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authorGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-05 16:39:11 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2022-10-05 16:39:11 +0200
commitd94401f10d15f733a7ed0e98c50c1a56141fdff2 (patch)
treec3c7719831f1e0b51dc34b795adf236303428480 /src-vue/src/plugins/store.ts
parent43d6fff1a1ffd3dc07efcc0cb4174086fd955bb5 (diff)
downloadFlightCore-d94401f10d15f733a7ed0e98c50c1a56141fdff2.tar.gz
FlightCore-d94401f10d15f733a7ed0e98c50c1a56141fdff2.zip
refactor: Use Element+ notif. instead of `alert()`
Less jarring then receiving an `alert()` as the first thing when opening FlightCore
Diffstat (limited to 'src-vue/src/plugins/store.ts')
-rw-r--r--src-vue/src/plugins/store.ts8
1 files changed, 7 insertions, 1 deletions
diff --git a/src-vue/src/plugins/store.ts b/src-vue/src/plugins/store.ts
index b2106960..fdf0ce66 100644
--- a/src-vue/src/plugins/store.ts
+++ b/src-vue/src/plugins/store.ts
@@ -138,7 +138,13 @@ async function _initializeApp(state: any) {
.catch((err) => {
// Gamepath not found or other error
console.error(err);
- alert(err);
+ ElNotification({
+ title: 'Titanfall2 not found!',
+ message: "Please manually select install location",
+ type: 'error',
+ position: 'bottom-right',
+ duration: 0 // Duration `0` means the notification will not auto-vanish
+ });
});
const typedResult: GameInstall = result as GameInstall;
state.game_path = typedResult.game_path;