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-rw-r--r--src-tauri/src/main.rs44
-rw-r--r--src-tauri/src/northstar/install.rs2
-rw-r--r--src-tauri/src/util.rs43
3 files changed, 45 insertions, 44 deletions
diff --git a/src-tauri/src/main.rs b/src-tauri/src/main.rs
index 7cff8f33..ef041024 100644
--- a/src-tauri/src/main.rs
+++ b/src-tauri/src/main.rs
@@ -498,7 +498,7 @@ async fn get_available_northstar_versions() -> Result<Vec<NorthstarThunderstoreR
// As this was causing issues it was moved into `main.rs` until being later moved into dedicated modules
use std::{fs, path::Path};
-use anyhow::{Context, Result};
+use anyhow::Result;
pub mod constants;
mod platform_specific;
@@ -507,7 +507,6 @@ mod platform_specific;
use platform_specific::linux;
use sysinfo::SystemExt;
-use zip::ZipArchive;
use crate::constants::TITANFALL2_STEAM_ID;
@@ -570,47 +569,6 @@ pub fn check_is_valid_game_path(game_install_path: &str) -> Result<(), String> {
Ok(())
}
-/// Copied from `papa` source code and modified
-///Extract N* zip file to target game path
-// fn extract(ctx: &Ctx, zip_file: File, target: &Path) -> Result<()> {
-fn extract(zip_file: std::fs::File, target: &std::path::Path) -> Result<()> {
- let mut archive = ZipArchive::new(&zip_file).context("Unable to open zip archive")?;
- for i in 0..archive.len() {
- let mut f = archive.by_index(i).unwrap();
-
- //This should work fine for N* because the dir structure *should* always be the same
- if f.enclosed_name().unwrap().starts_with("Northstar") {
- let out = target.join(
- f.enclosed_name()
- .unwrap()
- .strip_prefix("Northstar")
- .unwrap(),
- );
-
- if (*f.name()).ends_with('/') {
- log::info!("Create directory {}", f.name());
- std::fs::create_dir_all(target.join(f.name()))
- .context("Unable to create directory")?;
- continue;
- } else if let Some(p) = out.parent() {
- std::fs::create_dir_all(p).context("Unable to create directory")?;
- }
-
- let mut outfile = std::fs::OpenOptions::new()
- .create(true)
- .write(true)
- .truncate(true)
- .open(&out)?;
-
- log::info!("Write file {}", out.display());
-
- std::io::copy(&mut f, &mut outfile).context("Unable to write to file")?;
- }
- }
-
- Ok(())
-}
-
/// Returns identifier of host OS FlightCore is running on
pub fn get_host_os() -> String {
env::consts::OS.to_string()
diff --git a/src-tauri/src/northstar/install.rs b/src-tauri/src/northstar/install.rs
index 94029350..c01148a1 100644
--- a/src-tauri/src/northstar/install.rs
+++ b/src-tauri/src/northstar/install.rs
@@ -5,7 +5,7 @@ use std::{cell::RefCell, time::Instant};
use ts_rs::TS;
use crate::constants::TITANFALL2_STEAM_ID;
-use crate::{extract, GameInstall, InstallType};
+use crate::{util::extract, GameInstall, InstallType};
#[cfg(target_os = "windows")]
use crate::platform_specific::windows;
diff --git a/src-tauri/src/util.rs b/src-tauri/src/util.rs
index 0802d68c..93844af5 100644
--- a/src-tauri/src/util.rs
+++ b/src-tauri/src/util.rs
@@ -1,6 +1,8 @@
//! This module contains various utility/helper functions that do not fit into any other module
+use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
+use zip::ZipArchive;
use crate::constants::{APP_USER_AGENT, MASTER_SERVER_URL, SERVER_BROWSER_ENDPOINT};
@@ -60,3 +62,44 @@ pub async fn get_server_player_count() -> Result<(i32, usize), String> {
Ok((total_player_count, server_count))
}
+
+/// Copied from `papa` source code and modified
+///Extract N* zip file to target game path
+// fn extract(ctx: &Ctx, zip_file: File, target: &Path) -> Result<()> {
+pub fn extract(zip_file: std::fs::File, target: &std::path::Path) -> Result<()> {
+ let mut archive = ZipArchive::new(&zip_file).context("Unable to open zip archive")?;
+ for i in 0..archive.len() {
+ let mut f = archive.by_index(i).unwrap();
+
+ //This should work fine for N* because the dir structure *should* always be the same
+ if f.enclosed_name().unwrap().starts_with("Northstar") {
+ let out = target.join(
+ f.enclosed_name()
+ .unwrap()
+ .strip_prefix("Northstar")
+ .unwrap(),
+ );
+
+ if (*f.name()).ends_with('/') {
+ log::info!("Create directory {}", f.name());
+ std::fs::create_dir_all(target.join(f.name()))
+ .context("Unable to create directory")?;
+ continue;
+ } else if let Some(p) = out.parent() {
+ std::fs::create_dir_all(p).context("Unable to create directory")?;
+ }
+
+ let mut outfile = std::fs::OpenOptions::new()
+ .create(true)
+ .write(true)
+ .truncate(true)
+ .open(&out)?;
+
+ log::info!("Write file {}", out.display());
+
+ std::io::copy(&mut f, &mut outfile).context("Unable to write to file")?;
+ }
+ }
+
+ Ok(())
+}