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2023-01-13refactor: Bump libthermite (#133)GeckoEidechse
* chore: Bump libthermite to v0.4.0-rc.1 And update broken code in FlightCore accordingly * chore: Bump libthermite to v0.4.0 And update broken code in FlightCore accordingly * feat: Parse TS mod string using new standard Instead of reading `mod.json`, we now build Thunderstore mod string using `manifest.json` and `thunderstore_author.txt`. The old method for reading is still supported for now but will likely be replaced by a converted function in the future. See also discussion in https://github.com/0neGal/viper/issues/165
2023-01-08feat: Delete given Thunderstore mod (#111)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * feat: Add button to delete Northstar mod * refactor: Return vector of NorthstarMod instead of unnamed Tuples * feat: Delete given Thunderstore mod * refactor: replace information button by a dropdown menu with remove item * refactor: only display removal mod option if said mod is installed * feat: only display dropdown menu for installed mods * refactor: Remove leftover print statement * chore: Remove leftover todo comment * feat: Show confirm warning before deleting mod * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * fix: Call reloading mods after attempted delete * feat: Hook up deleting mod backend function Now clicking "Remove Mod" calls the appropriate backend function that removes the corresponding mod. * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * style: Autoformat * feat: Support removing outdated mods No longer include the version number in the comparison check * fix: Rephrase error message * feat: Show pop-up confirmation before deleting mod for Thunderstore mod in ThunderstoreView Co-authored-by: Alystrasz <contact@remyraes.com> Co-authored-by: Remy Raes <raes.remy@gmail.com>
2023-01-07refactor: Store global const in separate file (#131)GeckoEidechse
Moved user agent there for now
2023-01-07style: Formatting fixes in TypeScript code (#132)GeckoEidechse
* style: Add missing spaces between curly braces * style: Fix indentation
2023-01-05docs: Update download link to v1.4.0 of FlightCoreGeckoEidechse
2023-01-04chore: Bump FlightCore version to 1.4.0v1.4.0GeckoEidechse
2023-01-04feat: Add button to delete Northstar mod (#110)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * feat: Add button to delete Northstar mod * refactor: Return vector of NorthstarMod instead of unnamed Tuples * refactor: Remove leftover print statement * chore: Remove leftover todo comment * feat: Show confirm warning before deleting mod * refactor: Call func directly instead of proxy Removes the `func_caller` pattern * fix: Call reloading mods after attempted delete
2023-01-04refactor: Remove unnecessary caller function pattern (#128)GeckoEidechse
* refactor: Remove unnecessary caller function Instead call `disable_all_but_core` directly * refactor: Remove unnecessary caller function Instead call `get_installed_mods_and_properties` directly * refactor: Remove unused exposed backend function * refactor: Remove unnecessary caller function Instead call `set_mod_enabled_status` directly * refactor: Remove unnecessary caller function Instead call `verify_game_files` directly * refactor: Remove unnecessary caller function Instead call `get_log_list` directly
2023-01-04feat: Thunderstore mods pagination (#122)Rémy Raes
* feat: add basic pagination * refactor: put paginator inside filters container * fix: limit filter container width * refactor: filters container is now responsive * fix: add missing type to pagination listener parameter * fix: don't display entire mods list while filtering mods * refactor: filteredMods is now a computed value * refactor: store mods per page value on UI store * feat: user can change modsPerPage count in settings * fix: limit mods count (min=5, max=100) * feat: add control on pages value When leaving settings vue, we check if the pages value is a number and is included in the interval [5-100]. If that's not the case, we reset it to 20. * feat: retrieve and save pages value in persistent store * fix: don't load an empty value from persistent store on boot * fix: cast modsPerPage to string to check if it's empty * refactor: remove search debounce * Update src-vue/src/plugins/store.ts * style: add trailing comma * fix: mention impact on TS mods only * refactor: remove limitations on modsPerPage * style: explicitly cast mods_per_page to number * feat: disable pagination with modsPerPage === 0 * feat: add pagination under thunderstore mod cards * fix: adjust bottom pagination padding * feat: clicking bottom pagination scrolls to page top * fix: use same containers for both paginations * feat: do not display pagination if mods fit on one page * style: trailing spaces * style: trailing spaces * feat: add a button to reset modsPerPage * feat: add explanation text about disabling pagination
2023-01-04feat: Show newest version number (#124)GeckoEidechse
* refactor: Move getting new FC version to own func * refactor: Deserialize into object * refactor: Return whole object instead of 2 strings More readable * refactor: Rename variable * refactor: Use fields of object directly instead of assigning to variables first * feat: Expose backend func to get newest FC version and then call it to get newest version number if current is outdated. This way we can display to the user how far behind their currently installed version is.
2023-01-04refactor: Deserialize into struct directly (#127)GeckoEidechse
Instead of deserializing into a generic serde struct and then extracting specific value from it, deserialize directly into the struct we want.
2022-12-23docs: Update download link to v1.3.2 of FlightCoreGeckoEidechse
2022-12-23chore: Bump FlightCore version to 1.3.2v1.3.2GeckoEidechse
2022-12-22feat: Maximize button + clean menubar layout (#119)Rémy Raes
* feat: add a button to toggle window maximize status * fix: attach services container to bottom Container was fixed, but with no positioning indication, which fucked its location while going fullscreen. * refactor: encase menu in navigation container * fix: remove CSS ID duplication * refactor: put window controls inside menu bar * feat: add style to additional submenu * fix: don't color focused menu items * fix: restore menu bar debug indicator
2022-12-21build: Cache Rust build artifacts (#118)GeckoEidechse
* build: Attempt caching Rust build artifacts * temp: Change to force recompile to test cache * build: Set Rust workspace dir correctly * temp: Change to force recompile to test cache
2022-12-21chore: Bump FlightCore version to 1.3.1v1.3.1GeckoEidechse
2022-12-21fix: Mod view with no game install (#114)Rémy Raes
* refactor: set installedMods as a ModsView computed property * feat: display a message on ModsView instead of cards if no mods were found * refactor: remove error notification on game path discovery failure * Revert "refactor: remove error notification on game path discovery failure" This reverts commit db4af9ff78dc17bda77ce94283e35f9f1e961086. * fix: don't invoke get_installed_mods_caller with no game path set
2022-12-20feat: Alternatively check if EA App is running (#115)GeckoEidechse
2022-12-14docs: Update download link to v1.3.0 of FlightCoreGeckoEidechse
2022-12-14chore: Bump FlightCore version to 1.3.0v1.3.0GeckoEidechse
2022-12-13feat: Start Northstar properly detached (#112)GeckoEidechse
Simply run cmd with `start "" "PATH/TO/NORTHSTAR_EXE"` Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-12-12feat: Expose installed NS mod directory (#109)GeckoEidechse
* feat: Expose installed NS mod directory This allows other functions to get a mod directory directly which is useful for e.g. deleting a mod. * refactor: Return vector of NorthstarMod instead of unnamed Tuples
2022-12-12fix: Make sure all non-core mods get disabled (#103)GeckoEidechse
For this we first rebuild the `enabledmods.json` file. This ensures that all installed mods are actually listed there. The function was originally created before we could rebuild `enabledmods.json` by checking installed mods.
2022-12-06docs: Update download link to v1.2.1 of FlightCoreGeckoEidechse
2022-12-05chore: Bump FlightCore version to 1.2.1v1.2.1GeckoEidechse
2022-12-05chore: Bump Rust dependencies (#108)GeckoEidechse
2022-12-05chore: Bump Node dependencies (#107)GeckoEidechse
2022-12-05feat: Show warning banner on DevView (#105)GeckoEidechse
* feat: Show warning banner on DevView * feat: Show icon in banner * fix: Switch banner type to warning * fix: Use light theme for warning
2022-12-05chore: Bump Rust version to 1.65 (#106)GeckoEidechse
2022-12-05refactor: Move variable to global const (#85)GeckoEidechse
Makes it easier to update/re-use in the future Co-authored-by: Remy Raes <contact@remyraes.com>
2022-12-02build: disable context menu in release buildsRemy Raes
2022-12-02refactor: remove useless debug printRemy Raes
2022-12-02fix: do not display deprecated mods in thunderstore viewRemy Raes
2022-12-02fix: blur all views except main oneRemy Raes
2022-12-02fix: prevent channel switching while game is runningRemy Raes
2022-12-02fix: increase background scale to hide white border on WindowsRemy Raes
2022-12-02docs: Update download link to v1.2.0 of FlightCoreGeckoEidechse
2022-12-02chore: Bump FlightCore version to 1.2.0v1.2.0GeckoEidechse
2022-12-02fix: Stop opening PS to get Origin game path (#99)GeckoEidechse
Now using a library instead of calling a PowerShell command should prevent the PowerShell window from opening.
2022-12-01feat: Threshold before showing update notification (#98)GeckoEidechse
* feat: Threshold before showing update notification This way we don't spam the end-user with an update notification before an update is fully build and released * fix: Push missing dependencies * fix: Adjust delay to 2 hours
2022-11-30feat: Release channel selector (#86)Rémy Raes
* refactor: Move release channel button to settings * chore: Revert single newline removal * feat: add basic selector * feat: add basic selector style (to match button style) * fix: remove box-shadow on selector * feat: selector displays release canal from UI store * refactor: export toggleReleaseCandidate to store, for it to be used by release canal selector * feat: selector effectively changes release canal * fix: selector members typing issue * refactor: adjust selector labels * refactor: remove channel switching button Since the channel selector on the play view allows users to switch channels, this button is now useless. * feat: add a switch to toggle releases switching * feat: switch only appears if corresponding flag is enabled * feat: adjust button corners regarding releases switching state * feat: switch value is saved in persistent store * refactor: update release candidate label * fix: set release canal to RELEASE when switch is toggled off
2022-11-30refactor: Remove the "Origin running" check from frontend (#94)GeckoEidechse
* refactor: Remove Origin running check in frontend We already perform the check in the backend. Frontend does not check for OS and as such on Linux will just always tell you that Origin is not running. * feat: Show notification toast, not alert pop-up * refactor: Perform OS check before Origin check
2022-11-30docs: Link to FAQ from main readme (#92)GeckoEidechse
2022-11-30docs: Mention semantic commit messages (#96)GeckoEidechse
2022-11-30feat: Add scrollbar to all views (#91)Rémy Raes
* feat: add new CSS class for UI containers * feat: add a scrollbar to developer view * refactor: use CSS class in all views * feat: put a scrollbar in settings view
2022-11-30docs: Mention ways of reaching out (#90)GeckoEidechse
* docs: Mention ways of reaching out * docs: Mention Akystrasz as point of contact :)
2022-11-29docs: General cleanup (#89)GeckoEidechse
* docs: Remove section mentioning old compile method This method no longer works since the UI rewrite and switch to Vue * docs: Add note about auto-recompile * docs: Make setup instructions a bit clearer * docs: Format word bold "backend" was formatted but "frontend" wasn't cause I overlooked it.
2022-11-29docs: Add download button to README (#87)GeckoEidechse
* docs: Add download button to README * docs: Move Roadmap to the end of README * docs: Improve installation section More structured and hopefully easier to follow. * docs: Add shields for version and GitHub downloads
2022-11-29docs: Improve developer documentation (#88)GeckoEidechse
* docs: Add persistent store section heading * docs: Document interaction frontend<->backend * docs: Mention Element Plus component library
2022-11-28feat: Give example for modstring in text box (#83)GeckoEidechse
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>