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2023-02-14refactor: Get TS package API response from backend (#168)GeckoEidechse
* refactor: Get TS package API response from backend Previously Thunderstore package index was done in frontend. Should be moved to backend instead as backend is reponsible for such tasks while frontend should just be used to store and display information. * refactor: Filter TS API response in backend * refactor: Rename function Makes it more descriptive what it does * refactor: Use gen. binds instead of duped struct Replaces the current TypeScript interface defintions with autogenerated bindings. * fix: Properly type variable * fix: Correct imported path of interface file * fix: Update struct field types to fix typing issue i32 should be big enough unless Thunderstore and Northstar suddenly becomes really huge and we start seeing over 4 million downloads on some mod * fix: Correct imported path of interface file
2023-02-05feat: Auto-generate TS bindings (#140)GeckoEidechse
* feat: Initial trial to auto-generate TS bindings That way instead of manually duplicating code, we can just run `cargo test` to generate them. * fix: Update forgotten imports * refactor: Move FlightCoreVersion to autogen bind TypeScript binding autogenerated from Rust code * refactor: Move ReleaseInfo to autogen binding TypeScript binding autogenerated from Rust code * docs: Explain how to generate TS binds from Rust * feat: Check for binding changes in CI Checks for uncommitted binding changes in CI and fails if they differ * style: Formatting fixes
2023-01-14refactor: Mods view (#134)Rémy Raes
* feat: add UI skeleton for new mods interface * fix: only apply app menu style to app menu items * feat: add menu skeleton * feat: add thunderstore mods view into mods view * refactor: remove thunderstore mods view from router + menu bar * refactor: move search input into mods view * fix: adjust ts mods container padding * refactor: center pagination components * refactor: rework media queries to adapt cards container width * fix: set mods view navigation min-width * refactor: compute mods container width with CSS variables * refactor: remove horizontal padding around ts mods container This will allow them to take much screen space. * feat: Thunderstore mods container is larger * feat: add layouts for 5 to 8 Thunderstore mod columns * feat: add some space to separate navigation menu subparts * fix: move search pagination reset in ThunderstoreModsView component * feat: retrieve Thunderstore mod categories when fetching mods * feat: add mod categories selector component * feat: mod categories selector now filters Thunderstore mods * fix: reset pagination index if needed when selecting mod categories * fix: first mod does not appear anymore while selecting any mod category First mod's categories array was used as an accumulator (in a reduce call) to regroup all mod categories; we now use an empty array as initial value for the accumulator. * feat: add a selector component to sort mods * feat: set sort selector default value on view mount * fix: set default sorting select value as selected in dropdown list * feat: add date_updated field to ThunderstoreMod type * feat: pass sorting value to ThunderstoreModsView as a prop * feat: mods can be sorted by name and release date * feat: mods can be sorted by most downloaded and top rated * fix: don't display sorting select on local mods view * refactor: remove local mods title * refactor: export local mods view code in dedicated component * refactor: export search value in a search-dedicated store * fix: display "no matching mods" message when no mods match This message was previously displayed only if no mods matched AND search input was not empty; now that we have categories selector, we can have no matching mods with an empty input. * refactor: remove unused input prop * fix: mods can be sorted by rating * refactor: remove unused searchValue computed property * style: adjust SortOptions import * refactor: move selected mod categories into search store module * refactor: move mod sorting into search store module * refactor: export mods menu component to dedicated file * fix: remove compare method initialization * feat: local mods can be filtered with search input * build: add ES2018 lib to typescript compiler options * refactor: remove unused variable * fix: retrieve SortOptions values from string input * refactor: move Thunderstore mods view into dedicated folder * style: add missing trailing newline to SortOptions.d.ts
2023-01-08feat: Delete given Thunderstore mod (#111)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * feat: Add button to delete Northstar mod * refactor: Return vector of NorthstarMod instead of unnamed Tuples * feat: Delete given Thunderstore mod * refactor: replace information button by a dropdown menu with remove item * refactor: only display removal mod option if said mod is installed * feat: only display dropdown menu for installed mods * refactor: Remove leftover print statement * chore: Remove leftover todo comment * feat: Show confirm warning before deleting mod * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * fix: Call reloading mods after attempted delete * feat: Hook up deleting mod backend function Now clicking "Remove Mod" calls the appropriate backend function that removes the corresponding mod. * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * style: Autoformat * feat: Support removing outdated mods No longer include the version number in the comparison check * fix: Rephrase error message * feat: Show pop-up confirmation before deleting mod for Thunderstore mod in ThunderstoreView Co-authored-by: Alystrasz <contact@remyraes.com> Co-authored-by: Remy Raes <raes.remy@gmail.com>
2022-12-02fix: prevent channel switching while game is runningRemy Raes
2022-11-30feat: Release channel selector (#86)Rémy Raes
* refactor: Move release channel button to settings * chore: Revert single newline removal * feat: add basic selector * feat: add basic selector style (to match button style) * fix: remove box-shadow on selector * feat: selector displays release canal from UI store * refactor: export toggleReleaseCandidate to store, for it to be used by release canal selector * feat: selector effectively changes release canal * fix: selector members typing issue * refactor: adjust selector labels * refactor: remove channel switching button Since the channel selector on the play view allows users to switch channels, this button is now useless. * feat: add a switch to toggle releases switching * feat: switch only appears if corresponding flag is enabled * feat: adjust button corners regarding releases switching state * feat: switch value is saved in persistent store * refactor: update release candidate label * fix: set release canal to RELEASE when switch is toggled off
2022-11-25feat: Thunderstore mods listing (#54)Rémy Raes
* feat: add ThunderstoreMod type * feat: add view component to develop mods layout * feat: mount view component in router * feat: display thunderstore section in menu * refactor: create thunderstore package * feat: add ThunderstoreModVersion type * feat: add icon field to mod version type * feat: add basic card layout for mods * refactor: card button text is computed In the future, we want the button text to change regarding status of the current mod (installed, deprecated or not installed at all). * feat: display mod owners * feat: display download and like counts * feat: fetch mods from Thunderstore API * fix: type issue * fix: prevent texts from overflowing * fix: all cards have same height * feat: add some space between cards * feat: add basic search bar to filter mods * fix: convert search string to lowercase to avoid font case issues * feat: remove some mods from listing * feat: a button opens mod page on Thunderstore website * feat: display some text if no mod matched searched words * fix: description size * fix: display mod's total downloads count * docs: add documentation to methods * refactor: store thunderstore mods in store * docs: remove TODO notes * style: add trailing line to ThunderstoreModVersion.d.ts * feat: cards container is responsive Mods cards will always appear centered on the screen, and cards container width adjusts to window width. * fix: debounce mods filtering Since filtering mods with search string is costly, we don't do it for each character entered into search bar, but rather wait (300ms) for the user to stop typing. * feat: add full_name field to ThunderstoreModVersion type * feat: mods can be installed by clicking the card button * feat: card displays a loader while mod is being installed * refactor: move installed mods list to frontend store Installed mods are now stored in the frontend store, so they can be used in all views. * feat: card button text varies regarding current mod's status Button can now tell if current mod is being installed, or if it is already installed on local file system. * refactor: export mod status computation in a dedicated method * feat: color buttons regarding associated mod's state * fix: set search debounce timeout to 200ms * refactor: local mods load is done by frontend store * fix: load locally-installed mods before fetching thunderstore mods * fix: display mods while typing in search bar * fix: type issue * fix: CI doesn't know NodeJS namespace * fix: adjust NorthstarMod member types (string instead of String) * feat: tell if a mod is outdated by checking its Thunderstore dependency string prefix * fix: update mods list after installing one from Thunderstore This way, after installing a mod, button text will display "Installed" instead of "Install". * refactor: export Thunderstore mod card to dedicated component file * refactor: rename computed variables * fix: use computed latestVersion member * feat: display "updating" on button when updating an already-installed mod * feat: add some background blur on thunderstore mods view * Update src-vue/src/views/ThunderstoreModsView.vue * Update src-vue/src/plugins/store.ts * fix: zoom background container a bit to hide white border on Windows
2022-10-19feat: Manually find game if needed (#7)Rémy Raes
* refactor: move updateGamePath method in store mutations * feat: play button allows game path update If game path was not found automatically and the user clicks the play button, FlightCore will ask him to point out his Titanfall2 installation folder. * refactor: change button text * feat: display a notification on successful game folder selection * feat: close permanent notification on successful game folder selection * fix: allow game launch with UNKNOWN install type on Windows * feat: set install type to UNKNOWN on manual folder pick * refactor: update omni-button text when game folder wasn't found
2022-10-03fix: address options() typing issueAlystrasz
2022-10-03fix: Do not show install button if TF|2 not foundGeckoEidechse
Instead show a button saying that Titanfall2 was not found
2022-10-02fix: add missing importRemy Raes
2022-10-02Revert "feat: add basic canal selector"Remy Raes
This reverts commit 9a4c8f4cdb580d2ec3cdd4852f56e86dfe6000e9.
2022-10-02fix: store is now typedRemy Raes
2022-10-02refactor: type issuesRemy Raes
2022-09-29fix: add missing northstarIsRunning computed attribute to PlayButton componentAlystrasz
2022-09-29fix: restore launch button styleAlystrasz
2022-09-29feat: add basic canal selectorAlystrasz
2022-09-27refactor: export PlayButton component to dedicated fileAlystrasz
2022-09-22refactor: remove HelloWorld vue componentRemy Raes
2022-09-20build: add Vue app skeletonRemy Raes