#target=x86_64-linux-selfhosted #target=x86_64-windows-selfhosted #target=x86_64-linux-cbe #target=x86_64-windows-cbe //#target=wasm32-wasi-selfhosted #update=initial version #file=main.zig const std = @import("std"); const message: []const u8 = @import("message.zon"); pub fn main() !void { try std.Io.File.stdout().writeStreamingAll(io, message); } const io = std.Io.Threaded.global_single_threaded.ioBasic(); #file=message.zon "Hello, World!\n" #expect_stdout="Hello, World!\n" #update=change ZON file contents #file=message.zon "Hello again, World!\n" #expect_stdout="Hello again, World!\n" #update=delete file #rm_file=message.zon #expect_error=message.zon:1:1: error: unable to load 'message.zon': FileNotFound #expect_error=main.zig:2:37: note: file imported here #update=remove reference to ZON file #file=main.zig const std = @import("std"); const message: []const u8 = @import("message.zon"); pub fn main() !void { try std.Io.File.stdout().writeStreamingAll(io, "a hardcoded string\n"); } const io = std.Io.Threaded.global_single_threaded.ioBasic(); #expect_error=message.zon:1:1: error: unable to load 'message.zon': FileNotFound #expect_error=main.zig:2:37: note: file imported here #update=recreate ZON file #file=message.zon "We're back, World!\n" #expect_stdout="a hardcoded string\n" #update=re-introduce reference to ZON file #file=main.zig const std = @import("std"); const message: []const u8 = @import("message.zon"); pub fn main() !void { try std.Io.File.stdout().writeStreamingAll(io, message); } const io = std.Io.Threaded.global_single_threaded.ioBasic(); #expect_stdout="We're back, World!\n"