Age | Commit message (Collapse) | Author |
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We pass the `GameInstall` object to backend on most calls, yet we store the parameters individually in frontend.
This PR resolves that by storing the whole object instead of individual parameters, simplifying a lot of the code that calls the backend.
* chore: Store game_path and install_type as GameInstall in store
* Add missed uses of old attributes
* fix: Update missed attribute in DevView
* fix: Update missed attribute in SettingsView
* refactor: Update functions to use new object
in RepairView
* Initialize game_install as empty object
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Co-authored-by: GeckoEidechse <gecko.eidechse+git@pm.me>
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* fix: don't show deprecated mods
* feat: add setting to settings view
* feat: display deprecated mod cards in red
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* style: Add/remove spaces where applicable
* style: Add missing newlines
* style: Fix indentation
* style: Add newlines between CSS classes
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* feat: Add button to open Titanfall2 folder
* feat: Add English localisation
* feat: Add German localisation
* chore: Add placeholder French translation
while waiting for translators
* feat: add French localization
* fix: Use append slot for button
This way there input field has a consistent size
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Co-authored-by: Remy Raes <contact@remyraes.com>
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* feat: wrap ElNotification class in a showNotification method
* refactor: replace notification invocations in mod views
* feat: add 'info' type to showNotification method
* refactor: replace notification invocations in repair view
* refactor: replace notification invocations in settings view
* refactor: replace notification invocations in developer view
* feat: showNotification method now returns a NotificationHandle
* feat: showNotification has a duration argument
* refactor: replace notification invocations in pull requests module
* refactor: replace notification invocation in repair view
* refactor: replace notification invocations in UI store
* refactor: remove unused import from play view
* refactor: use showErrorNotification method to wrap up error display
* fix: add missing showErrorNotification imports
* style: format code
* style: format ThunderstoreModCard.vue
* style: format pull_requests.ts
* style: format SettingsView.vue
* style: format RepairView.vue
* style: format DeveloperView.vue
* refactor: remove useless import
* refactor: add missing showErrorNotification invocation
* feat: showErrorNotification has an optional title argument
* style: format LocalModsView.vue
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* refactor: apply same style to all settings sections
* refactor: only assign developer_mode through store mutation
* refactor: remove useless credit mention
* refactor: remove menu bar background layer
* refactor: use same CSS style for both "no mod" messages
For both local and thunderstore mods views.
* fix: toggleDeveloperMode does not affect menu style by default
* feat: adjust TS mod hint i18n regression
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* build: add vue-i18n dependency
* feat: add i18n plugin to vue project
* feat: use translations in play button
* feat: translate play view
* feat: translate menu items
* feat: translate local mods view
* feat: translate online mods view
* feat: translate mods menu
* feat: translate thunderstore mod card component
* fix: remove useless "this" keyword
* feat: translate settings view
* fix: remove leftover test invocation
* feat: add language selector component
* feat: using language selector updates interface's language
* feat: save language in persistent store on selector change
* feat: initialize lang on app launch
* refactor: move i18n code into App.mounted callback
* feat: update interface language on app launch
* feat: adjust language selection on language selector load
* fix: this.$root can't be null
* feat: translate store notifications
* fix: add missing parameter to english translation
* feat: translate "by" author keyword
* feat: translate repair window
* feat: translate repair window title
* docs: add some documentation regarding localization
* docs: explain how to add a new language
* feat: translate Northstar release canal selector elements
* docs: describe how to inject variable into translations
* feat: translate "info" word
* feat: translate popconfirm buttons
* fix: remove "this" keyword
* fix: save store when updating interface language
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* fix: Pin tauri-plugin-store package to same commit
Pin npm package to same commit as Rust crate
* fix: Attempt using newest plugin store commit
* fix: Perform explicit save to store on each change
This seems to resolve the issue around no longer writing changes to
store on close as now values are written on each change.
* chore: Pin dependencies to specific commit
Instead of tracking a branch, track a specific commit
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This makes it now "publicly" available
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* feat: add basic pagination
* refactor: put paginator inside filters container
* fix: limit filter container width
* refactor: filters container is now responsive
* fix: add missing type to pagination listener parameter
* fix: don't display entire mods list while filtering mods
* refactor: filteredMods is now a computed value
* refactor: store mods per page value on UI store
* feat: user can change modsPerPage count in settings
* fix: limit mods count (min=5, max=100)
* feat: add control on pages value
When leaving settings vue, we check if the pages value is a number and is
included in the interval [5-100].
If that's not the case, we reset it to 20.
* feat: retrieve and save pages value in persistent store
* fix: don't load an empty value from persistent store on boot
* fix: cast modsPerPage to string to check if it's empty
* refactor: remove search debounce
* Update src-vue/src/plugins/store.ts
* style: add trailing comma
* fix: mention impact on TS mods only
* refactor: remove limitations on modsPerPage
* style: explicitly cast mods_per_page to number
* feat: disable pagination with modsPerPage === 0
* feat: add pagination under thunderstore mod cards
* fix: adjust bottom pagination padding
* feat: clicking bottom pagination scrolls to page top
* fix: use same containers for both paginations
* feat: do not display pagination if mods fit on one page
* style: trailing spaces
* style: trailing spaces
* feat: add a button to reset modsPerPage
* feat: add explanation text about disabling pagination
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* refactor: Move release channel button to settings
* chore: Revert single newline removal
* feat: add basic selector
* feat: add basic selector style (to match button style)
* fix: remove box-shadow on selector
* feat: selector displays release canal from UI store
* refactor: export toggleReleaseCandidate to store, for it to be used by release canal selector
* feat: selector effectively changes release canal
* fix: selector members typing issue
* refactor: adjust selector labels
* refactor: remove channel switching button
Since the channel selector on the play view allows users to switch channels,
this button is now useless.
* feat: add a switch to toggle releases switching
* feat: switch only appears if corresponding flag is enabled
* feat: adjust button corners regarding releases switching state
* feat: switch value is saved in persistent store
* refactor: update release candidate label
* fix: set release canal to RELEASE when switch is toggled off
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* feat: add new CSS class for UI containers
* feat: add a scrollbar to developer view
* refactor: use CSS class in all views
* feat: put a scrollbar in settings view
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instead of clicking Northstar version.
Makes dev mode a bit more "hidden" (i.e. less likely to be accidentally
opened by end-user) and it's more logical to click FlightCore version to
open **FlightCore** dev mode as opposed to clicking Northstar version.
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* refactor: move updateGamePath method in store mutations
* feat: play button allows game path update
If game path was not found automatically and the user clicks the
play button, FlightCore will ask him to point out his Titanfall2
installation folder.
* refactor: change button text
* feat: display a notification on successful game folder selection
* feat: close permanent notification on successful game folder selection
* fix: allow game launch with UNKNOWN install type on Windows
* feat: set install type to UNKNOWN on manual folder pick
* refactor: update omni-button text when game folder wasn't found
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* feat: Show own version number in settings view
Adds a new field to state that stores FlightCore version number.
Version number is pulled from backend on application launch.
* style: Reorder so that FC version is shown first
* chore: Remove leftover TODO comment
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