Age | Commit message (Collapse) | Author |
|
Passes the whole `GameInstall` object instead of individual path to functions related to PR installs.
This is done in preparation for #444
|
|
The temp folder we create could be reused for a lot more things, like extracting Northstar before moving files into the correct place.
As such adjust the naming and structure to accommodate this.
|
|
Remove some unwraps for fetching GitHub API to prevent thread from panicking on no internet
|
|
* feat: WIP code to install launcher from git main
Works but needs some more cleanup still
* fix: Formatting
* fix: Address clippy errors
* refactor: Move `install_git_main` to own source
file
* fix: Remove unnecessary `pub`
* docs: Update comments
* refactor: Move API URL to constants
|
|
Move remaining logic in one big move
|
|
This reverts commit 1ce900ca2d5cf91ae410c2ec918e1431aa15a677.
|
|
Part of #329
|
|
* refactor: Only pass commit sha
for installing launcher CI build
This allows for easier usage later when installing a launcher build
based on commit sha only, e.g. for installing newest build of a branch.
* docs: Update comments to match current code
|
|
|
|
* fix: Fetch multiple pages from GitHub PR API
Previously we only fetched the first page which caused us to miss older
pull requests.
* feat: Only check as many pages as we need
Instead of checking a static x amount of pages in the API we only wanna
fetch as many pages as we actually need.
|
|
Use pass-by-reference where possible
also contains some other small changes
|
|
* fix: Chanege enum value casing
as suggested by clippy
* fix: Fix forgotten case change
|
|
As pointed out by clippy
|
|
* refactor: Replace all println with calls to logger
in `do_install()`
* refactor: Replace all println with calls to logger
in `verify_install_location()`
* refactor: Replace all println with calls to logger
in `get_northstar_release_notes()`
* refactor: Replace all println with calls to logger
in `update_northstar_caller()`
* refactor: Replace all println with calls to logger
in `install_northstar_caller()`
* refactor: Replace all println with calls to logger
in `apply_launcher_pr()`
* refactor: Replace all println with calls to logger
in `apply_mods_pr()`
* refactor: Replace all println with calls to logger
in `find_game_install_location()`
* refactor: Replace all println with calls to logger
in `install_mod_caller()`
* refactor: Replace all println with calls to logger
in `set_mod_enabled_status()`
* refactor: Replace all println with calls to logger
in `parse_installed_mods()`
* refactor: Replace all println with calls to logger
in `origin_install_location_detection()`
* refactor: Replace all println with calls to logger
in `query_thunderstore_packages_api()`
* refactor: Replace all println with calls to logger
in `add_batch_file()`
* refactor: Replace all println with calls to logger
in `extract()`
* refactor: Replace all println with calls to logger
in `check_is_northstar_outdated()`
|
|
* feat: Add button to download Mods PR
Simply opens the browser on the repo download link
* feat: Add button to download Launcher PR
Uses existing function to fetch nightly.link link and opens it in
browser
* refactor: Open Mods PR download link via TS
as opposed to having a link directly
This way it acts the same way as the Launcher PR download button.
Reason behind this change being consistent UI style.
* chore: Revert introduced formatting changes
Those were added by accident, whoops
* fix: Remove introduced unused dependency
* fix: Remove unused dependencies
|
|
* fix: Download PRs into Titanfall2 folder
Avoids any folder write permission issues
* fix: Download Mod PRs into Titanfall2 folder
Avoids any folder write permission issues
* build: Add libraries for zip extract
* refactor: Download mods zip into memory
and extract it from there directly into Titanfall2 dir
* fix: Stop creating unneeded temp download folder
* refactor: Download launcher zip into memory
and extract it from there into a temp folder
then only copy out necessary files
and delete the rest
* docs: Add comment
* refactor: Remove unused functions
* fix: Smoothly handle misformatted zip file
Usually caused by the downloaded file not actually being a zip
Catches the error and displays error message if it occurs.
* feat: Exit early if download was unsuccessful
* chore: Remove leftover commented out code
* fix: Write mod files into correct subdirectory
Was writing them into parent instead by accident which meant that
Northstar wouldn't actually find it.
* refactor: Define profile path once
Instead of recreating the string everytime
|
|
* feat: Initial backend code to get list of PRs
Hardcoded for launcher right now
* refactor: Autogen TS bindings from Rust code
using `ts-rs` as done in #140
* fix: Fix incorrect typing
What is returned is actually an array of `PullsApiResponseElement`
* feat: Prototyping frontend UI for installing PR
* fix: Use right repo
Used Mods instead of Launcher
* feat: Enable installing launcher pull request
* refactor: Rename variables to indicate approp repo
NorthstarLauncher vs NorthstarMods
* style: Formatting fixes
* feat: Initial code for getting mods PRs
* feat: Add backend code for installing mods PRs
* feat: Add note about launching in notification
* fix: Remove commented out code
* refactor: Depduplicate code
* refactor: Remove unnecessary use of anyhow
* refactor: Use already existing function
for checking game path
* feat: Add comment about profile / batch file
* chore: Remove leftover print statements
* feat: Add clickable link for each PR
* refactor: Reduce duplicate code
* refactor: Rename enum
* fix: Use proper type
* fix: Remove leftover `console.log`s
* style: Revert accidental formatting change
* refactor: Remove second API call for mods PRs
* refactor: Rename variable
* refactor: Remove second API call for launcher PRs
* refactor: Move API URL string to `constants.rs`
So that all constants are in a single place
* fix: Restore lines deleted in merge
* style: Formatting fixes
* fix: Print line when done installing PR
* feat: Show notification for install start/done
Displays a notification that PR install has started and upon completion
replaces it with one saying that install has completed.
* fix: Remove left-over console log
* feat: "Install PR" UI (#197)
* refactor: export pull requests selector to dedicated component
* refactor: regroup launcher+mods collapses in one collapse component
* refactor: load pull requests when opening selector collapse item
* refactor: review progress loaders' style
* fix: don't fetch PRs if they've already been loaded
* feat: update collapse style
* refactor: remove fetch success notification
* refactor: both collapses can be opened at the same time
* fix: non-accordion collapse sends an object as event parameter
* fix: Iterate over multiple pages of GitHub CI API
This ensures we can still grab older artifacts.
Max page is capped at 10 as going too high will cause us to hit API rate
limits.
Also refined error message accordingly.
* refactor: Move stored PRs to submodule
as suggested in review
* refactor: Move getPullRequests to store submodule
I order to clean up PullRequestSelector.vue
Other functions will follow in separate commits.
Currently TypeScript compilation fails on undefined type of `state`
* fix: Properly define state type
* refactor: Move installLauncherPR to store submodule
* refactor: Move installModsPR to store submodule
---------
Co-authored-by: Rémy Raes <contact@remyraes.com>
|