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2023-08-08fix: Fix typo in commentGeckoEidechse
2023-08-05feat: Strip trailing newline from release notes (#486)GeckoEidechse
2023-08-04Move DLL into Profile for non default Profiles (#465)Jan
This is done so that with profiles we can run different versions of Northstar which would use different versions of the `Northstar.dll`
2023-08-03fix: Move leftover type definition to auto-generated from Rust (#450)GeckoEidechse
* chore: Delete leftover type definition file * feat: Generate InstallType from Rust enum * fix: Use new generated struct
2023-08-03fix: Go over all folders during cleanup (#469)GeckoEidechse
* fix: Go over all folders during cleanup of early return on error * fix: Remove now unused import
2023-08-03refactor: Use `GameInstall` object for PR install functions (#467)Jan
Passes the whole `GameInstall` object instead of individual path to functions related to PR installs. This is done in preparation for #444
2023-08-03fix: Add extract dir to cleanup (#466)Jan
Add extract dir to cleanup
2023-08-02Extract Northstar into temporary location before installing (#456)Jan
This is done in order to enable future changes
2023-08-01refactor Generalise temporary directory structure (#458)Jan
The temp folder we create could be reused for a lot more things, like extracting Northstar before moving files into the correct place. As such adjust the naming and structure to accommodate this.
2023-07-31refactor: Migrate install related functions to `GameInstall` (#457)Jan
This allows for later extending for installing in the appropriate profile
2023-07-30feat: Add button to forcefully terminate Northstar (#451)Jan
to DevView Kills `NorthstarLauncher.exe` and `Titanfall2.exe` processes.
2023-07-30refactor: Replace naive `game_path` argument with `GameInstall` (#454)GeckoEidechse
We should always pass the whole object instead of just a field for easier expandability in the future Co-authored-by: Jan200101 <sentrycraft123@gmail.com>
2023-07-30refactor: Add Profile to GameInstall (#453)Jan
Add Profile to GameInstall Replace hardcoded uses of R2Northstar with profile attribute
2023-07-23feat: Add basic warning on plugin install (#441)GeckoEidechse
Plugins in Northstar have unrestricted device access. As such we want to warn user before installing one with an option to abort.
2023-07-22feat: Prevent mods with plugins to be installed (#438)GeckoEidechse
This is a temporary measure until a proper implementation exists that properly warns user before installing plugin
2023-07-21feat: Support installing Thunderstore packages (#426)GeckoEidechse
Support for installing mods from Thunderstore directly into the `packages` folder. Adds some basic sanity check during installation. After successful installation, the old version of the mod is removed. This includes both from `packages` and from `mods`.
2023-07-20feat: Compare Flightcore versions as semver (#423)Jan
development versions are checked with: current_version < newest_version release versions are checked with: current_version != newest_version
2023-07-19feat: Add ability to delete package (#425)GeckoEidechse
Adds ability to delete mods from `packages` directory.
2023-07-19feat: Support reading mods from Northstar `packages` directory (#417)GeckoEidechse
2023-07-19feat: Replace MessageBoxW invocation with Tauri dialog (#418)Jan
2023-07-18feat: Add basic Proton management (#383)Jan
Adds logic to install, remove, and check existing install of NorthstarProton.
2023-07-18feat: Add warning for Snap installations (#399)Jan
Prints a warning to console if snap installation of Steam is detected.
2023-07-18refactor: Move code for legacy TS mod deletion to separate file (#424)GeckoEidechse
2023-07-17feat: Launch via Steam on non-Windows systems if possible (#422)Jan
2023-07-17fix: Add regex check for parsing TS mod string (#421)GeckoEidechse
Otherwise we accept improper formatted Thunderstore mod strings like `AUTHOR-MOD-VERSION-RANDOM_STUFF`
2023-07-17feat: Implement `to_string` for `ParsedThunderstoreModString` (#420)GeckoEidechse
Allows printing `ParsedThunderstoreModString` in the Thunderstore mod string format
2023-07-16refactor: Move code for legacy mod install reading to separate file (#416)GeckoEidechse
Moves some logic related to reading legacy installed mods to new file in order to clean up code before adding new logic.
2023-07-15fix: Address anti-pattern found by newer clippy (#413)GeckoEidechse
Toolchain updated and new clipply managed to find a new anti-pattern.
2023-07-07chore: Bump libthermite to `0.6.5` (#409)GeckoEidechse
And update code accordingly Co-authored-by: AnActualEmerald <emerald_actual@protonmail.com>
2023-07-07fix: Pass launch options to Steam (#392)Jan
Relying on a file to be parsed in time is unreliably, and if the file is open while we delete it we may run into locking problems. Downside is that this gives a fugly prompt
2023-07-02fix: Return error instead of panickingGeckoEidechse
Otherwise user will just see infinite loading bar
2023-07-02chore: replace game_scanner usage with winreg (#394)Jan
Slashes a bunch of unnecessary dependencies
2023-06-28fix: Use empty map for enabled mods (#397)GeckoEidechse
if treating enabledmods.json as object fails
2023-06-10refactor: Use fully qualified path syntax in `main.rs` (#379)GeckoEidechse
2023-06-02fix: Remove unwrap from Northstar update check (#377)GeckoEidechse
2023-06-02fix: Remove some unwraps for fetching GitHub API (#375)GeckoEidechse
Remove some unwraps for fetching GitHub API to prevent thread from panicking on no internet
2023-06-01feat: Log folder names when indexing mods (#373)GeckoEidechse
2023-05-29fix: Return error on TS package index fetch fail (#371)GeckoEidechse
instead of panicking
2023-05-22refactor: Change error messages and function names to EA App (#362)GeckoEidechse
* refactor: Change error message to mention EA App instead of Origin * refactor: Rename function to refer to EA App * refactor: Rename function to mention EA and Origin * style: Fix formatting * refactor: Update translation text to EA App * refactor: Change emit name to EA App instead of Origin * docs: Update comment to mention EA App
2023-05-20fix: Handle case when failing to connect to TS while trying to install NS (#364)GeckoEidechse
2023-05-17feat: Better logging regarding mod installation (#363)GeckoEidechse
* fix: Make log comment more specific * feat: Log attempting to create temp dir * feat: Log mod to install and GameInstall struct * refactor: Replace `dbg` with proper logging * refactor: Replace `dbg` with proper logging * feat: Warning log mod install error * style: Fix formatting * feat: Log libthermite error and modstring when mod install fails
2023-05-15refactor: Remove caller pattern (#356)GeckoEidechse
* refactor: Remove caller pattern for `launch_northstar` * refactor: Remove caller pattern for `check_is_flightcore_outdated` * refactor: Remove caller pattern for `get_host_os` * refactor: Remove caller pattern for `find_game_install_location` * refactor: Remove caller pattern for `launch_northstar_steam` * fix: Update function call names in frontend * refactor: Remove caller pattern for `get_northstar_version_number` * fix: Address clippy issues * refactor: Rename function to remove `_caller` suffix
2023-05-15feat: Button to install NorthstarLauncher from git main branch (#314)GeckoEidechse
* feat: WIP code to install launcher from git main Works but needs some more cleanup still * fix: Formatting * fix: Address clippy errors * refactor: Move `install_git_main` to own source file * fix: Remove unnecessary `pub` * docs: Update comments * refactor: Move API URL to constants
2023-05-15fix: Do not crash if not able to connect to TS (#346)GeckoEidechse
* fix: Do not crash if not able to connect to TS Removes a bunch of `unwrap`s that would cause the thread to crash if connection to Thunderstore failed. * feat: Show failure notification in frontend
2023-05-13refactor: Move Origin/NS running check to util mod (#355)GeckoEidechse
2023-05-13refactor: Move `extract` function to util submod (#354)GeckoEidechse
2023-05-13refactor: Move `find_game_install_location` to submodule (#350)GeckoEidechse
2023-05-13refactor: Move server browser fetch to util module (#352)GeckoEidechse
2023-05-12refactor: Handle error if JSON not well-formatted for release notes (#348)GeckoEidechse
Handle error if JSON not well-formatted for release notes We usually shouldn't hit this cause GitHub shouldn't server broken JSON and if connection failed we should error out earlier yet this was logged on Sentry.
2023-05-11refactor: Move some functions to utility module (#347)GeckoEidechse
* refactor: Move `force_panic` to utility module * refactor: Move `is_debug_mode` to utility module