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-rw-r--r--src-vue/src/components/LocalModCard.vue15
-rw-r--r--src-vue/src/components/ThunderstoreModCard.vue15
-rw-r--r--src-vue/src/plugins/modules/pull_requests.ts4
-rw-r--r--src-vue/src/plugins/store.ts55
-rw-r--r--src-vue/src/views/DeveloperView.vue22
-rw-r--r--src-vue/src/views/RepairView.vue26
-rw-r--r--src-vue/src/views/SettingsView.vue4
7 files changed, 32 insertions, 109 deletions
diff --git a/src-vue/src/components/LocalModCard.vue b/src-vue/src/components/LocalModCard.vue
index dd3629f8..f8d0256d 100644
--- a/src-vue/src/components/LocalModCard.vue
+++ b/src-vue/src/components/LocalModCard.vue
@@ -30,7 +30,6 @@
import { defineComponent } from "vue";
import { invoke } from "@tauri-apps/api";
import { NorthstarMod } from "../../../src-tauri/bindings/NorthstarMod";
-import { GameInstall } from "../utils/GameInstall";
import { showErrorNotification, showNotification } from "../utils/ui";
export default defineComponent({
@@ -50,16 +49,10 @@ export default defineComponent({
async updateWhichModsEnabled(mod: NorthstarMod) {
this.global_load_indicator = true;
- // Setup up struct
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
// enable/disable specific mod
try {
await invoke("set_mod_enabled_status", {
- gameInstall: game_install,
+ gameInstall: this.$store.state.game_install,
modName: mod.name,
// Need to set it to the opposite of current state,
// as current state is only updated after command is run
@@ -76,11 +69,7 @@ export default defineComponent({
return true;
},
async deleteMod(mod: NorthstarMod) {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("delete_northstar_mod", { gameInstall: game_install, nsmodName: mod.name })
+ await invoke("delete_northstar_mod", { gameInstall: this.$store.state.game_install, nsmodName: mod.name })
.then((message) => {
// Just a visual indicator that it worked
showNotification(this.$t('mods.local.success_deleting', { modName: mod.name }));
diff --git a/src-vue/src/components/ThunderstoreModCard.vue b/src-vue/src/components/ThunderstoreModCard.vue
index 2fbbac40..30ffbc68 100644
--- a/src-vue/src/components/ThunderstoreModCard.vue
+++ b/src-vue/src/components/ThunderstoreModCard.vue
@@ -71,7 +71,6 @@ import { ThunderstoreModVersion } from "../../../src-tauri/bindings/Thunderstore
import { invoke, shell } from "@tauri-apps/api";
import { ThunderstoreModStatus } from "../utils/thunderstore/ThunderstoreModStatus";
import { NorthstarMod } from "../../../src-tauri/bindings/NorthstarMod";
-import { GameInstall } from "../utils/GameInstall";
import { NorthstarState } from "../utils/NorthstarState";
import { ElMessageBox } from "element-plus";
import { showErrorNotification, showNotification } from "../utils/ui";
@@ -217,12 +216,7 @@ export default defineComponent({
}
)
.then(async () => { // Deletion confirmed
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
- await invoke<string>("delete_thunderstore_mod", { gameInstall: game_install, thunderstoreModString: this.latestVersion.full_name })
+ await invoke<string>("delete_thunderstore_mod", { gameInstall: this.$store.state.game_install, thunderstoreModString: this.latestVersion.full_name })
.then((message) => {
showNotification(this.$t('mods.card.remove_success', { modName: mod.name }), message);
})
@@ -239,11 +233,6 @@ export default defineComponent({
},
async installMod(mod: ThunderstoreMod) {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
// set internal state according to current installation state
if (this.modStatus === ThunderstoreModStatus.OUTDATED) {
this.isBeingUpdated = true;
@@ -254,7 +243,7 @@ export default defineComponent({
// Capture translation method in a context, so it can be used outside Vue component context.
// (see https://github.com/R2NorthstarTools/FlightCore/issues/384)
(async (translate: Function) => {
- await invoke<string>("install_mod_caller", { gameInstall: game_install, thunderstoreModString: this.latestVersion.full_name }).then((message) => {
+ await invoke<string>("install_mod_caller", { gameInstall: this.$store.state.game_install, thunderstoreModString: this.latestVersion.full_name }).then((message) => {
showNotification(translate('mods.card.install_success', { modName: mod.name }), message);
})
.catch((error) => {
diff --git a/src-vue/src/plugins/modules/pull_requests.ts b/src-vue/src/plugins/modules/pull_requests.ts
index 57d5fa07..3f3ba259 100644
--- a/src-vue/src/plugins/modules/pull_requests.ts
+++ b/src-vue/src/plugins/modules/pull_requests.ts
@@ -54,7 +54,7 @@ export const pullRequestModule = {
// Send notification telling the user to wait for the process to finish
const notification = showNotification(`Installing launcher PR ${pull_request.number}`, 'Please wait', 'info', 0);
- await invoke("apply_launcher_pr", { pullRequest: pull_request, gameInstallPath: store.state.game_path })
+ await invoke("apply_launcher_pr", { pullRequest: pull_request, gameInstallPath: store.state.game_install.game_path })
.then((message) => {
console.log(message);
// Show user notification if mod install completed.
@@ -72,7 +72,7 @@ export const pullRequestModule = {
// Send notification telling the user to wait for the process to finish
const notification = showNotification(`Installing mods PR ${pull_request.number}`, 'Please wait', 'info', 0);
- await invoke("apply_mods_pr", { pullRequest: pull_request, gameInstallPath: store.state.game_path })
+ await invoke("apply_mods_pr", { pullRequest: pull_request, gameInstallPath: store.state.game_install.game_path })
.then((message) => {
// Show user notification if mod install completed.
showNotification(
diff --git a/src-vue/src/plugins/store.ts b/src-vue/src/plugins/store.ts
index fd4f8642..89b3fcac 100644
--- a/src-vue/src/plugins/store.ts
+++ b/src-vue/src/plugins/store.ts
@@ -26,8 +26,7 @@ const persistentStore = new Store('flight-core-settings.json');
export interface FlightCoreStore {
developer_mode: boolean,
- game_path: string,
- install_type: InstallType,
+ game_install: GameInstall,
flightcore_version: string,
@@ -62,8 +61,7 @@ export const store = createStore<FlightCoreStore>({
state(): FlightCoreStore {
return {
developer_mode: false,
- game_path: undefined as unknown as string,
- install_type: undefined as unknown as InstallType,
+ game_install: {} as unknown as GameInstall,
flightcore_version: "",
@@ -134,7 +132,7 @@ export const store = createStore<FlightCoreStore>({
// Verify if valid Titanfall2 install location
let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: selected }) as boolean;
if (is_valid_titanfall2_install) {
- state.game_path = selected;
+ state.game_install.game_path = selected;
showNotification(
i18n.global.tc('notification.game_folder.new.title'),
i18n.global.tc('notification.game_folder.new.text')
@@ -145,15 +143,10 @@ export const store = createStore<FlightCoreStore>({
catch {
console.warn("Nothing to close");
}
- state.install_type = InstallType.UNKNOWN;
-
- let game_install = {
- game_path: selected,
- install_type: InstallType.UNKNOWN
- } as GameInstall;
+ state.game_install.install_type = InstallType.UNKNOWN;
// Save change in persistent store
- await persistentStore.set('game-install', { value: game_install });
+ await persistentStore.set('game-install', { value: state.game_install });
await persistentStore.save(); // explicit save to disk
// Check for Northstar install
@@ -170,13 +163,8 @@ export const store = createStore<FlightCoreStore>({
},
async launchGame(state: any, payload: LaunchObject) {
const { no_checks = false, launch_args = undefined } = payload;
- let game_install = {
- game_path: state.game_path,
- install_type: state.install_type
- } as GameInstall;
-
if (no_checks) {
- await invoke("launch_northstar", {gameInstall: game_install, bypassChecks: no_checks, launchParameters: launch_args})
+ await invoke("launch_northstar", {gameInstall: state.game_install, bypassChecks: no_checks, launchParameters: launch_args})
.then((message) => {
console.log("Launched with bypassed checks");
console.log(message);
@@ -193,7 +181,7 @@ export const store = createStore<FlightCoreStore>({
switch (state.northstar_state) {
// Install northstar if it wasn't detected.
case NorthstarState.INSTALL:
- let install_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
+ let install_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_install.game_path, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.INSTALLING;
await install_northstar_result.then((message) => {
@@ -210,7 +198,7 @@ export const store = createStore<FlightCoreStore>({
// Update northstar if it is outdated.
case NorthstarState.MUST_UPDATE:
// Updating is the same as installing, simply overwrites the existing files
- let reinstall_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal });
+ let reinstall_northstar_result = invoke("install_northstar_caller", { gamePath: state.game_install.game_path, northstarPackageName: state.northstar_release_canal });
state.northstar_state = NorthstarState.UPDATING;
await reinstall_northstar_result.then((message) => {
@@ -226,7 +214,7 @@ export const store = createStore<FlightCoreStore>({
// Game is ready to play.
case NorthstarState.READY_TO_PLAY:
- await invoke("launch_northstar", { gameInstall: game_install, launchParameters: launch_args })
+ await invoke("launch_northstar", { gameInstall: state.game_install, launchParameters: launch_args })
.then((message) => {
console.log(message);
// NorthstarState.RUNNING
@@ -244,12 +232,7 @@ export const store = createStore<FlightCoreStore>({
},
async launchGameSteam(state: any, payload: LaunchObject) {
const { no_checks = false, launch_args = undefined } = payload;
- let game_install = {
- game_path: state.game_path,
- install_type: state.install_type
- } as GameInstall;
-
- await invoke("launch_northstar_steam", { gameInstall: game_install, bypassChecks: no_checks, launchParametres: launch_args })
+ await invoke("launch_northstar_steam", { gameInstall: state.game_install, bypassChecks: no_checks, launchParametres: launch_args })
.then((message) => {
showNotification('Success');
})
@@ -298,19 +281,14 @@ export const store = createStore<FlightCoreStore>({
.sort();
},
async loadInstalledMods(state: FlightCoreStore) {
- let game_install = {
- game_path: state.game_path,
- install_type: state.install_type
- } as GameInstall;
-
// If there's no game path, prevent looking for installed mods.
- if (state.game_path === undefined) {
- console.warn('Cannot load installed mods since so game path is selected.');
+ if (state.game_install.game_path === undefined) {
+ console.warn('Cannot load installed mods since no game path is selected.');
return;
}
// Call back-end for installed mods
- await invoke("get_installed_mods_and_properties", { gameInstall: game_install })
+ await invoke("get_installed_mods_and_properties", { gameInstall: state.game_install })
.then((message) => {
state.installed_mods = (message as NorthstarMod[]);
})
@@ -428,8 +406,7 @@ async function _initializeApp(state: any) {
await persistentStore.save(); // explicit save to disk
// Update UI store
- state.game_path = typedResult.game_path;
- state.install_type = typedResult.install_type;
+ state.game_install = typedResult;
// Check installed Northstar version if found
await _get_northstar_version_number(state);
@@ -485,13 +462,13 @@ function _initializeListeners(state: any) {
* state, for it to be displayed in UI.
*/
async function _get_northstar_version_number(state: any) {
- await invoke("get_northstar_version_number", { gamePath: state.game_path })
+ await invoke("get_northstar_version_number", { gamePath: state.game_install.game_path })
.then((message) => {
let northstar_version_number: string = message as string;
state.installed_northstar_version = northstar_version_number;
state.northstar_state = NorthstarState.READY_TO_PLAY;
- invoke("check_is_northstar_outdated", { gamePath: state.game_path, northstarPackageName: state.northstar_release_canal })
+ invoke("check_is_northstar_outdated", { gamePath: state.game_install.game_path, northstarPackageName: state.northstar_release_canal })
.then((message) => {
if (message) {
state.northstar_state = NorthstarState.MUST_UPDATE;
diff --git a/src-vue/src/views/DeveloperView.vue b/src-vue/src/views/DeveloperView.vue
index c52c5bf9..188dc7a3 100644
--- a/src-vue/src/views/DeveloperView.vue
+++ b/src-vue/src/views/DeveloperView.vue
@@ -147,7 +147,6 @@
<script lang="ts">
import { defineComponent } from "vue";
import { invoke } from "@tauri-apps/api";
-import { GameInstall } from "../utils/GameInstall";
import { TagWrapper } from "../../../src-tauri/bindings/TagWrapper";
import { NorthstarThunderstoreReleaseWrapper } from "../../../src-tauri/bindings/NorthstarThunderstoreReleaseWrapper";
import PullRequestsSelector from "../components/PullRequestsSelector.vue";
@@ -232,11 +231,7 @@ export default defineComponent({
this.$store.commit('launchGameSteam', {no_checks: false, launch_args: this.launch_args});
},
async getInstalledMods() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("get_installed_mods_and_properties", { gameInstall: game_install }).then((message) => {
+ await invoke("get_installed_mods_and_properties", { gameInstall: this.$store.state.game_install }).then((message) => {
// Simply console logging for now
// In the future we should display the installed mods somewhere
console.log(message);
@@ -249,12 +244,8 @@ export default defineComponent({
});
},
async installMod() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
let mod_to_install = this.mod_to_install_field_string;
- await invoke<string>("install_mod_caller", { gameInstall: game_install, thunderstoreModString: mod_to_install }).then((message) => {
+ await invoke<string>("install_mod_caller", { gameInstall: this.$store.state.game_install, thunderstoreModString: mod_to_install }).then((message) => {
// Show user notification if mod install completed.
showNotification(`Installed ${mod_to_install}`, message);
})
@@ -289,7 +280,7 @@ export default defineComponent({
const notification = showNotification(`Installing git main`, 'Please wait', 'info', 0);
- await invoke<string>("install_git_main", { gameInstallPath: this.$store.state.game_path })
+ await invoke<string>("install_git_main", { gameInstallPath: this.$store.state.game_install.game_path })
.then((message) => {
this.release_notes_text = message;
showNotification("Done", `Installed launcher build from ${message}`);
@@ -313,11 +304,6 @@ export default defineComponent({
});
},
async installNorthstarVersion() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
// Send notification telling the user to wait for the process to finish
const notification = showNotification(
`Installing Northstar version v${this.selected_ns_version.value.version}`,
@@ -326,7 +312,7 @@ export default defineComponent({
0
);
- let install_northstar_result = invoke("install_northstar_caller", { gamePath: game_install.game_path, northstarPackageName: this.selected_ns_version.value.package, versionNumber: this.selected_ns_version.value.version });
+ let install_northstar_result = invoke("install_northstar_caller", { gamePath: this.$store.state.game_install.game_path, northstarPackageName: this.selected_ns_version.value.package, versionNumber: this.selected_ns_version.value.version });
await install_northstar_result
.then((message) => {
diff --git a/src-vue/src/views/RepairView.vue b/src-vue/src/views/RepairView.vue
index e284e824..614c1e56 100644
--- a/src-vue/src/views/RepairView.vue
+++ b/src-vue/src/views/RepairView.vue
@@ -54,11 +54,7 @@ export default defineComponent({
},
methods: {
async disableAllModsButCore() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("disable_all_but_core", { gameInstall: game_install })
+ await invoke("disable_all_but_core", { gameInstall: this.$store.state.game_install })
.then((message) => {
showNotification(this.$t('generic.success'), this.$t('settings.repair.window.disable_all_but_core_success'));
})
@@ -67,11 +63,6 @@ export default defineComponent({
});
},
async forceInstallNorthstar() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
// Send notification telling the user to wait for the process to finish
const notification = showNotification(
this.$t('settings.repair.window.reinstall_title'),
@@ -80,7 +71,7 @@ export default defineComponent({
0
);
- let install_northstar_result = invoke("install_northstar_caller", { gamePath: game_install.game_path, northstarPackageName: ReleaseCanal.RELEASE });
+ let install_northstar_result = invoke("install_northstar_caller", { gamePath: this.$store.state.game_install.game_path, northstarPackageName: ReleaseCanal.RELEASE });
appWindow.listen<InstallProgress>(
'northstar-install-download-progress',
@@ -107,11 +98,7 @@ export default defineComponent({
});
},
async cleanUpDownloadFolder() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("clean_up_download_folder_caller", { gameInstall: game_install, force: true }).then((message) => {
+ await invoke("clean_up_download_folder_caller", { gameInstall: this.$store.state.game_install, force: true }).then((message) => {
// Show user notification if task completed.
showNotification(this.$t('generic.done'), this.$t('generic.done'));
})
@@ -126,12 +113,7 @@ export default defineComponent({
await persistentStore.save();
},
async disableModsettingsMod() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
- await invoke("set_mod_enabled_status", { gameInstall: game_install, modName: "Mod Settings", isEnabled: false })
+ await invoke("set_mod_enabled_status", { gameInstall: this.$store.state.game_install, modName: "Mod Settings", isEnabled: false })
.then((message) => {
showNotification(this.$t('generic.success'), this.$t('settings.repair.window.disable_modsettings_success'));
})
diff --git a/src-vue/src/views/SettingsView.vue b/src-vue/src/views/SettingsView.vue
index c4e94c80..dcc787ae 100644
--- a/src-vue/src/views/SettingsView.vue
+++ b/src-vue/src/views/SettingsView.vue
@@ -6,7 +6,7 @@
<div class="fc_parameter__panel">
<h3>{{ $t('settings.manage_install') }}</h3>
<el-input
- v-model="$store.state.game_path"
+ v-model="$store.state.game_install.game_path"
:placeholder="$t('settings.choose_folder')"
@click="updateGamePath"
>
@@ -171,7 +171,7 @@ export default defineComponent({
},
async openGameInstallFolder() {
// Opens the folder in default file explorer application
- await open(`${this.$store.state.game_path}`);
+ await open(`${this.$store.state.game_install.game_path}`);
}
},
mounted() {