diff options
Diffstat (limited to 'src-tauri')
-rw-r--r-- | src-tauri/src/mod_management/mod.rs | 196 |
1 files changed, 192 insertions, 4 deletions
diff --git a/src-tauri/src/mod_management/mod.rs b/src-tauri/src/mod_management/mod.rs index adc46661..c9b7ae0c 100644 --- a/src-tauri/src/mod_management/mod.rs +++ b/src-tauri/src/mod_management/mod.rs @@ -4,15 +4,17 @@ use crate::constants::{BLACKLISTED_MODS, CORE_MODS}; use async_recursion::async_recursion; use crate::NorthstarMod; -use anyhow::Result; +use anyhow::{anyhow, Result}; use serde::{Deserialize, Serialize}; +use std::str::FromStr; +use std::string::ToString; use std::{fs, path::PathBuf}; mod legacy; use crate::GameInstall; #[derive(Debug, Clone)] -struct ParsedThunderstoreModString { +pub struct ParsedThunderstoreModString { author_name: String, mod_name: String, version: String, @@ -182,6 +184,132 @@ pub fn set_mod_enabled_status( Ok(()) } +/// Resembles the bare minimum keys in Northstar `mods.json` +#[derive(Serialize, Deserialize, Debug, Clone)] +pub struct ModJson { + #[serde(rename = "Name")] + name: String, + #[serde(rename = "Version")] + version: Option<String>, +} + +/// Parse `mods` folder for installed mods. +pub fn parse_mods_in_package( + package_mods_path: PathBuf, + thunderstore_mod_string: ParsedThunderstoreModString, +) -> Result<Vec<NorthstarMod>, anyhow::Error> { + let paths = match std::fs::read_dir(package_mods_path) { + Ok(paths) => paths, + Err(_err) => return Err(anyhow!("No mods folder found")), + }; + + let mut directories: Vec<PathBuf> = Vec::new(); + let mut mods: Vec<NorthstarMod> = Vec::new(); + + // Get list of folders in `mods` directory + for path in paths { + let my_path = path.unwrap().path(); + let md = std::fs::metadata(my_path.clone()).unwrap(); + if md.is_dir() { + directories.push(my_path); + } + } + + // Iterate over folders and check if they are Northstar mods + for directory in directories { + let directory_str = directory.to_str().unwrap().to_string(); + // Check if mod.json exists + let mod_json_path = format!("{}/mod.json", directory_str); + if !std::path::Path::new(&mod_json_path).exists() { + continue; + } + + // Read file into string and parse it + let data = std::fs::read_to_string(mod_json_path.clone())?; + let parsed_mod_json: ModJson = match json5::from_str(&data) { + Ok(parsed_json) => parsed_json, + Err(err) => { + log::warn!("Failed parsing {} with {}", mod_json_path, err.to_string()); + continue; + } + }; + + // Get directory path + let mod_directory = directory.to_str().unwrap().to_string(); + + let ns_mod = NorthstarMod { + name: parsed_mod_json.name, + version: parsed_mod_json.version, + thunderstore_mod_string: Some(thunderstore_mod_string.to_string()), + enabled: false, // Placeholder + directory: mod_directory, + }; + + mods.push(ns_mod); + } + + // Return found mod names + Ok(mods) +} + +/// Parse `packages` folder for installed mods. +pub fn parse_installed_package_mods( + game_install: &GameInstall, +) -> Result<Vec<NorthstarMod>, anyhow::Error> { + let mut collected_mods: Vec<NorthstarMod> = Vec::new(); + + let packages_folder = format!("{}/R2Northstar/packages/", game_install.game_path); + + let packages_dir = match fs::read_dir(packages_folder) { + Ok(res) => res, + Err(err) => { + // We couldn't read directory, probably cause it doesn't exist yet. + // In that case we just say no package mods installed. + log::warn!("{err}"); + return Ok(vec![]); + } + }; + + // Iteratore over folders in `packages` dir + for entry in packages_dir { + let entry_path = entry?.path(); + let entry_str = entry_path.file_name().unwrap().to_str().unwrap(); + + // Use the struct's from_str function to verify format + if entry_path.is_dir() { + let package_thunderstore_string = match ParsedThunderstoreModString::from_str(entry_str) + { + Ok(res) => res, + Err(err) => { + log::warn!( + "Not a Thunderstore mod string \"{}\" cause: {}", + entry_path.display(), + err + ); + continue; + } + }; + let manifest_path = entry_path.join("manifest.json"); + let mods_path = entry_path.join("mods"); + + // Ensure `manifest.json` and `mods/` dir exist + if manifest_path.exists() && mods_path.is_dir() { + let mods = + match parse_mods_in_package(mods_path, package_thunderstore_string.clone()) { + Ok(res) => res, + Err(err) => { + log::warn!("Failed parsing cause: {err}"); + continue; + } + }; + collected_mods.extend(mods); + } + } + } + + Ok(collected_mods) +} + /// Gets list of installed mods and their properties /// - name /// - is enabled? @@ -189,11 +317,19 @@ pub fn set_mod_enabled_status( pub fn get_installed_mods_and_properties( game_install: GameInstall, ) -> Result<Vec<NorthstarMod>, String> { - // Get actually installed mods - let found_installed_mods = match legacy::parse_installed_mods(&game_install) { + // Get installed mods from packages + let mut found_installed_mods = match parse_installed_package_mods(&game_install) { Ok(res) => res, Err(err) => return Err(err.to_string()), }; + // Get installed legacy mods + let found_installed_legacy_mods = match legacy::parse_installed_mods(&game_install) { + Ok(res) => res, + Err(err) => return Err(err.to_string()), + }; + + // Combine list of package and legacy mods + found_installed_mods.extend(found_installed_legacy_mods); // Get enabled mods as JSON let enabled_mods: serde_json::Value = match get_enabled_mods(&game_install) { @@ -413,11 +549,63 @@ pub fn delete_northstar_mod(game_install: GameInstall, nsmod_name: String) -> Re Err(format!("Mod {nsmod_name} not found to be installed")) } +/// Deletes a given Thunderstore package +fn delete_package_folder(ts_package_directory: &str) -> Result<(), String> { + let ns_mod_dir_path = std::path::Path::new(&ts_package_directory); + + // Safety check: Check whether `manifest.json` exists and exit early if not + // If it does not exist, we might not be dealing with a Thunderstore package + let mod_json_path = ns_mod_dir_path.join("manifest.json"); + if !mod_json_path.exists() { + // If it doesn't exist, return an error + return Err(format!( + "manifest.json does not exist in {}", + ts_package_directory + )); + } + + match std::fs::remove_dir_all(ts_package_directory) { + Ok(()) => Ok(()), + Err(err) => Err(format!("Failed deleting package: {err}")), + } +} + /// Deletes all NorthstarMods related to a Thunderstore mod #[tauri::command] pub fn delete_thunderstore_mod( game_install: GameInstall, thunderstore_mod_string: String, ) -> Result<(), String> { + // Check packages + let packages_folder = format!("{}/R2Northstar/packages", game_install.game_path); + if std::path::Path::new(&packages_folder).exists() { + println!( + "Directory {} exists. Listing subdirectories...", + packages_folder + ); + for entry in fs::read_dir(packages_folder).unwrap() { + let entry = entry.unwrap(); + + // Check if it's a folder and skip if otherwise + if !entry.file_type().unwrap().is_dir() { + log::warn!("Skipping \"{}\", not a file", entry.path().display()); + continue; + } + + let entry_path = entry.path(); + let package_folder_ts_string = entry_path.file_name().unwrap().to_string_lossy(); + dbg!(package_folder_ts_string.clone()); + + if package_folder_ts_string != thunderstore_mod_string { + // Not the mod folder we are looking for, try the next one\ + continue; + } + + // All checks passed, this is the matching mod + return delete_package_folder(&entry.path().display().to_string()); + } + } + + // Try legacy mod installs as fallback legacy::delete_thunderstore_mod(game_install, thunderstore_mod_string) } |