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authorGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-04 15:42:44 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-04 15:42:44 +0200
commit2a0df9b69a3730e01ed6f0389d19843f5373f909 (patch)
tree1f39c4d2cc818a0c2aca166eb594e7e42a0f3623 /src-vue
parentc504dede70f146d67caf76a00e4f7b089566c3e1 (diff)
downloadFlightCore-2a0df9b69a3730e01ed6f0389d19843f5373f909.tar.gz
FlightCore-2a0df9b69a3730e01ed6f0389d19843f5373f909.zip
refactor: Remove unused copied code
Diffstat (limited to 'src-vue')
-rw-r--r--src-vue/src/plugins/store.ts42
1 files changed, 0 insertions, 42 deletions
diff --git a/src-vue/src/plugins/store.ts b/src-vue/src/plugins/store.ts
index e392ea27..6ce16c80 100644
--- a/src-vue/src/plugins/store.ts
+++ b/src-vue/src/plugins/store.ts
@@ -149,50 +149,8 @@ async function _initializeApp(state: any) {
}
async function _checkForFlightCoreUpdates(state: FlightCoreStore) {
- // Get version number
- let version_number_string = await invoke("get_version_number") as string;
// Check if up-to-date
let flightcore_is_outdated = await invoke("check_is_flightcore_outdated_caller") as boolean;
- // Get host OS
- let host_os_string = await invoke("get_host_os_caller") as string;
-
- // Get install location
- await invoke("find_game_install_location_caller", { gamePath: state.game_path })
- .then((game_install) => {
- // Found some gamepath
- let game_install_obj = game_install as GameInstall;
-
- // Change installation state based on whether game install was found
- state.northstar_state = NorthstarState.INSTALL;
- state.game_path = game_install_obj.game_path;
- state.install_type = game_install_obj.install_type as InstallType;
-
- // Check installed Northstar version if found
- _get_northstar_version_number(state);
- })
- .catch((error) => {
- // Gamepath not found or other error
- ElNotification({
- title: "Couldn't find game path",
- message: error,
- type: 'warning',
- position: 'bottom-right'
- });
- state.northstar_state = NorthstarState.GAME_NOT_FOUND;
- });
-
- // --- This should be moved and is only placed here temporarily -----
- let game_install = {
- game_path: state.game_path,
- install_type: state.install_type.toString()
- } as GameInstall;
- await invoke("get_log_list_caller", { gameInstall: game_install })
- .then((message) => {
- console.log(message);
- })
- .catch((error) => {
- console.error(error);
- });
}
/**