aboutsummaryrefslogtreecommitdiff
path: root/src-vue/src/views/mods/LocalModsView.vue
diff options
context:
space:
mode:
authorRémy Raes <contact@remyraes.com>2023-01-14 01:18:48 +0100
committerGitHub <noreply@github.com>2023-01-14 01:18:48 +0100
commit20c3880721cd0f0bd0a2b48a1463b49c514a849b (patch)
tree8bdce436ad295ab550dda3b65f2515c83bec7965 /src-vue/src/views/mods/LocalModsView.vue
parentbcdab67ee1e0c34dbbf0e6c5d294b8a163ebeeff (diff)
downloadFlightCore-20c3880721cd0f0bd0a2b48a1463b49c514a849b.tar.gz
FlightCore-20c3880721cd0f0bd0a2b48a1463b49c514a849b.zip
refactor: Mods view (#134)
* feat: add UI skeleton for new mods interface * fix: only apply app menu style to app menu items * feat: add menu skeleton * feat: add thunderstore mods view into mods view * refactor: remove thunderstore mods view from router + menu bar * refactor: move search input into mods view * fix: adjust ts mods container padding * refactor: center pagination components * refactor: rework media queries to adapt cards container width * fix: set mods view navigation min-width * refactor: compute mods container width with CSS variables * refactor: remove horizontal padding around ts mods container This will allow them to take much screen space. * feat: Thunderstore mods container is larger * feat: add layouts for 5 to 8 Thunderstore mod columns * feat: add some space to separate navigation menu subparts * fix: move search pagination reset in ThunderstoreModsView component * feat: retrieve Thunderstore mod categories when fetching mods * feat: add mod categories selector component * feat: mod categories selector now filters Thunderstore mods * fix: reset pagination index if needed when selecting mod categories * fix: first mod does not appear anymore while selecting any mod category First mod's categories array was used as an accumulator (in a reduce call) to regroup all mod categories; we now use an empty array as initial value for the accumulator. * feat: add a selector component to sort mods * feat: set sort selector default value on view mount * fix: set default sorting select value as selected in dropdown list * feat: add date_updated field to ThunderstoreMod type * feat: pass sorting value to ThunderstoreModsView as a prop * feat: mods can be sorted by name and release date * feat: mods can be sorted by most downloaded and top rated * fix: don't display sorting select on local mods view * refactor: remove local mods title * refactor: export local mods view code in dedicated component * refactor: export search value in a search-dedicated store * fix: display "no matching mods" message when no mods match This message was previously displayed only if no mods matched AND search input was not empty; now that we have categories selector, we can have no matching mods with an empty input. * refactor: remove unused input prop * fix: mods can be sorted by rating * refactor: remove unused searchValue computed property * style: adjust SortOptions import * refactor: move selected mod categories into search store module * refactor: move mod sorting into search store module * refactor: export mods menu component to dedicated file * fix: remove compare method initialization * feat: local mods can be filtered with search input * build: add ES2018 lib to typescript compiler options * refactor: remove unused variable * fix: retrieve SortOptions values from string input * refactor: move Thunderstore mods view into dedicated folder * style: add missing trailing newline to SortOptions.d.ts
Diffstat (limited to 'src-vue/src/views/mods/LocalModsView.vue')
-rw-r--r--src-vue/src/views/mods/LocalModsView.vue122
1 files changed, 122 insertions, 0 deletions
diff --git a/src-vue/src/views/mods/LocalModsView.vue b/src-vue/src/views/mods/LocalModsView.vue
new file mode 100644
index 00000000..470ab4f7
--- /dev/null
+++ b/src-vue/src/views/mods/LocalModsView.vue
@@ -0,0 +1,122 @@
+<template>
+ <el-scrollbar>
+ <div>
+ <p v-if="mods.length === 0">No mods were found.</p>
+ <el-card v-else shadow="hover" v-for="mod in mods" v-bind:key="mod.name">
+ <el-switch style="--el-switch-on-color: #13ce66; --el-switch-off-color: #8957e5" v-model="mod.enabled"
+ :before-change="() => updateWhichModsEnabled(mod)" :loading="global_load_indicator" />
+ <el-popconfirm
+ title="Are you sure to delete this mod?"
+ @confirm="deleteMod(mod)"
+ >
+ <template #reference>
+ <el-button type="danger">Delete</el-button>
+ </template>
+ </el-popconfirm>
+ {{ mod.name }}
+ </el-card>
+ </div>
+ </el-scrollbar>
+</template>
+
+<script lang="ts">
+import { invoke } from '@tauri-apps/api';
+import { ElNotification } from 'element-plus';
+import { defineComponent } from 'vue';
+import { GameInstall } from '../../utils/GameInstall';
+import { NorthstarMod } from '../../utils/NorthstarMod';
+
+export default defineComponent({
+ name: 'LocalModsView',
+ computed: {
+ installedMods(): NorthstarMod[] {
+ return this.$store.state.installed_mods;
+ },
+ searchValue(): string {
+ return this.$store.getters.searchWords;
+ },
+ mods(): NorthstarMod[] {
+ if (this.searchValue.length === 0) {
+ return this.installedMods;
+ }
+
+ return this.installedMods.filter((mod: NorthstarMod) => {
+ return mod.name.toLowerCase().includes(this.searchValue);
+ });
+ }
+ },
+ data() {
+ return {
+ global_load_indicator: false,
+ };
+ },
+ methods: {
+ async updateWhichModsEnabled(mod: NorthstarMod) {
+ this.global_load_indicator = true;
+
+ // Setup up struct
+ let game_install = {
+ game_path: this.$store.state.game_path,
+ install_type: this.$store.state.install_type
+ } as GameInstall;
+
+ // enable/disable specific mod
+ try {
+ await invoke("set_mod_enabled_status", {
+ gameInstall: game_install,
+ modName: mod.name,
+ // Need to set it to the opposite of current state,
+ // as current state is only updated after command is run
+ isEnabled: !mod.enabled,
+ })
+ }
+ catch (error) {
+ ElNotification({
+ title: 'Error',
+ message: `${error}`,
+ type: 'error',
+ position: 'bottom-right'
+ });
+ this.global_load_indicator = false;
+ return false;
+ }
+
+ this.global_load_indicator = false;
+ return true;
+ },
+ async deleteMod(mod: NorthstarMod) {
+ let game_install = {
+ game_path: this.$store.state.game_path,
+ install_type: this.$store.state.install_type
+ } as GameInstall;
+ await invoke("delete_northstar_mod", { gameInstall: game_install, nsmodName: mod.name })
+ .then((message) => {
+ // Just a visual indicator that it worked
+ ElNotification({
+ title: `Success deleting ${mod.name}`,
+ type: 'success',
+ position: 'bottom-right'
+ });
+ })
+ .catch((error) => {
+ ElNotification({
+ title: 'Error',
+ message: error,
+ type: 'error',
+ position: 'bottom-right'
+ });
+ })
+ .finally(() => {
+ this.$store.commit('loadInstalledMods');
+ });
+ },
+ },
+ mounted() {
+ this.$store.commit('loadInstalledMods');
+ }
+})
+</script>
+
+<style scoped>
+
+</style>