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|
#![cfg_attr(
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
)]
use std::{
env,
sync::{Arc, Mutex},
time::Duration,
};
#[cfg(target_os = "windows")]
use std::ptr::null_mut;
#[cfg(target_os = "windows")]
use winapi::um::winuser::{MessageBoxW, MB_ICONERROR, MB_OK, MB_USERICON};
use crate::constants::{APP_USER_AGENT, MASTER_SERVER_URL, REFRESH_DELAY, SERVER_BROWSER_ENDPOINT};
mod github;
use github::release_notes::check_is_flightcore_outdated;
mod repair_and_verify;
use repair_and_verify::clean_up_download_folder;
mod mod_management;
use mod_management::fc_download_mod_and_install;
mod northstar;
use northstar::get_northstar_version_number;
mod thunderstore;
use thunderstore::query_thunderstore_packages_api;
mod util;
use semver::Version;
use serde::{Deserialize, Serialize};
use tauri::{Manager, Runtime};
use tokio::time::sleep;
use ts_rs::TS;
#[derive(Serialize, Deserialize, Debug, Clone, TS)]
#[ts(export)]
struct NorthstarThunderstoreRelease {
package: String,
version: String,
}
#[derive(Serialize, Deserialize, Debug, Clone, TS)]
#[ts(export)]
struct NorthstarThunderstoreReleaseWrapper {
label: String,
value: NorthstarThunderstoreRelease,
}
#[derive(Default)]
struct Counter(Arc<Mutex<i32>>);
fn main() {
// Setup logger
let mut log_builder = pretty_env_logger::formatted_builder();
log_builder.parse_filters("info");
let logger = sentry_log::SentryLogger::with_dest(log_builder.build());
log::set_boxed_logger(Box::new(logger)).unwrap();
log::set_max_level(log::LevelFilter::Info);
// Only enable Sentry crash logs on release
#[cfg(not(debug_assertions))]
let _guard = sentry::init((
"https://f833732deb2240b0b2dc4abce97d0f1d@o1374052.ingest.sentry.io/6692177",
sentry::ClientOptions {
release: sentry::release_name!(),
attach_stacktrace: true,
..Default::default()
},
));
match tauri::Builder::default()
.plugin(tauri_plugin_store::Builder::default().build())
.setup(|app| {
let app_handle = app.app_handle();
tauri::async_runtime::spawn(async move {
loop {
sleep(Duration::from_millis(2000)).await;
// println!("sending backend ping");
app_handle.emit_all("backend-ping", "ping").unwrap();
}
});
let app_handle = app.app_handle();
tauri::async_runtime::spawn(async move {
loop {
sleep(Duration::from_millis(2000)).await;
app_handle
.emit_all("origin-running-ping", check_origin_running())
.unwrap();
}
});
let app_handle = app.app_handle();
tauri::async_runtime::spawn(async move {
loop {
sleep(Duration::from_millis(2000)).await;
app_handle
.emit_all("northstar-running-ping", check_northstar_running())
.unwrap();
}
});
// Emit updated player and server count to GUI
let app_handle = app.app_handle();
tauri::async_runtime::spawn(async move {
loop {
sleep(REFRESH_DELAY).await;
app_handle
.emit_all("northstar-statistics", get_server_player_count().await)
.unwrap();
}
});
Ok(())
})
.manage(Counter(Default::default()))
.invoke_handler(tauri::generate_handler![
util::force_panic,
find_game_install_location_caller,
get_flightcore_version_number,
get_northstar_version_number_caller,
check_is_northstar_outdated,
verify_install_location,
get_host_os_caller,
install_northstar_caller,
update_northstar_caller,
launch_northstar_caller,
launch_northstar_steam_caller,
check_is_flightcore_outdated_caller,
repair_and_verify::get_log_list,
repair_and_verify::verify_game_files,
mod_management::set_mod_enabled_status,
repair_and_verify::disable_all_but_core,
util::is_debug_mode,
github::release_notes::get_northstar_release_notes,
linux_checks,
mod_management::get_installed_mods_and_properties,
install_mod_caller,
clean_up_download_folder_caller,
github::release_notes::get_newest_flightcore_version,
mod_management::delete_northstar_mod,
get_server_player_count,
mod_management::delete_thunderstore_mod,
open_repair_window,
query_thunderstore_packages_api,
github::get_list_of_tags,
github::compare_tags,
github::pull_requests::get_pull_requests_wrapper,
github::pull_requests::apply_launcher_pr,
github::pull_requests::apply_mods_pr,
github::pull_requests::get_launcher_download_link,
close_application,
get_available_northstar_versions,
])
.run(tauri::generate_context!())
{
Ok(()) => (),
Err(err) => {
// Failed to launch system native web view
// Log error on Linux
#[cfg(not(target_os = "windows"))]
{
log::error!("{err}");
}
// On Windows we can show an error window using Windows API to show how to install WebView2
#[cfg(target_os = "windows")]
{
log::error!("WebView2 not installed: {err}");
// Display a message box to the user with a button to open the installation instructions
let title = "WebView2 not found"
.encode_utf16()
.chain(Some(0))
.collect::<Vec<_>>();
let message = "FlightCore requires WebView2 to run.\n\nClick OK to open installation instructions.".encode_utf16().chain(Some(0)).collect::<Vec<_>>();
unsafe {
let result = MessageBoxW(
null_mut(),
message.as_ptr(),
title.as_ptr(),
MB_OK | MB_ICONERROR | MB_USERICON,
);
if result == 1 {
// Open the installation instructions URL in the user's default web browser
open::that("https://github.com/R2NorthstarTools/FlightCore/blob/main/docs/TROUBLESHOOTING.md#flightcore-wont-launch").unwrap();
}
}
}
}
};
}
/// Wrapper for `find_game_install_location` as tauri doesn't allow passing `Result<>` types to front-end
#[tauri::command]
async fn find_game_install_location_caller() -> Result<GameInstall, String> {
find_game_install_location()
}
/// Returns true if linux compatible
#[tauri::command]
async fn linux_checks() -> Result<(), String> {
// Different behaviour depending on OS
// MacOS is missing as it is not a target
// in turn this means this application will not build on MacOS.
#[cfg(target_os = "windows")]
{
Err("Not available on Windows".to_string())
}
#[cfg(target_os = "linux")]
{
linux_checks_librs()
}
}
/// Returns the current version number as a string
#[tauri::command]
async fn get_flightcore_version_number() -> String {
let version = env!("CARGO_PKG_VERSION");
if cfg!(debug_assertions) {
// Debugging enabled
format!("v{} (debug mode)", version)
} else {
// Debugging disabled
format!("v{}", version)
}
}
#[tauri::command]
async fn get_northstar_version_number_caller(game_path: String) -> Result<String, String> {
match get_northstar_version_number(&game_path) {
Ok(version_number) => Ok(version_number),
Err(err) => Err(err.to_string()),
}
}
/// Helps with converting release candidate numbers which are different on Thunderstore
/// due to restrictions imposed by the platform
pub fn convert_release_candidate_number(version_number: String) -> String {
// This simply converts `-rc` to `0`
// Works as intended for RCs < 10, e.g. `v1.9.2-rc1` -> `v1.9.201`
// Doesn't work for larger numbers, e.g. `v1.9.2-rc11` -> `v1.9.2011` (should be `v1.9.211`)
version_number.replace("-rc", "0").replace("00", "")
}
/// Checks if installed Northstar version is up-to-date
/// false -> Northstar install is up-to-date
/// true -> Northstar install is outdated
#[tauri::command]
async fn check_is_northstar_outdated(
game_path: String,
northstar_package_name: Option<String>,
) -> Result<bool, String> {
let northstar_package_name = match northstar_package_name {
Some(northstar_package_name) => {
if northstar_package_name.len() <= 1 {
"Northstar".to_string()
} else {
northstar_package_name
}
}
None => "Northstar".to_string(),
};
let index = thermite::api::get_package_index().unwrap().to_vec();
let nmod = index
.iter()
.find(|f| f.name.to_lowercase() == northstar_package_name.to_lowercase())
.expect("Couldn't find Northstar on thunderstore???");
// .ok_or_else(|| anyhow!("Couldn't find Northstar on thunderstore???"))?;
let version_number = match get_northstar_version_number(&game_path) {
Ok(version_number) => version_number,
Err(err) => {
log::warn!("{}", err);
// If we fail to get new version just assume we are up-to-date
return Err(err.to_string());
}
};
// Release candidate version numbers are different between `mods.json` and Thunderstore
let version_number = convert_release_candidate_number(version_number);
if version_number != nmod.latest {
log::info!("Installed Northstar version outdated");
Ok(true)
} else {
log::info!("Installed Northstar version up-to-date");
Ok(false)
}
}
/// Checks if installed FlightCore version is up-to-date
/// false -> FlightCore install is up-to-date
/// true -> FlightCore install is outdated
#[tauri::command]
async fn check_is_flightcore_outdated_caller() -> Result<bool, String> {
check_is_flightcore_outdated().await
}
/// Checks if is valid Titanfall2 install based on certain conditions
#[tauri::command]
async fn verify_install_location(game_path: String) -> bool {
match check_is_valid_game_path(&game_path) {
Ok(()) => true,
Err(err) => {
log::warn!("{}", err);
false
}
}
}
/// Returns identifier of host OS FlightCore is running on
#[tauri::command]
async fn get_host_os_caller() -> String {
get_host_os()
}
/// Installs Northstar to the given path
#[tauri::command]
async fn install_northstar_caller(
window: tauri::Window,
game_path: String,
northstar_package_name: Option<String>,
version_number: Option<String>,
) -> Result<bool, String> {
log::info!("Running");
// Get Northstar package name (`Northstar` vs `NorthstarReleaseCandidate`)
let northstar_package_name = northstar_package_name
.map(|name| {
if name.len() <= 1 {
"Northstar".to_string()
} else {
name
}
})
.unwrap_or("Northstar".to_string());
match northstar::install::install_northstar(
window,
&game_path,
northstar_package_name,
version_number,
)
.await
{
Ok(_) => Ok(true),
Err(err) => {
log::error!("{}", err);
Err(err)
}
}
}
/// Update Northstar install in the given path
#[tauri::command]
async fn update_northstar_caller(
window: tauri::Window,
game_path: String,
northstar_package_name: Option<String>,
) -> Result<bool, String> {
log::info!("Updating Northstar");
// Simply re-run install with up-to-date version for upate
install_northstar_caller(window, game_path, northstar_package_name, None).await
}
/// Launches Northstar
#[tauri::command]
async fn launch_northstar_caller(
game_install: GameInstall,
bypass_checks: Option<bool>,
) -> Result<String, String> {
northstar::launch_northstar(&game_install, bypass_checks)
}
/// Launches Northstar
#[tauri::command]
async fn launch_northstar_steam_caller(
game_install: GameInstall,
bypass_checks: Option<bool>,
) -> Result<String, String> {
launch_northstar_steam(&game_install, bypass_checks)
}
/// Installs the specified mod
#[tauri::command]
async fn install_mod_caller(
game_install: GameInstall,
thunderstore_mod_string: String,
) -> Result<(), String> {
fc_download_mod_and_install(&game_install, &thunderstore_mod_string).await?;
match clean_up_download_folder(&game_install, false) {
Ok(()) => Ok(()),
Err(err) => {
log::info!("Failed to delete download folder due to {}", err);
// Failure to delete download folder is not an error in mod install
// As such ignore. User can still force delete if need be
Ok(())
}
}
}
/// Installs the specified mod
#[tauri::command]
async fn clean_up_download_folder_caller(
game_install: GameInstall,
force: bool,
) -> Result<(), String> {
match clean_up_download_folder(&game_install, force) {
Ok(()) => Ok(()),
Err(err) => Err(err.to_string()),
}
}
/// Fetches `/client/servers` endpoint from master server
async fn fetch_server_list() -> Result<String, anyhow::Error> {
let url = format!("{MASTER_SERVER_URL}{SERVER_BROWSER_ENDPOINT}");
let client = reqwest::Client::new();
let res = client
.get(url)
.header(reqwest::header::USER_AGENT, APP_USER_AGENT)
.send()
.await?
.text()
.await?;
Ok(res)
}
/// Gets server and playercount from master server API
#[tauri::command]
async fn get_server_player_count() -> Result<(i32, usize), String> {
let res = match fetch_server_list().await {
Ok(res) => res,
Err(err) => return Err(err.to_string()),
};
let ns_servers: Vec<NorthstarServer> =
serde_json::from_str(&res).expect("JSON was not well-formatted");
// Get server count
let server_count = ns_servers.len();
// Sum up player count
let total_player_count: i32 = ns_servers.iter().map(|server| server.player_count).sum();
log::info!("total_player_count: {}", total_player_count);
log::info!("server_count: {}", server_count);
Ok((total_player_count, server_count))
}
/// Spawns repair window
#[tauri::command]
async fn open_repair_window(handle: tauri::AppHandle) -> Result<(), String> {
// Spawn new window
let repair_window = match tauri::WindowBuilder::new(
&handle,
"RepairWindow",
tauri::WindowUrl::App("/#/repair".into()),
)
.build()
{
Ok(res) => res,
Err(err) => return Err(err.to_string()),
};
// Set window title
match repair_window.set_title("FlightCore Repair Window") {
Ok(()) => (),
Err(err) => return Err(err.to_string()),
};
Ok(())
}
/// Closes all windows and exits application
#[tauri::command]
async fn close_application<R: Runtime>(app: tauri::AppHandle<R>) -> Result<(), String> {
app.exit(0); // Close application
Ok(())
}
/// Gets list of available Northstar versions from Thunderstore
#[tauri::command]
async fn get_available_northstar_versions() -> Result<Vec<NorthstarThunderstoreReleaseWrapper>, ()>
{
let northstar_package_name = "Northstar";
let index = thermite::api::get_package_index().unwrap().to_vec();
let nsmod = index
.iter()
.find(|f| f.name.to_lowercase() == northstar_package_name.to_lowercase())
.ok_or_else(|| panic!("Couldn't find Northstar on thunderstore???"))
.unwrap();
let mut releases: Vec<NorthstarThunderstoreReleaseWrapper> = vec![];
for (_version_string, nsmod_version_obj) in nsmod.versions.iter() {
let current_elem = NorthstarThunderstoreRelease {
package: nsmod_version_obj.name.clone(),
version: nsmod_version_obj.version.clone(),
};
let current_elem_wrapped = NorthstarThunderstoreReleaseWrapper {
label: format!(
"{} v{}",
nsmod_version_obj.name.clone(),
nsmod_version_obj.version.clone()
),
value: current_elem,
};
releases.push(current_elem_wrapped);
}
releases.sort_by(|a, b| {
// Parse version number
let a_ver = Version::parse(&a.value.version).unwrap();
let b_ver = Version::parse(&b.value.version).unwrap();
b_ver.partial_cmp(&a_ver).unwrap() // Sort newest first
});
Ok(releases)
}
// The remaining below was originally in `lib.rs`.
// As this was causing issues it was moved into `main.rs` until being later moved into dedicated modules
use std::{fs, path::Path};
use anyhow::{Context, Result};
pub mod constants;
mod platform_specific;
#[cfg(target_os = "windows")]
use platform_specific::windows;
#[cfg(target_os = "linux")]
use platform_specific::linux;
use sysinfo::SystemExt;
use zip::ZipArchive;
use crate::constants::TITANFALL2_STEAM_ID;
#[derive(Serialize, Deserialize, Debug, Clone)]
pub enum InstallType {
STEAM,
ORIGIN,
EAPLAY,
UNKNOWN,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct GameInstall {
pub game_path: String,
pub install_type: InstallType,
}
#[derive(Serialize, Deserialize, Debug, Clone, TS)]
#[ts(export)]
pub struct NorthstarMod {
pub name: String,
pub version: Option<String>,
pub thunderstore_mod_string: Option<String>,
pub enabled: bool,
pub directory: String,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct NorthstarServer {
#[serde(rename = "playerCount")]
pub player_count: i32,
}
// I intend to add more linux related stuff to check here, so making a func
// for now tho it only checks `ldd --version`
// - salmon
#[cfg(target_os = "linux")]
pub fn linux_checks_librs() -> Result<(), String> {
// Perform various checks in terms of Linux compatibility
// Return early with error message if a check fails
// check `ldd --version` to see if glibc is up to date for northstar proton
let min_required_ldd_version = 2.33;
let lddv = linux::check_glibc_v();
if lddv < min_required_ldd_version {
return Err(format!(
"GLIBC is not version {} or greater",
min_required_ldd_version
));
};
// All checks passed
Ok(())
}
/// Attempts to find the game install location
pub fn find_game_install_location() -> Result<GameInstall, String> {
// Attempt parsing Steam library directly
match steamlocate::SteamDir::locate() {
Some(mut steamdir) => {
let titanfall2_steamid = TITANFALL2_STEAM_ID.parse().unwrap();
match steamdir.app(&titanfall2_steamid) {
Some(app) => {
// println!("{:#?}", app);
let game_install = GameInstall {
game_path: app.path.to_str().unwrap().to_string(),
install_type: InstallType::STEAM,
};
return Ok(game_install);
}
None => log::info!("Couldn't locate Titanfall2 Steam install"),
}
}
None => log::info!("Couldn't locate Steam on this computer!"),
}
// (On Windows only) try parsing Windows registry for Origin install path
#[cfg(target_os = "windows")]
match windows::origin_install_location_detection() {
Ok(game_path) => {
let game_install = GameInstall {
game_path,
install_type: InstallType::ORIGIN,
};
return Ok(game_install);
}
Err(err) => {
log::info!("{}", err);
}
};
Err("Could not auto-detect game install location! Please enter it manually.".to_string())
}
/// Checks whether the provided path is a valid Titanfall2 gamepath by checking against a certain set of criteria
pub fn check_is_valid_game_path(game_install_path: &str) -> Result<(), String> {
let path_to_titanfall2_exe = format!("{game_install_path}/Titanfall2.exe");
let is_correct_game_path = std::path::Path::new(&path_to_titanfall2_exe).exists();
log::info!("Titanfall2.exe exists in path? {}", is_correct_game_path);
// Exit early if wrong game path
if !is_correct_game_path {
return Err(format!("Incorrect game path \"{game_install_path}\"")); // Return error cause wrong game path
}
Ok(())
}
/// Copied from `papa` source code and modified
///Extract N* zip file to target game path
// fn extract(ctx: &Ctx, zip_file: File, target: &Path) -> Result<()> {
fn extract(zip_file: std::fs::File, target: &std::path::Path) -> Result<()> {
let mut archive = ZipArchive::new(&zip_file).context("Unable to open zip archive")?;
for i in 0..archive.len() {
let mut f = archive.by_index(i).unwrap();
//This should work fine for N* because the dir structure *should* always be the same
if f.enclosed_name().unwrap().starts_with("Northstar") {
let out = target.join(
f.enclosed_name()
.unwrap()
.strip_prefix("Northstar")
.unwrap(),
);
if (*f.name()).ends_with('/') {
log::info!("Create directory {}", f.name());
std::fs::create_dir_all(target.join(f.name()))
.context("Unable to create directory")?;
continue;
} else if let Some(p) = out.parent() {
std::fs::create_dir_all(p).context("Unable to create directory")?;
}
let mut outfile = std::fs::OpenOptions::new()
.create(true)
.write(true)
.truncate(true)
.open(&out)?;
log::info!("Write file {}", out.display());
std::io::copy(&mut f, &mut outfile).context("Unable to write to file")?;
}
}
Ok(())
}
/// Returns identifier of host OS FlightCore is running on
pub fn get_host_os() -> String {
env::consts::OS.to_string()
}
/// Prepare Northstar and Launch through Steam using the Browser Protocol
pub fn launch_northstar_steam(
game_install: &GameInstall,
_bypass_checks: Option<bool>,
) -> Result<String, String> {
if !matches!(game_install.install_type, InstallType::STEAM) {
return Err("Titanfall2 was not installed via Steam".to_string());
}
match steamlocate::SteamDir::locate() {
Some(mut steamdir) => {
if get_host_os() != "windows" {
let titanfall2_steamid: u32 = TITANFALL2_STEAM_ID.parse().unwrap();
match steamdir.compat_tool(&titanfall2_steamid) {
Some(compat) => {
if !compat
.name
.clone()
.unwrap()
.to_ascii_lowercase()
.contains("northstarproton")
{
return Err(
"Titanfall2 was not configured to use NorthstarProton".to_string()
);
}
}
None => {
return Err(
"Titanfall2 was not configured to use a compatibility tool".to_string()
);
}
}
}
}
None => {
return Err("Couldn't access Titanfall2 directory".to_string());
}
}
// Switch to Titanfall2 directory to set everything up
if std::env::set_current_dir(game_install.game_path.clone()).is_err() {
// We failed to get to Titanfall2 directory
return Err("Couldn't access Titanfall2 directory".to_string());
}
let run_northstar = "run_northstar.txt";
let run_northstar_bak = "run_northstar.txt.bak";
if Path::new(run_northstar).exists() {
// rename should ovewrite existing files
fs::rename(run_northstar, run_northstar_bak).unwrap();
}
// Passing arguments gives users a prompt, so we use run_northstar.txt
fs::write(run_northstar, b"1").unwrap();
let retval = match open::that(format!("steam://run/{}/", TITANFALL2_STEAM_ID)) {
Ok(()) => Ok("Started game".to_string()),
Err(_err) => Err("Failed to launch Titanfall 2 via Steam".to_string()),
};
let is_err = retval.is_err();
// Handle the rest in the backround
tauri::async_runtime::spawn(async move {
// Starting the EA app and Titanfall might take a good minute or three
let mut wait_countdown = 60 * 3;
while wait_countdown > 0 && !check_northstar_running() && !is_err {
sleep(Duration::from_millis(1000)).await;
wait_countdown -= 1;
}
// Northstar may be running, but it may not have loaded the file yet
sleep(Duration::from_millis(2000)).await;
// intentionally ignore Result
let _ = fs::remove_file(run_northstar);
if Path::new(run_northstar_bak).exists() {
fs::rename(run_northstar_bak, run_northstar).unwrap();
}
});
retval
}
pub fn check_origin_running() -> bool {
let s = sysinfo::System::new_all();
let x = s.processes_by_name("Origin.exe").next().is_some()
|| s.processes_by_name("EADesktop.exe").next().is_some();
x
}
/// Checks if Northstar process is running
pub fn check_northstar_running() -> bool {
let s = sysinfo::System::new_all();
let x = s
.processes_by_name("NorthstarLauncher.exe")
.next()
.is_some()
|| s.processes_by_name("Titanfall2.exe").next().is_some();
x
}
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