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* fix: Download PRs into Titanfall2 folder
Avoids any folder write permission issues
* fix: Download Mod PRs into Titanfall2 folder
Avoids any folder write permission issues
* build: Add libraries for zip extract
* refactor: Download mods zip into memory
and extract it from there directly into Titanfall2 dir
* fix: Stop creating unneeded temp download folder
* refactor: Download launcher zip into memory
and extract it from there into a temp folder
then only copy out necessary files
and delete the rest
* docs: Add comment
* refactor: Remove unused functions
* fix: Smoothly handle misformatted zip file
Usually caused by the downloaded file not actually being a zip
Catches the error and displays error message if it occurs.
* feat: Exit early if download was unsuccessful
* chore: Remove leftover commented out code
* fix: Write mod files into correct subdirectory
Was writing them into parent instead by accident which meant that
Northstar wouldn't actually find it.
* refactor: Define profile path once
Instead of recreating the string everytime
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* feat: Initial backend code to get list of PRs
Hardcoded for launcher right now
* refactor: Autogen TS bindings from Rust code
using `ts-rs` as done in #140
* fix: Fix incorrect typing
What is returned is actually an array of `PullsApiResponseElement`
* feat: Prototyping frontend UI for installing PR
* fix: Use right repo
Used Mods instead of Launcher
* feat: Enable installing launcher pull request
* refactor: Rename variables to indicate approp repo
NorthstarLauncher vs NorthstarMods
* style: Formatting fixes
* feat: Initial code for getting mods PRs
* feat: Add backend code for installing mods PRs
* feat: Add note about launching in notification
* fix: Remove commented out code
* refactor: Depduplicate code
* refactor: Remove unnecessary use of anyhow
* refactor: Use already existing function
for checking game path
* feat: Add comment about profile / batch file
* chore: Remove leftover print statements
* feat: Add clickable link for each PR
* refactor: Reduce duplicate code
* refactor: Rename enum
* fix: Use proper type
* fix: Remove leftover `console.log`s
* style: Revert accidental formatting change
* refactor: Remove second API call for mods PRs
* refactor: Rename variable
* refactor: Remove second API call for launcher PRs
* refactor: Move API URL string to `constants.rs`
So that all constants are in a single place
* fix: Restore lines deleted in merge
* style: Formatting fixes
* fix: Print line when done installing PR
* feat: Show notification for install start/done
Displays a notification that PR install has started and upon completion
replaces it with one saying that install has completed.
* fix: Remove left-over console log
* feat: "Install PR" UI (#197)
* refactor: export pull requests selector to dedicated component
* refactor: regroup launcher+mods collapses in one collapse component
* refactor: load pull requests when opening selector collapse item
* refactor: review progress loaders' style
* fix: don't fetch PRs if they've already been loaded
* feat: update collapse style
* refactor: remove fetch success notification
* refactor: both collapses can be opened at the same time
* fix: non-accordion collapse sends an object as event parameter
* fix: Iterate over multiple pages of GitHub CI API
This ensures we can still grab older artifacts.
Max page is capped at 10 as going too high will cause us to hit API rate
limits.
Also refined error message accordingly.
* refactor: Move stored PRs to submodule
as suggested in review
* refactor: Move getPullRequests to store submodule
I order to clean up PullRequestSelector.vue
Other functions will follow in separate commits.
Currently TypeScript compilation fails on undefined type of `state`
* fix: Properly define state type
* refactor: Move installLauncherPR to store submodule
* refactor: Move installModsPR to store submodule
---------
Co-authored-by: Rémy Raes <contact@remyraes.com>
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* feat: Initial trial to auto-generate TS bindings
That way instead of manually duplicating code, we can just run
`cargo test` to generate them.
* fix: Update forgotten imports
* refactor: Move FlightCoreVersion to autogen bind
TypeScript binding autogenerated from Rust code
* refactor: Move ReleaseInfo to autogen binding
TypeScript binding autogenerated from Rust code
* docs: Explain how to generate TS binds from Rust
* feat: Check for binding changes in CI
Checks for uncommitted binding changes in CI and fails if they differ
* style: Formatting fixes
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Moved user agent there for now
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* refactor: Move getting new FC version to own func
* refactor: Deserialize into object
* refactor: Return whole object instead of 2 strings
More readable
* refactor: Rename variable
* refactor: Use fields of object directly
instead of assigning to variables first
* feat: Expose backend func to get newest FC version
and then call it to get newest version number if current is outdated.
This way we can display to the user how far behind their currently
installed version is.
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Instead of deserializing into a generic serde struct and then extracting
specific value from it, deserialize directly into the struct we want.
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* feat: Threshold before showing update notification
This way we don't spam the end-user with an update notification before
an update is fully build and released
* fix: Push missing dependencies
* fix: Adjust delay to 2 hours
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and change them to R2NorthstarTools org
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* refactor: Import all functions from lib
So that I don't need to update the header each time I add/remove a
function.
* refactor: Move function to submodule
Move it to module for GitHub API related tasks.
* refactor: Re-use existing func for fetching GH API
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So that it can be re-used by other functions later such as for checking
newest FlightCore version by checking against GitHub releases.
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* feat: add Rust method to fetch Northstar release notes
* feat: fetch release notes on changelog view mount
* feat: only transmit some info to frontend
GitHub API gives much information about releases, we only need some: name,
publication date and content of such release; so other information is not
transmitted to UI.
* feat: add ReleaseInfo Typescript interface matching Rust struct
* feat: display release notes on a timeline
* refactor: remove old releases external link
* build: add marked dependency
* build: add marked types dev dependency
* feat: format release notes' markdown
* fix: member typo in ReleaseInfo interface
* fix: type releases array
* fix: open github links in external browser
* fix: adjust marked import
* refactor: store release notes in store
Release notes are now stored in the app store, so we don't have to
fetch them multiple times.
* fix: notes fetching method is now async
* feat: display a loading bar while release notes are being fetched
* feat: display dates in white
* feat: release notes' dates are human-readable
* fix: make menu bar appear on top of release notes view when scrolled
* feat: add custom scrollbar
* refactor: format releases creation to please reviewer
* Update src-tauri/src/github/mod.rs
* Update src-tauri/src/github/release_notes.rs
* Update src-vue/src/utils/ReleaseInfo.d.ts
* fix: augment scrollbar opacity
* fix: only display releases' release date (no more time of the day)
* fix: adjust Github request user agent
* style: add missing end line in src-vue/src/style.css
* fix: link formatting only targets GitHub PR links (whose name begins with a #)
* fix: timeline element children cannot be bigger than container card
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