aboutsummaryrefslogtreecommitdiff
path: root/src-vue
diff options
context:
space:
mode:
authorGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-06 15:38:46 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-06 15:38:46 +0200
commit2487ac5f66bd76c2148ac6adb114782e3fd87ac1 (patch)
tree9b410c0557917328d6c200de9d9ea87d5fd33881 /src-vue
parenta026b88a94f4dec5f0568b8371a93fbb7714c3c2 (diff)
downloadFlightCore-2487ac5f66bd76c2148ac6adb114782e3fd87ac1.tar.gz
FlightCore-2487ac5f66bd76c2148ac6adb114782e3fd87ac1.zip
feat: Enable dev mode directly if in debug mode
Allows skipping clicking version number 5 times when working on FlightCore. Release builds are not in debug mode, so dev mode is still disabled by default for end-users.
Diffstat (limited to 'src-vue')
-rw-r--r--src-vue/src/plugins/store.ts5
1 files changed, 5 insertions, 0 deletions
diff --git a/src-vue/src/plugins/store.ts b/src-vue/src/plugins/store.ts
index fdf0ce66..32fe0195 100644
--- a/src-vue/src/plugins/store.ts
+++ b/src-vue/src/plugins/store.ts
@@ -134,6 +134,11 @@ export const store = createStore<FlightCoreStore>({
* It invokes all Rust methods that are needed to initialize UI.
*/
async function _initializeApp(state: any) {
+ // Enable dev mode directly if application is in debug mode
+ if (await invoke("is_debug_mode")) {
+ state.developer_mode = true;
+ }
+
const result = await invoke("find_game_install_location_caller")
.catch((err) => {
// Gamepath not found or other error