Age | Commit message (Collapse) | Author |
|
|
|
|
|
To better match the old master server's behavior.
|
|
|
|
Database doesn't perform as well.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
I'll need to refactor this later.
|
|
|
|
|
|
|
|
|
|
From ~200k samples:
15912 0900
30390 1000
4950 1100
3825 1200
11058 1300
31980 1400
50590 1500
33482 1600
15576 1700
5714 1800
1217 1900
105 2000
2 2100
1 6100
|
|
|
|
|
|
|
|
|
|
|
|
|
|
precision
|
|
We don't see it, and it's not supported by many databases.
|
|
|
|
|
|
|
|
|
|
unknown username
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* NorthstarLauncher expects the error field to be an object with enum
and msg fields as strings, and often crashes if this isn't the case.
* Shorter code, less duplication.
|
|
|
|
|
|
|
|
|
|
I seem to have been a little short on sleep...
|
|
|
|
The player token is already validated later if necessary.
|
|
This matches the behavior of the original master server.
|