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author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2023-01-13 17:00:31 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-13 17:00:31 +0100 |
commit | 5baa6a22a18970fc294710f42afcea2e5da2200d (patch) | |
tree | 3e09f5d54c2b4ba4233ba3eab4feb476449b70c0 /package.json | |
parent | eb6726fb016c468d39a674cf7707f2438093db1a (diff) | |
download | FlightCore-5baa6a22a18970fc294710f42afcea2e5da2200d.tar.gz FlightCore-5baa6a22a18970fc294710f42afcea2e5da2200d.zip |
feat: Add backend code for getting playercount (#135)
* feat: Initial backend code to get the playercount
from the Northstar master server together with servercount
* fix: Push correct backend code
* feat: Load playercount on application load
and show on PlayView
* refactor: Store global const in separate file
Moved user agent there for now
* refactor: User user agent from global const
* refactor: Move masterserver URL into global const
* refactor: Remove temporary variable
* fix: Do proper typing for playercount return value
* feat: Change text if unable to load playercount
So instead of showing some wrong value, we just say that we were unable
to load it.
* fix: Remove leftover print statement
* refactor: Move struct to library source file
* fix: Remove break element
* fix: Remove frontend display of playercount
This allows for separate PR for adding backend code early.
* refactor: serverlist endpoint var to global const
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