aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src-tauri/src/lib.rs2
-rw-r--r--src-tauri/src/main.rs31
2 files changed, 31 insertions, 2 deletions
diff --git a/src-tauri/src/lib.rs b/src-tauri/src/lib.rs
index d0377917..da1ba9b8 100644
--- a/src-tauri/src/lib.rs
+++ b/src-tauri/src/lib.rs
@@ -14,7 +14,7 @@ pub enum InstallType {
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct GameInstall {
- game_path: String,
+ pub game_path: String,
pub install_type: InstallType,
}
diff --git a/src-tauri/src/main.rs b/src-tauri/src/main.rs
index 097774d4..4244e364 100644
--- a/src-tauri/src/main.rs
+++ b/src-tauri/src/main.rs
@@ -9,9 +9,10 @@ use std::{
time::Duration,
};
+use anyhow::anyhow;
use app::{
check_is_valid_game_path, find_game_install_location, get_northstar_version_number,
- install_northstar, GameInstall,
+ install_northstar, GameInstall, InstallType,
};
use tauri::{Manager, State};
use tokio::time::sleep;
@@ -193,5 +194,33 @@ async fn update_northstar_caller(game_path: String) -> Result<bool, String> {
/// Launches Northstar
fn launch_northstar(game_install: GameInstall) -> Result<String, String> {
dbg!(game_install.clone());
+
+ // Some safety checks before, should have more in the future
+ if get_northstar_version_number(game_install.game_path.clone()).is_err() {
+ return Err(anyhow!("Not all checks were met").to_string());
+ }
+
+ let host_os = get_host_os();
+
+ // Switch to Titanfall2 directory for launching
+ // NorthstarLauncher.exe expects to be run from that folder
+ if std::env::set_current_dir(game_install.game_path.clone()).is_err() {
+ // We failed to get to Titanfall2 directory
+ return Err(anyhow!("Couldn't access Titanfall2 directory").to_string());
+ }
+
+ // Only Windows with Steam or Origin are supported at the moment
+ if host_os == "windows"
+ && (matches!(game_install.install_type, InstallType::STEAM)
+ || matches!(game_install.install_type, InstallType::ORIGIN))
+ {
+ let _output =
+ std::process::Command::new(format!("{}/NorthstarLauncher.exe", game_install.game_path))
+ // .args(&["a", "b"])
+ .spawn()
+ .expect("failed to execute process");
+ return Ok("Launched game".to_string());
+ }
+
Err(format!("Not yet implemented for {:?} on {}", game_install.install_type, get_host_os()))
}