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2023-02-05chore: Bump FlightCore version to 1.6.1v1.6.1GeckoEidechse
2023-02-05feat: Auto-generate TS bindings (#140)GeckoEidechse
* feat: Initial trial to auto-generate TS bindings That way instead of manually duplicating code, we can just run `cargo test` to generate them. * fix: Update forgotten imports * refactor: Move FlightCoreVersion to autogen bind TypeScript binding autogenerated from Rust code * refactor: Move ReleaseInfo to autogen binding TypeScript binding autogenerated from Rust code * docs: Explain how to generate TS binds from Rust * feat: Check for binding changes in CI Checks for uncommitted binding changes in CI and fails if they differ * style: Formatting fixes
2023-02-02fix: Prevent ModsView from crashing if Northstar is not installed (#152)Jan
2023-02-02refactor: Deal with `fs::read_dir` failure instead of checking if exists (#155)Jan
* refactor: Deal with fs::read_dir failure instead of checking if exists
2023-01-31refactor: Remove unnecessary use of anyhow (#150)GeckoEidechse
2023-01-29feat: Add Rust code format check to CI (#146)GeckoEidechse
* feat: Add Rust code format check to CI * fix: Set path correctly * chore: Fix formatting * refactor: Run format check as separate step * refactor: Rename stage Co-authored-by: Rémy Raes <contact@remyraes.com> --------- Co-authored-by: Rémy Raes <contact@remyraes.com>
2023-01-22chore: Autoformat Rust source files (#143)GeckoEidechse
2023-01-22fix: Remove unused serde import in `main.rs` (#142)GeckoEidechse
fix: Remove unused serde import in main.rs Seems like I forgot to remove it when I did some code refactoring
2023-01-22fix: Properly parse mod string (#141)GeckoEidechse
2023-01-14chore: Bump FlightCore version to 1.6.0v1.6.0GeckoEidechse
2023-01-13chore: Bump FlightCore version to 1.5.0v1.5.0GeckoEidechse
2023-01-13feat: Add backend code for getting playercount (#135)GeckoEidechse
* feat: Initial backend code to get the playercount from the Northstar master server together with servercount * fix: Push correct backend code * feat: Load playercount on application load and show on PlayView * refactor: Store global const in separate file Moved user agent there for now * refactor: User user agent from global const * refactor: Move masterserver URL into global const * refactor: Remove temporary variable * fix: Do proper typing for playercount return value * feat: Change text if unable to load playercount So instead of showing some wrong value, we just say that we were unable to load it. * fix: Remove leftover print statement * refactor: Move struct to library source file * fix: Remove break element * fix: Remove frontend display of playercount This allows for separate PR for adding backend code early. * refactor: serverlist endpoint var to global const
2023-01-13refactor: Bump libthermite (#133)GeckoEidechse
* chore: Bump libthermite to v0.4.0-rc.1 And update broken code in FlightCore accordingly * chore: Bump libthermite to v0.4.0 And update broken code in FlightCore accordingly * feat: Parse TS mod string using new standard Instead of reading `mod.json`, we now build Thunderstore mod string using `manifest.json` and `thunderstore_author.txt`. The old method for reading is still supported for now but will likely be replaced by a converted function in the future. See also discussion in https://github.com/0neGal/viper/issues/165
2023-01-08feat: Delete given Thunderstore mod (#111)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * feat: Add button to delete Northstar mod * refactor: Return vector of NorthstarMod instead of unnamed Tuples * feat: Delete given Thunderstore mod * refactor: replace information button by a dropdown menu with remove item * refactor: only display removal mod option if said mod is installed * feat: only display dropdown menu for installed mods * refactor: Remove leftover print statement * chore: Remove leftover todo comment * feat: Show confirm warning before deleting mod * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * fix: Call reloading mods after attempted delete * feat: Hook up deleting mod backend function Now clicking "Remove Mod" calls the appropriate backend function that removes the corresponding mod. * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * style: Autoformat * feat: Support removing outdated mods No longer include the version number in the comparison check * fix: Rephrase error message * feat: Show pop-up confirmation before deleting mod for Thunderstore mod in ThunderstoreView Co-authored-by: Alystrasz <contact@remyraes.com> Co-authored-by: Remy Raes <raes.remy@gmail.com>
2023-01-07refactor: Store global const in separate file (#131)GeckoEidechse
Moved user agent there for now
2023-01-04chore: Bump FlightCore version to 1.4.0v1.4.0GeckoEidechse
2023-01-04feat: Add button to delete Northstar mod (#110)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * feat: Add button to delete Northstar mod * refactor: Return vector of NorthstarMod instead of unnamed Tuples * refactor: Remove leftover print statement * chore: Remove leftover todo comment * feat: Show confirm warning before deleting mod * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * fix: Call reloading mods after attempted delete
2023-01-04refactor: Remove unnecessary caller function pattern (#128)GeckoEidechse
* refactor: Remove unnecessary caller function Instead call `disable_all_but_core` directly * refactor: Remove unnecessary caller function Instead call `get_installed_mods_and_properties` directly * refactor: Remove unused exposed backend function * refactor: Remove unnecessary caller function Instead call `set_mod_enabled_status` directly * refactor: Remove unnecessary caller function Instead call `verify_game_files` directly * refactor: Remove unnecessary caller function Instead call `get_log_list` directly
2023-01-04feat: Show newest version number (#124)GeckoEidechse
* refactor: Move getting new FC version to own func * refactor: Deserialize into object * refactor: Return whole object instead of 2 strings More readable * refactor: Rename variable * refactor: Use fields of object directly instead of assigning to variables first * feat: Expose backend func to get newest FC version and then call it to get newest version number if current is outdated. This way we can display to the user how far behind their currently installed version is.
2023-01-04refactor: Deserialize into struct directly (#127)GeckoEidechse
Instead of deserializing into a generic serde struct and then extracting specific value from it, deserialize directly into the struct we want.
2022-12-23chore: Bump FlightCore version to 1.3.2v1.3.2GeckoEidechse
2022-12-21chore: Bump FlightCore version to 1.3.1v1.3.1GeckoEidechse
2022-12-20feat: Alternatively check if EA App is running (#115)GeckoEidechse
2022-12-14chore: Bump FlightCore version to 1.3.0v1.3.0GeckoEidechse
2022-12-13feat: Start Northstar properly detached (#112)GeckoEidechse
Simply run cmd with `start "" "PATH/TO/NORTHSTAR_EXE"` Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-12-12feat: Expose installed NS mod directory (#109)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * refactor: Return vector of NorthstarMod instead of unnamed Tuples
2022-12-12fix: Make sure all non-core mods get disabled (#103)GeckoEidechse
For this we first rebuild the `enabledmods.json` file. This ensures that all installed mods are actually listed there. The function was originally created before we could rebuild `enabledmods.json` by checking installed mods.
2022-12-05chore: Bump FlightCore version to 1.2.1v1.2.1GeckoEidechse
2022-12-05chore: Bump Rust dependencies (#108)GeckoEidechse
2022-12-05chore: Bump Rust version to 1.65 (#106)GeckoEidechse
2022-12-05refactor: Move variable to global const (#85)GeckoEidechse
Makes it easier to update/re-use in the future Co-authored-by: Remy Raes <contact@remyraes.com>
2022-12-02refactor: remove useless debug printRemy Raes
2022-12-02chore: Bump FlightCore version to 1.2.0v1.2.0GeckoEidechse
2022-12-02fix: Stop opening PS to get Origin game path (#99)GeckoEidechse
Now using a library instead of calling a PowerShell command should prevent the PowerShell window from opening.
2022-12-01feat: Threshold before showing update notification (#98)GeckoEidechse
* feat: Threshold before showing update notification This way we don't spam the end-user with an update notification before an update is fully build and released * fix: Push missing dependencies * fix: Adjust delay to 2 hours
2022-11-30refactor: Remove the "Origin running" check from frontend (#94)GeckoEidechse
* refactor: Remove Origin running check in frontend We already perform the check in the backend. Frontend does not check for OS and as such on Linux will just always tell you that Origin is not running. * feat: Show notification toast, not alert pop-up * refactor: Perform OS check before Origin check
2022-11-28style: Auto-format all Rust code (#84)GeckoEidechse
2022-11-28chore: Bump FlightCore version to 1.1.0v1.1.0GeckoEidechse
2022-11-28feat: Rebuild `enabledmods.json` if value not found (#69)GeckoEidechse
* feat: Rebuild enabledmods.json if value not found When toggling a mod on enabled mods that is not present in `enabledmods.json` we would previously just error out. Now we rebuild the `enabledmods.json` file in a Northstar compatible format and then toggle the mod in question. * feat: Handle missing or corrupted enabledmods.json * chore: Remove leftover print statement
2022-11-27feat: Option to launch NS bypassing update check (#59)GeckoEidechse
* feat: Option to launch NS bypassing update check Hidden behind dev view * refactor: Use existing function to launch NS Instead of duplicating code * feat: Adjust button to allow bypassing all checks
2022-11-27chore: Update Tauri depedencies to 1.2 (#77)GeckoEidechse
Also requires bumping Rust to 1.62
2022-11-27refactor: Make var containing core mods pub const (#74)GeckoEidechse
This way we only define them in one place
2022-11-25chore: Bump FlightCore version to 1.0.0v1.0.0GeckoEidechse
2022-11-25chore: Update all references of personal repo (#70)GeckoEidechse
and change them to R2NorthstarTools org
2022-11-25refactor: Move function to dedicated module (#67)GeckoEidechse
Getting log files is part of repair and troubleshooting
2022-11-25chore: Bump FlightCore version to 0.5.0v0.5.0GeckoEidechse
2022-11-22refactor: Start moving NS related logic to own mod (#63)GeckoEidechse
2022-11-21chore: Bump FlightCore version to 0.4.1v0.4.1GeckoEidechse
2022-11-19chore: Bump FlightCore version to 0.4.0GeckoEidechse
2022-11-19feat: Return Thunderstore mod string of installed mods. (#56)GeckoEidechse
* refactor: Rename function to better differentiate what it does * refactor: Add TS mod string field to NS mod struct This allows us to expose to frontend which Thunderstore mod a Northstar mod may belong to. Field is optional as not all mods may contain a Thunderstore mod string for example when they were installed manually. * feat: Add TS mod string field to NS mod interace * feat: Parse TS mod string and expose to frontend * fix: Mark unused variable as such