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path: root/src-vue/src/views/RepairView.vue
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Diffstat (limited to 'src-vue/src/views/RepairView.vue')
-rw-r--r--src-vue/src/views/RepairView.vue40
1 files changed, 18 insertions, 22 deletions
diff --git a/src-vue/src/views/RepairView.vue b/src-vue/src/views/RepairView.vue
index e284e824..ce7e154d 100644
--- a/src-vue/src/views/RepairView.vue
+++ b/src-vue/src/views/RepairView.vue
@@ -17,6 +17,10 @@
{{ $t('settings.repair.window.force_reinstall_ns') }}
</el-button>
+ <el-button type="primary" @click="killNorthstar">
+ {{ $t('settings.repair.window.kill_northstar_process') }}
+ </el-button>
+
<el-button type="primary" @click="disableModsettingsMod">
{{ $t('settings.repair.window.disable_modsettings') }}
</el-button>
@@ -54,11 +58,7 @@ export default defineComponent({
},
methods: {
async disableAllModsButCore() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("disable_all_but_core", { gameInstall: game_install })
+ await invoke("disable_all_but_core", { gameInstall: this.$store.state.game_install })
.then((message) => {
showNotification(this.$t('generic.success'), this.$t('settings.repair.window.disable_all_but_core_success'));
})
@@ -67,11 +67,6 @@ export default defineComponent({
});
},
async forceInstallNorthstar() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
// Send notification telling the user to wait for the process to finish
const notification = showNotification(
this.$t('settings.repair.window.reinstall_title'),
@@ -80,7 +75,7 @@ export default defineComponent({
0
);
- let install_northstar_result = invoke("install_northstar_caller", { gamePath: game_install.game_path, northstarPackageName: ReleaseCanal.RELEASE });
+ let install_northstar_result = invoke("install_northstar_caller", { gameInstall: this.$store.state.game_install, northstarPackageName: ReleaseCanal.RELEASE });
appWindow.listen<InstallProgress>(
'northstar-install-download-progress',
@@ -107,11 +102,7 @@ export default defineComponent({
});
},
async cleanUpDownloadFolder() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
- await invoke("clean_up_download_folder_caller", { gameInstall: game_install, force: true }).then((message) => {
+ await invoke("clean_up_download_folder_caller", { gameInstall: this.$store.state.game_install, force: true }).then((message) => {
// Show user notification if task completed.
showNotification(this.$t('generic.done'), this.$t('generic.done'));
})
@@ -126,12 +117,7 @@ export default defineComponent({
await persistentStore.save();
},
async disableModsettingsMod() {
- let game_install = {
- game_path: this.$store.state.game_path,
- install_type: this.$store.state.install_type
- } as GameInstall;
-
- await invoke("set_mod_enabled_status", { gameInstall: game_install, modName: "Mod Settings", isEnabled: false })
+ await invoke("set_mod_enabled_status", { gameInstall: this.$store.state.game_install, modName: "Mod Settings", isEnabled: false })
.then((message) => {
showNotification(this.$t('generic.success'), this.$t('settings.repair.window.disable_modsettings_success'));
})
@@ -139,6 +125,16 @@ export default defineComponent({
showErrorNotification(error);
});
},
+ async killNorthstar() {
+ await invoke("kill_northstar")
+ .then((message) => {
+ // Just a visual indicator that it worked
+ showNotification('Success');
+ })
+ .catch((error) => {
+ showErrorNotification(error);
+ });
+ },
},
watch: {
// Lang value is propagated to repair view after it's mounted, so we need to watch