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Diffstat (limited to 'src-vue/src/components/LocalModCard.vue')
-rw-r--r-- | src-vue/src/components/LocalModCard.vue | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src-vue/src/components/LocalModCard.vue b/src-vue/src/components/LocalModCard.vue new file mode 100644 index 00000000..dd3629f8 --- /dev/null +++ b/src-vue/src/components/LocalModCard.vue @@ -0,0 +1,101 @@ +<template> + <el-card shadow="hover"> + <el-switch style="--el-switch-on-color: #13ce66; --el-switch-off-color: #8957e5" v-model="mod.enabled" + :before-change="() => updateWhichModsEnabled(mod)" :loading="global_load_indicator" /> + <el-popconfirm + :title="$t('mods.local.delete_confirm')" + :confirm-button-text="$t('generic.yes')" + :cancel-button-text="$t('generic.no')" + @confirm="deleteMod(mod)" + > + <template #reference> + <el-button type="danger"> + {{ $t('mods.local.delete') }} + </el-button> + </template> + </el-popconfirm> + {{ mod.name }} + <span v-if="mod.version != null">(v{{ mod.version }})</span> + <img + v-if="mod.thunderstore_mod_string != null" + :title="$t('mods.local.part_of_ts_mod') + '\n' + mod.thunderstore_mod_string" + src="/src/assets/thunderstore-icon.png" + class="image" + height="16" + /> + </el-card> +</template> + +<script lang="ts"> +import { defineComponent } from "vue"; +import { invoke } from "@tauri-apps/api"; +import { NorthstarMod } from "../../../src-tauri/bindings/NorthstarMod"; +import { GameInstall } from "../utils/GameInstall"; +import { showErrorNotification, showNotification } from "../utils/ui"; + +export default defineComponent({ + name: "LocalModCard", + props: { + mod: { + required: true, + type: Object as () => NorthstarMod + } + }, + data() { + return { + global_load_indicator: false, + }; + }, + methods: { + async updateWhichModsEnabled(mod: NorthstarMod) { + this.global_load_indicator = true; + + // Setup up struct + let game_install = { + game_path: this.$store.state.game_path, + install_type: this.$store.state.install_type + } as GameInstall; + + // enable/disable specific mod + try { + await invoke("set_mod_enabled_status", { + gameInstall: game_install, + modName: mod.name, + // Need to set it to the opposite of current state, + // as current state is only updated after command is run + isEnabled: !mod.enabled, + }) + } + catch (error) { + showErrorNotification(`${error}`); + this.global_load_indicator = false; + return false; + } + + this.global_load_indicator = false; + return true; + }, + async deleteMod(mod: NorthstarMod) { + let game_install = { + game_path: this.$store.state.game_path, + install_type: this.$store.state.install_type + } as GameInstall; + await invoke("delete_northstar_mod", { gameInstall: game_install, nsmodName: mod.name }) + .then((message) => { + // Just a visual indicator that it worked + showNotification(this.$t('mods.local.success_deleting', { modName: mod.name })); + }) + .catch((error) => { + showErrorNotification(error); + }) + .finally(() => { + this.$store.commit('loadInstalledMods'); + }); + }, + } +}); +</script> + +<style scoped> + +</style> |