),
};
Ok(thunderstore_mod_string.to_string())
}
/// Parse `mods` folder for installed mods.
fn parse_installed_mods(game_install: GameInstall) -> Result<Vec<NorthstarMod>, String> {
let ns_mods_folder = format!("{}/R2Northstar/mods/", game_install.game_path);
let paths = std::fs::read_dir(ns_mods_folder).unwrap();
let mut directories: Vec<PathBuf> = Vec::new();
let mut mods: Vec<NorthstarMod> = Vec::new();
// Get list of folders in `mods` directory
for path in paths {
let my_path = path.unwrap().path();
let md = std::fs::metadata(my_path.clone()).unwrap();
if md.is_dir() {
directories.push(my_path);
}
}
// Iterate over folders and check if they are Northstar mods
for directory in directories {
// Check if mod.json exists
let mod_json_path = format!("{}/mod.json", directory.to_str().unwrap());
if !std::path::Path::new(&mod_json_path).exists() {
continue;
}
// Parse mod.json and get mod name
let mod_name = match parse_mod_json_for_mod_name(mod_json_path.clone()) {
Ok(mod_name) => mod_name,
Err(err) => {
println!("Failed parsing {} with {}", mod_json_path, err.to_string());
continue;
}
};
let thunderstore_mod_string =
match parse_mod_json_for_thunderstore_mod_string(mod_json_path.clone()) {
Ok(thunderstore_mod_string) => Some(thunderstore_mod_string),
Err(_err) => None,
};
// Get directory path
let mod_directory = directory.to_str().unwrap().to_string();
let ns_mod = NorthstarMod {
name: mod_name,
thunderstore_mod_string: thunderstore_mod_string,
enabled: false, // Placeholder
directory: mod_directory,
};
mods.push(ns_mod);
}
// Return found mod names
Ok(mods)
}
/// Gets list of installed mods and their properties
/// - name
/// - is enabled?
#[tauri::command]
pub fn get_installed_mods_and_properties(
game_install: GameInstall,
) -> Result<Vec<NorthstarMod>, String> {
// Get actually installed mods
let found_installed_mods = parse_installed_mods(game_install.clone())?;
// Get enabled mods as JSON
let enabled_mods: serde_json::Value = match get_enabled_mods(game_install) {
Ok(enabled_mods) => enabled_mods,
Err(_) => serde_json::from_str("{}").unwrap(), // `enabledmods.json` not found, create empty object
};
let mut installed_mods = Vec::new();
let mapping = enabled_mods.as_object().unwrap();
// Use list of installed mods and set enabled based on `enabledmods.json`
for mut current_mod in found_installed_mods {
let current_mod_enabled = match mapping.get(¤t_mod.name) {
Some(enabled) => enabled.as_bool().unwrap(),
None => true, // Northstar considers mods not in mapping as enabled.
};
current_mod.enabled = current_mod_enabled;
installed_mods.push(current_mod);
}
Ok(installed_mods)
}
async fn get_ns_mod_download_url(thunderstore_mod_string: String) -> Result<String, String> {
// TODO: This will crash the thread if not internet connection exist. `match` should be used instead
let index = thermite::api::get_package_index().await.unwrap().to_vec();
// String replace works but more care should be taken in the future
let ts_mod_string_url = thunderstore_mod_string.replace("-", "/");
for ns_mod in index {
// Iterate over all versions of a given mod
for (_key, ns_mod) in &ns_mod.versions {
if ns_mod.url.contains(&ts_mod_string_url) {
dbg!(ns_mod.clone());
return Ok(ns_mod.url.clone());
}
}
}
Err("Could not find mod on Thunderstore".to_string())
}
/// Adds given Thunderstore mod string to the given `mod.json`
/// This way we can later check whether a mod is outdated based on the TS mod string
fn add_thunderstore_mod_string(
path_to_mod_json: String,
thunderstore_mod_string: String,
) -> Result<(), anyhow::Error> {
// Read file into string and parse it
let data = std::fs::read_to_string(path_to_mod_json.clone())?;
let parsed_json: serde_json::Value = json5::from_str(&data)?;
// Insert the Thunderstore mod string
let mut parsed_json = parsed_json.as_object().unwrap().clone();
parsed_json.insert(
"ThunderstoreModString".to_string(),
serde_json::Value::String(thunderstore_mod_string),
);
// And write back to disk
std::fs::write(
path_to_mod_json,
serde_json::to_string_pretty(&parsed_json)?,
)?;
Ok(())
}
/// Returns a vector of modstrings containing the dependencies of a given mod
async fn get_mod_dependencies(
thunderstore_mod_string: String,
) -> Result<Vec<String>, anyhow::Error> {
dbg!(thunderstore_mod_string.clone());
// TODO: This will crash the thread if not internet connection exist. `match` should be used instead
let index = thermite::api::get_package_index().await.unwrap().to_vec();
// String replace works but more care should be taken in the future
let ts_mod_string_url = thunderstore_mod_string.replace("-", "/");
// Iterate over index
for ns_mod in index {
// Iterate over all versions of a given mod
for (_key, ns_mod) in &ns_mod.versions {
if ns_mod.url.contains(&ts_mod_string_url) {
dbg!(ns_mod.clone());
return Ok(ns_mod.deps.clone());
}
}
}
Ok(Vec::<String>::new())
}
// Copied from `libtermite` source code and modified
// Should be replaced with a library call to libthermite in the future
/// Download and install mod to the specified target.
#[async_recursion]
pub async fn fc_download_mod_and_install(
game_install: GameInstall,
thunderstore_mod_string: String,
) -> Result<(), String> {
// Get mods and download directories
let download_directory = format!(
"{}/___flightcore-temp-download-dir/",
game_install.game_path
);
let mods_directory = format!("{}/R2Northstar/mods/", game_install.game_path);
// Early return on empty string
if thunderstore_mod_string.len() == 0 {
return Err("Passed empty string".to_string());
}
let deps = match get_mod_dependencies(thunderstore_mod_string.clone()).await {
Ok(deps) => deps,
Err(err) => return Err(err.to_string()),
};
dbg!(deps.clone());
// Recursively install dependencies
for dep in deps {
match fc_download_mod_and_install(game_install.clone(), dep).await {
Ok(()) => (),
Err(err) => {
if err.to_string() == "Cannot install Northstar as a mod!" {
continue; // For Northstar as a dependency, we just skip it
} else {
return Err(err.to_string());
}
}
};
}
// Prevent installing Northstar as a mod
// While it would fail during install anyway, having explicit error message is nicer
for blacklisted_mod in BLACKLISTED_MODS {
if thunderstore_mod_string.contains(blacklisted_mod) {
return Err("Cannot install Northstar as a mod!".to_string());
}
}
// Get download URL for the specified mod
let download_url = get_ns_mod_download_url(thunderstore_mod_string.clone()).await?;
// Create download directory
match std::fs::create_dir_all(download_directory.clone()) {
Ok(()) => (),
Err(err) => return Err(err.to_string()),
};
let name = thunderstore_mod_string.clone();
let path = format!(
"{}/___flightcore-temp-download-dir/{}.zip",
game_install.game_path, name
);
// Download the mod
let f = match thermite::core::actions::download_file(&download_url, path.clone()).await {
Ok(f) => f,
Err(e) => return Err(e.to_string()),
};
// Extract the mod to the mods directory
let pkg = match thermite::core::actions::install_mod(&f, std::path::Path::new(&mods_directory))
{
Ok(pkg) => pkg,
Err(err) => return Err(err.to_string()),
};
dbg!(pkg.clone());
// Add Thunderstore mod string to `mod.json` of installed NorthstarMods
for nsmod in pkg.mods {
let path_to_current_mod_json = format!(
"{}/{}/mod.json",
mods_directory,
nsmod.path.to_string_lossy()
);
match add_thunderstore_mod_string(path_to_current_mod_json, thunderstore_mod_string.clone())
{
Ok(()) => (),
Err(err) => {
println!("Failed setting modstring for {}", nsmod.name);
println!("{}", err);
}
}
}
// Delete downloaded zip file
std::fs::remove_file(path).unwrap();
Ok(())
}
/// Deletes a given Northstar mod folder
fn delete_mod_folder(ns_mod_directory: String) -> Result<(), String> {
let ns_mod_dir_path = std::path::Path::new(&ns_mod_directory);
// Safety check: Check whether `mod.json` exists and exit early if not
// If it does not exist, we might not be dealing with a Northstar mod
let mod_json_path = ns_mod_dir_path.join("mod.json");
if !mod_json_path.exists() {
// If it doesn't exist, return an error
return Err(format!("mod.json does not exist in {}", ns_mod_directory));
}
match std::fs::remove_dir_all(&ns_mod_directory) {
Ok(()) => Ok(()),
Err(err) => Err(format!("Failed deleting mod: {err}")),
}
}
/// Deletes a Northstar mod based on its name
#[tauri::command]
pub fn delete_northstar_mod(game_install: GameInstall, nsmod_name: String) -> Result<(), String> {
// Prevent deleting core mod
for core_mod in CORE_MODS {
if nsmod_name == core_mod {
return Err(format!("Cannot remove core mod {nsmod_name}"));
}
}
// Get installed mods
let installed_ns_mods = get_installed_mods_and_properties(game_install)?;
// Get folder name based on northstarmods
for installed_ns_mod in installed_ns_mods {
// Installed mod matches specified mod
if installed_ns_mod.name == nsmod_name {
// Delete folder
return delete_mod_folder(installed_ns_mod.directory);
}
}
Err(format!("Mod {nsmod_name} not found to be installed"))
}
|