Age | Commit message (Collapse) | Author |
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* feat: Initial backend code to get the playercount
from the Northstar master server together with servercount
* fix: Push correct backend code
* feat: Load playercount on application load
and show on PlayView
* refactor: Store global const in separate file
Moved user agent there for now
* refactor: User user agent from global const
* refactor: Move masterserver URL into global const
* refactor: Remove temporary variable
* fix: Do proper typing for playercount return value
* feat: Change text if unable to load playercount
So instead of showing some wrong value, we just say that we were unable
to load it.
* fix: Remove leftover print statement
* refactor: Move struct to library source file
* fix: Remove break element
* refactor: serverlist endpoint var to global const
* fix: Remove unused import
* fix: add some space to stats container top
* fix: Change text to lowercase
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Co-authored-by: Alystrasz <contact@remyraes.com>
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* feat: add a button to toggle window maximize status
* fix: attach services container to bottom
Container was fixed, but with no positioning indication,
which fucked its location while going fullscreen.
* refactor: encase menu in navigation container
* fix: remove CSS ID duplication
* refactor: put window controls inside menu bar
* feat: add style to additional submenu
* fix: don't color focused menu items
* fix: restore menu bar debug indicator
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instead of clicking Northstar version.
Makes dev mode a bit more "hidden" (i.e. less likely to be accidentally
opened by end-user) and it's more logical to click FlightCore version to
open **FlightCore** dev mode as opposed to clicking Northstar version.
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* refactor: Add error return type
* style: Auto-format
Only minor changes, did not take over all changes from auto-format.
* refactor: Rename function to get FC version number
To make it more clear which version number we're getting
(FlightCore vs Northstar)
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times
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