diff options
Diffstat (limited to 'src-tauri/src')
-rw-r--r-- | src-tauri/src/lib.rs | 71 | ||||
-rw-r--r-- | src-tauri/src/main.rs | 2 | ||||
-rw-r--r-- | src-tauri/src/northstar/mod.rs | 68 |
3 files changed, 69 insertions, 72 deletions
diff --git a/src-tauri/src/lib.rs b/src-tauri/src/lib.rs index e570efdf..e22801c5 100644 --- a/src-tauri/src/lib.rs +++ b/src-tauri/src/lib.rs @@ -2,8 +2,6 @@ use std::{cell::RefCell, env, fs, path::Path, time::Duration, time::Instant}; use anyhow::{anyhow, Context, Result}; -mod northstar; - pub mod constants; mod platform_specific; #[cfg(target_os = "windows")] @@ -18,8 +16,6 @@ use tokio::time::sleep; use ts_rs::TS; use zip::ZipArchive; -use northstar::get_northstar_version_number; - use crate::constants::TITANFALL2_STEAM_ID; #[derive(Serialize, Deserialize, Debug, Clone)] @@ -325,73 +321,6 @@ pub fn get_host_os() -> String { env::consts::OS.to_string() } -pub fn launch_northstar( - game_install: &GameInstall, - bypass_checks: Option<bool>, -) -> Result<String, String> { - dbg!(game_install.clone()); - - let host_os = get_host_os(); - - // Explicitly fail early certain (currently) unsupported install setups - if host_os != "windows" - || !(matches!(game_install.install_type, InstallType::STEAM) - || matches!(game_install.install_type, InstallType::ORIGIN) - || matches!(game_install.install_type, InstallType::UNKNOWN)) - { - return Err(format!( - "Not yet implemented for \"{}\" with Titanfall2 installed via \"{:?}\"", - get_host_os(), - game_install.install_type - )); - } - - let bypass_checks = bypass_checks.unwrap_or(false); - - // Only check guards if bypassing checks is not enabled - if !bypass_checks { - // Some safety checks before, should have more in the future - if get_northstar_version_number(&game_install.game_path).is_err() { - return Err(anyhow!("Not all checks were met").to_string()); - } - - // Require Origin to be running to launch Northstar - let origin_is_running = check_origin_running(); - if !origin_is_running { - return Err( - anyhow!("Origin not running, start Origin before launching Northstar").to_string(), - ); - } - } - - // Switch to Titanfall2 directory for launching - // NorthstarLauncher.exe expects to be run from that folder - if std::env::set_current_dir(game_install.game_path.clone()).is_err() { - // We failed to get to Titanfall2 directory - return Err(anyhow!("Couldn't access Titanfall2 directory").to_string()); - } - - // Only Windows with Steam or Origin are supported at the moment - if host_os == "windows" - && (matches!(game_install.install_type, InstallType::STEAM) - || matches!(game_install.install_type, InstallType::ORIGIN) - || matches!(game_install.install_type, InstallType::UNKNOWN)) - { - let ns_exe_path = format!("{}/NorthstarLauncher.exe", game_install.game_path); - let _output = std::process::Command::new("C:\\Windows\\System32\\cmd.exe") - .args(["/C", "start", "", &ns_exe_path]) - .spawn() - .expect("failed to execute process"); - return Ok("Launched game".to_string()); - } - - Err(format!( - "Not yet implemented for {:?} on {}", - game_install.install_type, - get_host_os() - )) -} - /// Prepare Northstar and Launch through Steam using the Browser Protocol pub fn launch_northstar_steam( game_install: &GameInstall, diff --git a/src-tauri/src/main.rs b/src-tauri/src/main.rs index 459e47e5..d3b58b67 100644 --- a/src-tauri/src/main.rs +++ b/src-tauri/src/main.rs @@ -368,7 +368,7 @@ async fn launch_northstar_caller( game_install: GameInstall, bypass_checks: Option<bool>, ) -> Result<String, String> { - launch_northstar(&game_install, bypass_checks) + northstar::launch_northstar(&game_install, bypass_checks) } /// Launches Northstar diff --git a/src-tauri/src/northstar/mod.rs b/src-tauri/src/northstar/mod.rs index 7bd0b0a3..d26ecb64 100644 --- a/src-tauri/src/northstar/mod.rs +++ b/src-tauri/src/northstar/mod.rs @@ -3,6 +3,7 @@ use crate::{check_mod_version_number, constants::CORE_MODS}; use anyhow::anyhow; +use app::{check_origin_running, get_host_os, GameInstall, InstallType}; /// Returns the current Northstar version number as a string pub fn get_northstar_version_number(game_path: &str) -> Result<String, anyhow::Error> { @@ -35,3 +36,70 @@ pub fn get_northstar_version_number(game_path: &str) -> Result<String, anyhow::E Ok(initial_version_number) } + +pub fn launch_northstar( + game_install: &GameInstall, + bypass_checks: Option<bool>, +) -> Result<String, String> { + dbg!(game_install.clone()); + + let host_os = get_host_os(); + + // Explicitly fail early certain (currently) unsupported install setups + if host_os != "windows" + || !(matches!(game_install.install_type, InstallType::STEAM) + || matches!(game_install.install_type, InstallType::ORIGIN) + || matches!(game_install.install_type, InstallType::UNKNOWN)) + { + return Err(format!( + "Not yet implemented for \"{}\" with Titanfall2 installed via \"{:?}\"", + get_host_os(), + game_install.install_type + )); + } + + let bypass_checks = bypass_checks.unwrap_or(false); + + // Only check guards if bypassing checks is not enabled + if !bypass_checks { + // Some safety checks before, should have more in the future + if get_northstar_version_number(&game_install.game_path).is_err() { + return Err(anyhow!("Not all checks were met").to_string()); + } + + // Require Origin to be running to launch Northstar + let origin_is_running = check_origin_running(); + if !origin_is_running { + return Err( + anyhow!("Origin not running, start Origin before launching Northstar").to_string(), + ); + } + } + + // Switch to Titanfall2 directory for launching + // NorthstarLauncher.exe expects to be run from that folder + if std::env::set_current_dir(game_install.game_path.clone()).is_err() { + // We failed to get to Titanfall2 directory + return Err(anyhow!("Couldn't access Titanfall2 directory").to_string()); + } + + // Only Windows with Steam or Origin are supported at the moment + if host_os == "windows" + && (matches!(game_install.install_type, InstallType::STEAM) + || matches!(game_install.install_type, InstallType::ORIGIN) + || matches!(game_install.install_type, InstallType::UNKNOWN)) + { + let ns_exe_path = format!("{}/NorthstarLauncher.exe", game_install.game_path); + let _output = std::process::Command::new("C:\\Windows\\System32\\cmd.exe") + .args(["/C", "start", "", &ns_exe_path]) + .spawn() + .expect("failed to execute process"); + return Ok("Launched game".to_string()); + } + + Err(format!( + "Not yet implemented for {:?} on {}", + game_install.install_type, + get_host_os() + )) +} |