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|
// This file contains various mod management functions
use crate::constants::{BLACKLISTED_MODS, CORE_MODS};
use async_recursion::async_recursion;
use crate::NorthstarMod;
use anyhow::{anyhow, Result};
use serde::{Deserialize, Serialize};
use std::str::FromStr;
use std::string::ToString;
use std::{fs, path::PathBuf};
mod legacy;
use crate::GameInstall;
#[derive(Debug, Clone)]
pub struct ParsedThunderstoreModString {
author_name: String,
mod_name: String,
version: String,
}
impl std::str::FromStr for ParsedThunderstoreModString {
type Err = &'static str; // todo use an better error management
fn from_str(s: &str) -> Result<Self, Self::Err> {
// Check whether Thunderstore string passse reges
let re = regex::Regex::new(r"^[a-zA-Z0-9_]+-[a-zA-Z0-9_]+-\d+\.\d+\.\d++$").unwrap();
if !re.is_match(s) {
return Err("Incorrect format");
}
let mut parts = s.split('-');
let author_name = parts.next().ok_or("None value on author_name")?.to_string();
let mod_name = parts.next().ok_or("None value on mod_name")?.to_string();
let version = parts.next().ok_or("None value on version")?.to_string();
Ok(ParsedThunderstoreModString {
author_name,
mod_name,
version,
})
}
}
impl ToString for ParsedThunderstoreModString {
fn to_string(&self) -> String {
format!("{}-{}-{}", self.author_name, self.mod_name, self.version)
}
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct ThunderstoreManifest {
name: String,
version_number: String,
}
/// A wrapper around a temporary file handle and its path.
///
/// This struct is designed to be used for temporary files that should be automatically deleted
/// when the `TempFile` instance goes out of scope.
#[derive(Debug)]
pub struct TempFile(fs::File, PathBuf);
impl TempFile {
pub fn new(file: fs::File, path: PathBuf) -> Self {
Self(file, path)
}
pub fn file(&self) -> &fs::File {
&self.0
}
}
impl Drop for TempFile {
fn drop(&mut self) {
_ = fs::remove_file(&self.1)
}
}
impl std::ops::Deref for TempFile {
type Target = fs::File;
fn deref(&self) -> &Self::Target {
&self.0
}
}
/// Returns a serde json object of the parsed `enabledmods.json` file
pub fn get_enabled_mods(game_install: &GameInstall) -> Result<serde_json::value::Value, String> {
let enabledmods_json_path = format!("{}/R2Northstar/enabledmods.json", game_install.game_path);
// Check for JSON file
if !std::path::Path::new(&enabledmods_json_path).exists() {
return Err("enabledmods.json not found".to_string());
}
// Read file
let data = match std::fs::read_to_string(enabledmods_json_path) {
Ok(data) => data,
Err(err) => return Err(err.to_string()),
};
// Parse JSON
let res: serde_json::Value = match serde_json::from_str(&data) {
Ok(result) => result,
Err(err) => return Err(format!("Failed to read JSON due to: {}", err)),
};
// Return parsed data
Ok(res)
}
/// Gets all currently installed and enabled/disabled mods to rebuild `enabledmods.json`
pub fn rebuild_enabled_mods_json(game_install: &GameInstall) -> Result<(), String> {
let enabledmods_json_path = format!("{}/R2Northstar/enabledmods.json", game_install.game_path);
let mods_and_properties = get_installed_mods_and_properties(game_install.clone())?;
// Create new mapping
let mut my_map = serde_json::Map::new();
// Build mapping
for ns_mod in mods_and_properties.into_iter() {
my_map.insert(ns_mod.name, serde_json::Value::Bool(ns_mod.enabled));
}
// Turn into serde object
let obj = serde_json::Value::Object(my_map);
// Write to file
std::fs::write(
enabledmods_json_path,
serde_json::to_string_pretty(&obj).unwrap(),
)
.unwrap();
Ok(())
}
/// Set the status of a passed mod to enabled/disabled
#[tauri::command]
pub fn set_mod_enabled_status(
game_install: GameInstall,
mod_name: String,
is_enabled: bool,
) -> Result<(), String> {
let enabledmods_json_path = format!("{}/R2Northstar/enabledmods.json", game_install.game_path);
// Parse JSON
let mut res: serde_json::Value = match get_enabled_mods(&game_install) {
Ok(res) => res,
Err(err) => {
log::warn!("Couldn't parse `enabledmod.json`: {}", err);
log::warn!("Rebuilding file.");
rebuild_enabled_mods_json(&game_install)?;
// Then try again
get_enabled_mods(&game_install)?
}
};
// Check if key exists
if res.get(mod_name.clone()).is_none() {
// If it doesn't exist, rebuild `enabledmod.json`
log::info!("Value not found in `enabledmod.json`. Rebuilding file");
rebuild_enabled_mods_json(&game_install)?;
// Then try again
res = get_enabled_mods(&game_install)?;
}
// Update value
res[mod_name] = serde_json::Value::Bool(is_enabled);
// Save the JSON structure into the output file
std::fs::write(
enabledmods_json_path,
serde_json::to_string_pretty(&res).unwrap(),
)
.unwrap();
Ok(())
}
/// Resembles the bare minimum keys in Northstar `mods.json`
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct ModJson {
#[serde(rename = "Name")]
name: String,
#[serde(rename = "Version")]
version: Option<String>,
}
/// Parse `mods` folder for installed mods.
pub fn parse_mods_in_package(
package_mods_path: PathBuf,
thunderstore_mod_string: ParsedThunderstoreModString,
) -> Result<Vec<NorthstarMod>, anyhow::Error> {
let paths = match std::fs::read_dir(package_mods_path) {
Ok(paths) => paths,
Err(_err) => return Err(anyhow!("No mods folder found")),
};
let mut directories: Vec<PathBuf> = Vec::new();
let mut mods: Vec<NorthstarMod> = Vec::new();
// Get list of folders in `mods` directory
for path in paths {
let my_path = path.unwrap().path();
let md = std::fs::metadata(my_path.clone()).unwrap();
if md.is_dir() {
directories.push(my_path);
}
}
// Iterate over folders and check if they are Northstar mods
for directory in directories {
let directory_str = directory.to_str().unwrap().to_string();
// Check if mod.json exists
let mod_json_path = format!("{}/mod.json", directory_str);
if !std::path::Path::new(&mod_json_path).exists() {
continue;
}
// Read file into string and parse it
let data = std::fs::read_to_string(mod_json_path.clone())?;
let parsed_mod_json: ModJson = match json5::from_str(&data) {
Ok(parsed_json) => parsed_json,
Err(err) => {
log::warn!("Failed parsing {} with {}", mod_json_path, err.to_string());
continue;
}
};
// Get directory path
let mod_directory = directory.to_str().unwrap().to_string();
let ns_mod = NorthstarMod {
name: parsed_mod_json.name,
version: parsed_mod_json.version,
thunderstore_mod_string: Some(thunderstore_mod_string.to_string()),
enabled: false, // Placeholder
directory: mod_directory,
};
mods.push(ns_mod);
}
// Return found mod names
Ok(mods)
}
/// Parse `packages` folder for installed mods.
pub fn parse_installed_package_mods(
game_install: &GameInstall,
) -> Result<Vec<NorthstarMod>, anyhow::Error> {
let mut collected_mods: Vec<NorthstarMod> = Vec::new();
let packages_folder = format!("{}/R2Northstar/packages/", game_install.game_path);
let packages_dir = match fs::read_dir(packages_folder) {
Ok(res) => res,
Err(err) => {
// We couldn't read directory, probably cause it doesn't exist yet.
// In that case we just say no package mods installed.
log::warn!("{err}");
return Ok(vec![]);
}
};
// Iteratore over folders in `packages` dir
for entry in packages_dir {
let entry_path = entry?.path();
let entry_str = entry_path.file_name().unwrap().to_str().unwrap();
// Use the struct's from_str function to verify format
if entry_path.is_dir() {
let package_thunderstore_string = match ParsedThunderstoreModString::from_str(entry_str)
{
Ok(res) => res,
Err(err) => {
log::warn!(
"Not a Thunderstore mod string \"{}\" cause: {}",
entry_path.display(),
err
);
continue;
}
};
let manifest_path = entry_path.join("manifest.json");
let mods_path = entry_path.join("mods");
// Ensure `manifest.json` and `mods/` dir exist
if manifest_path.exists() && mods_path.is_dir() {
let mods =
match parse_mods_in_package(mods_path, package_thunderstore_string.clone()) {
Ok(res) => res,
Err(err) => {
log::warn!("Failed parsing cause: {err}");
continue;
}
};
collected_mods.extend(mods);
}
}
}
Ok(collected_mods)
}
/// Gets list of installed mods and their properties
/// - name
/// - is enabled?
#[tauri::command]
pub fn get_installed_mods_and_properties(
game_install: GameInstall,
) -> Result<Vec<NorthstarMod>, String> {
// Get installed mods from packages
let mut found_installed_mods = match parse_installed_package_mods(&game_install) {
Ok(res) => res,
Err(err) => return Err(err.to_string()),
};
// Get installed legacy mods
let found_installed_legacy_mods = match legacy::parse_installed_mods(&game_install) {
Ok(res) => res,
Err(err) => return Err(err.to_string()),
};
// Combine list of package and legacy mods
found_installed_mods.extend(found_installed_legacy_mods);
// Get enabled mods as JSON
let enabled_mods: serde_json::Value = match get_enabled_mods(&game_install) {
Ok(enabled_mods) => enabled_mods,
Err(_) => serde_json::from_str("{}").unwrap(), // `enabledmods.json` not found, create empty object
};
let mut installed_mods = Vec::new();
let binding = serde_json::Map::new(); // Empty map in case treating as object fails
let mapping = enabled_mods.as_object().unwrap_or(&binding);
// Use list of installed mods and set enabled based on `enabledmods.json`
for mut current_mod in found_installed_mods {
let current_mod_enabled = match mapping.get(¤t_mod.name) {
Some(enabled) => enabled.as_bool().unwrap(),
None => true, // Northstar considers mods not in mapping as enabled.
};
current_mod.enabled = current_mod_enabled;
installed_mods.push(current_mod);
}
Ok(installed_mods)
}
async fn get_ns_mod_download_url(thunderstore_mod_string: &str) -> Result<String, String> {
// TODO: This will crash the thread if not internet connection exist. `match` should be used instead
let index = thermite::api::get_package_index().unwrap().to_vec();
// Parse mod string
let parsed_ts_mod_string: ParsedThunderstoreModString = match thunderstore_mod_string.parse() {
Ok(res) => res,
Err(_) => return Err("Failed to parse mod string".to_string()),
};
// Encode as URL
let ts_mod_string_url = format!(
"{}/{}/{}",
parsed_ts_mod_string.author_name,
parsed_ts_mod_string.mod_name,
parsed_ts_mod_string.version
);
for ns_mod in index {
// Iterate over all versions of a given mod
for ns_mod in ns_mod.versions.values() {
if ns_mod.url.contains(&ts_mod_string_url) {
dbg!(ns_mod.clone());
return Ok(ns_mod.url.clone());
}
}
}
Err("Could not find mod on Thunderstore".to_string())
}
/// Returns a vector of modstrings containing the dependencies of a given mod
async fn get_mod_dependencies(thunderstore_mod_string: &str) -> Result<Vec<String>, anyhow::Error> {
log::info!("Attempting to get dependencies for: {thunderstore_mod_string}");
let index = thermite::api::get_package_index()?.to_vec();
// String replace works but more care should be taken in the future
let ts_mod_string_url = thunderstore_mod_string.replace('-', "/");
// Iterate over index
for ns_mod in index {
// Iterate over all versions of a given mod
for ns_mod in ns_mod.versions.values() {
if ns_mod.url.contains(&ts_mod_string_url) {
dbg!(ns_mod.clone());
return Ok(ns_mod.deps.clone());
}
}
}
Ok(Vec::<String>::new())
}
/// Deletes all versions of Thunderstore package except the specified one
fn delete_older_versions(
thunderstore_mod_string: &str,
game_install: &GameInstall,
) -> Result<(), String> {
let thunderstore_mod_string: ParsedThunderstoreModString =
thunderstore_mod_string.parse().unwrap();
log::info!(
"Deleting other versions of {}",
thunderstore_mod_string.to_string()
);
let packages_folder = format!("{}/R2Northstar/packages", game_install.game_path);
// Get folders in packages dir
let paths = match std::fs::read_dir(&packages_folder) {
Ok(paths) => paths,
Err(_err) => return Err(format!("Failed to read directory {}", &packages_folder)),
};
let mut directories: Vec<PathBuf> = Vec::new();
// Get list of folders in `mods` directory
for path in paths {
let my_path = path.unwrap().path();
let md = std::fs::metadata(my_path.clone()).unwrap();
if md.is_dir() {
directories.push(my_path);
}
}
for directory in directories {
let folder_name = directory.file_name().unwrap().to_str().unwrap();
let ts_mod_string_from_folder: ParsedThunderstoreModString = match folder_name.parse() {
Ok(res) => res,
Err(err) => {
log::warn!("{err}");
continue;
}
};
// Check which match `AUTHOR-MOD` and do NOT match `AUTHOR-MOD-VERSION`
if ts_mod_string_from_folder.author_name == thunderstore_mod_string.author_name
&& ts_mod_string_from_folder.mod_name == thunderstore_mod_string.mod_name
&& ts_mod_string_from_folder.version != thunderstore_mod_string.version
{
delete_package_folder(&directory.display().to_string())?;
}
}
Ok(())
}
// Copied from `libtermite` source code and modified
// Should be replaced with a library call to >libthermite in the future
/// Download and install mod to the specified target.
#[async_recursion]
pub async fn fc_download_mod_and_install(
game_install: &GameInstall,
thunderstore_mod_string: &str,
) -> Result<(), String> {
log::info!("Attempting to install \"{thunderstore_mod_string}\" to {game_install:?}");
// Get mods and download directories
let download_directory = format!(
"{}/___flightcore-temp-download-dir/",
game_install.game_path
);
// Early return on empty string
if thunderstore_mod_string.is_empty() {
return Err("Passed empty string".to_string());
}
let deps = match get_mod_dependencies(thunderstore_mod_string).await {
Ok(deps) => deps,
Err(err) => return Err(err.to_string()),
};
log::info!("Mod dependencies: {deps:?}");
// Recursively install dependencies
for dep in deps {
match fc_download_mod_and_install(game_install, &dep).await {
Ok(()) => (),
Err(err) => {
if err == "Cannot install Northstar as a mod!" {
continue; // For Northstar as a dependency, we just skip it
} else {
return Err(err);
}
}
};
}
// Prevent installing Northstar as a mod
// While it would fail during install anyway, having explicit error message is nicer
for blacklisted_mod in BLACKLISTED_MODS {
if thunderstore_mod_string.contains(blacklisted_mod) {
return Err("Cannot install Northstar as a mod!".to_string());
}
}
// Get download URL for the specified mod
let download_url = get_ns_mod_download_url(thunderstore_mod_string).await?;
// Create download directory
match std::fs::create_dir_all(download_directory.clone()) {
Ok(()) => (),
Err(err) => return Err(err.to_string()),
};
let path = format!(
"{}/___flightcore-temp-download-dir/{thunderstore_mod_string}.zip",
game_install.game_path
);
// Download the mod
let temp_file = TempFile::new(
std::fs::File::options()
.read(true)
.write(true)
.truncate(true)
.create(true)
.open(&path)
.map_err(|e| e.to_string())?,
(&path).into(),
);
match thermite::core::manage::download(temp_file.file(), download_url) {
Ok(_written_bytes) => (),
Err(err) => return Err(err.to_string()),
};
// Get directory to install to made up of packages directory and Thunderstore mod string
let install_directory = format!(
"{}/R2Northstar/packages/{}",
game_install.game_path, thunderstore_mod_string
);
// Extract the mod to the mods directory
match thermite::core::manage::install_mod(
temp_file.file(),
std::path::Path::new(&install_directory),
) {
Ok(_) => (),
Err(err) => {
log::warn!("libthermite couldn't install mod {thunderstore_mod_string} due to {err:?}",);
return Err(err.to_string());
}
};
// Successful package install
match legacy::delete_legacy_package_install(thunderstore_mod_string, game_install) {
Ok(()) => (),
Err(err) => {
log::warn!("Failed deleting legacy versions due to: {}", err);
todo!(); // should we do something on error or ignore?
}
};
match delete_older_versions(thunderstore_mod_string, game_install) {
Ok(()) => (),
Err(err) => {
log::warn!("Failed deleting older versions due to: {}", err);
todo!(); // should we do something on error or ignore?
}
};
Ok(())
}
/// Deletes a given Northstar mod folder
fn delete_mod_folder(ns_mod_directory: &str) -> Result<(), String> {
let ns_mod_dir_path = std::path::Path::new(&ns_mod_directory);
// Safety check: Check whether `mod.json` exists and exit early if not
// If it does not exist, we might not be dealing with a Northstar mod
let mod_json_path = ns_mod_dir_path.join("mod.json");
if !mod_json_path.exists() {
// If it doesn't exist, return an error
return Err(format!("mod.json does not exist in {}", ns_mod_directory));
}
match std::fs::remove_dir_all(ns_mod_directory) {
Ok(()) => Ok(()),
Err(err) => Err(format!("Failed deleting mod: {err}")),
}
}
/// Deletes a Northstar mod based on its name
#[tauri::command]
pub fn delete_northstar_mod(game_install: GameInstall, nsmod_name: String) -> Result<(), String> {
// Prevent deleting core mod
for core_mod in CORE_MODS {
if nsmod_name == core_mod {
return Err(format!("Cannot remove core mod {nsmod_name}"));
}
}
// Get installed mods
let installed_ns_mods = get_installed_mods_and_properties(game_install)?;
// Get folder name based on northstarmods
for installed_ns_mod in installed_ns_mods {
// Installed mod matches specified mod
if installed_ns_mod.name == nsmod_name {
// Delete folder
return delete_mod_folder(&installed_ns_mod.directory);
}
}
Err(format!("Mod {nsmod_name} not found to be installed"))
}
/// Deletes a given Thunderstore package
fn delete_package_folder(ts_package_directory: &str) -> Result<(), String> {
let ns_mod_dir_path = std::path::Path::new(&ts_package_directory);
// Safety check: Check whether `manifest.json` exists and exit early if not
// If it does not exist, we might not be dealing with a Thunderstore package
let mod_json_path = ns_mod_dir_path.join("manifest.json");
if !mod_json_path.exists() {
// If it doesn't exist, return an error
return Err(format!(
"manifest.json does not exist in {}",
ts_package_directory
));
}
match std::fs::remove_dir_all(ts_package_directory) {
Ok(()) => Ok(()),
Err(err) => Err(format!("Failed deleting package: {err}")),
}
}
/// Deletes all NorthstarMods related to a Thunderstore mod
#[tauri::command]
pub fn delete_thunderstore_mod(
game_install: GameInstall,
thunderstore_mod_string: String,
) -> Result<(), String> {
// Check packages
let packages_folder = format!("{}/R2Northstar/packages", game_install.game_path);
if std::path::Path::new(&packages_folder).exists() {
println!(
"Directory {} exists. Listing subdirectories...",
packages_folder
);
for entry in fs::read_dir(packages_folder).unwrap() {
let entry = entry.unwrap();
// Check if it's a folder and skip if otherwise
if !entry.file_type().unwrap().is_dir() {
log::warn!("Skipping \"{}\", not a file", entry.path().display());
continue;
}
let entry_path = entry.path();
let package_folder_ts_string = entry_path.file_name().unwrap().to_string_lossy();
dbg!(package_folder_ts_string.clone());
if package_folder_ts_string != thunderstore_mod_string {
// Not the mod folder we are looking for, try the next one\
continue;
}
// All checks passed, this is the matching mod
return delete_package_folder(&entry.path().display().to_string());
}
}
// Try legacy mod installs as fallback
legacy::delete_thunderstore_mod(game_install, thunderstore_mod_string)
}
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