#include "api.h" #include #include #include #include #include #include #include #if _WIN32 // https://stackoverflow.com/questions/60645/overlapped-i-o-on-anonymous-pipe // https://docs.microsoft.com/en-us/windows/win32/procthread/creating-a-child-process-with-redirected-input-and-output #include #include "../utfconv.h" #else #include #include #include #include #include #include #endif #include "../arena_allocator.h" #define READ_BUF_SIZE 2048 #define PROCESS_TERM_TRIES 3 #define PROCESS_TERM_DELAY 50 #define PROCESS_KILL_LIST_NAME "__process_kill_list__" #if _WIN32 typedef DWORD process_error_t; typedef HANDLE process_stream_t; typedef HANDLE process_handle_t; typedef wchar_t process_arglist_t[32767]; typedef wchar_t *process_env_t; #define HANDLE_INVALID (INVALID_HANDLE_VALUE) #define PROCESS_GET_HANDLE(P) ((P)->process_information.hProcess) #define PROCESS_ARGLIST_INITIALIZER { 0 } static volatile long PipeSerialNumber; #else typedef int process_error_t; typedef int process_stream_t; typedef pid_t process_handle_t; typedef char **process_arglist_t; typedef char **process_env_t; #define HANDLE_INVALID (0) #define PROCESS_GET_HANDLE(P) ((P)->pid) #define PROCESS_ARGLIST_INITIALIZER NULL #endif #ifdef __GNUC__ #define UNUSED __attribute__((__unused__)) #else #define UNUSED #endif typedef struct { bool running, detached; int returncode, deadline; long pid; #if _WIN32 PROCESS_INFORMATION process_information; OVERLAPPED overlapped[2]; bool reading[2]; char buffer[2][READ_BUF_SIZE]; #endif process_stream_t child_pipes[3][2]; } process_t; typedef struct process_kill_s { int tries; uint32_t start_time; process_handle_t handle; struct process_kill_s *next; } process_kill_t; typedef struct { bool stop; SDL_mutex *mutex; SDL_cond *has_work, *work_done; SDL_Thread *worker_thread; process_kill_t *head; process_kill_t *tail; } process_kill_list_t; typedef enum { SIGNAL_KILL, SIGNAL_TERM, SIGNAL_INTERRUPT } signal_e; typedef enum { WAIT_NONE = 0, WAIT_DEADLINE = -1, WAIT_INFINITE = -2 } wait_e; typedef enum { STDIN_FD, STDOUT_FD, STDERR_FD, // Special values for redirection. REDIRECT_DEFAULT = -1, REDIRECT_DISCARD = -2, REDIRECT_PARENT = -3, } filed_e; static void close_fd(process_stream_t *handle) { if (*handle && *handle != HANDLE_INVALID) { #ifdef _WIN32 CloseHandle(*handle); #else close(*handle); #endif *handle = HANDLE_INVALID; } } static int kill_list_worker(void *ud); static void kill_list_free(process_kill_list_t *list) { process_kill_t *node, *temp; SDL_WaitThread(list->worker_thread, NULL); SDL_DestroyMutex(list->mutex); SDL_DestroyCond(list->has_work); SDL_DestroyCond(list->work_done); node = list->head; while (node) { temp = node; node = node->next; free(temp); } memset(list, 0, sizeof(process_kill_list_t)); } static bool kill_list_init(process_kill_list_t *list) { memset(list, 0, sizeof(process_kill_list_t)); list->mutex = SDL_CreateMutex(); list->has_work = SDL_CreateCond(); list->work_done = SDL_CreateCond(); list->head = list->tail = NULL; list->stop = false; if (!list->mutex || !list->has_work || !list->work_done) { kill_list_free(list); return false; } list->worker_thread = SDL_CreateThread(kill_list_worker, "process_kill", list); if (!list->worker_thread) { kill_list_free(list); return false; } return true; } static void kill_list_push(process_kill_list_t *list, process_kill_t *task) { if (!list) return; task->next = NULL; if (list->tail) { list->tail->next = task; list->tail = task; } else { list->head = list->tail = task; } } static void kill_list_pop(process_kill_list_t *list) { if (!list || !list->head) return; process_kill_t *head = list->head; list->head = list->head->next; if (!list->head) list->tail = NULL; head->next = NULL; } static void kill_list_wait_all(process_kill_list_t *list) { SDL_LockMutex(list->mutex); // wait until list is empty while (list->head) SDL_CondWait(list->work_done, list->mutex); // tell the worker to stop list->stop = true; SDL_CondSignal(list->has_work); SDL_UnlockMutex(list->mutex); } static void process_handle_close(process_handle_t *handle) { #ifdef _WIN32 if (*handle) { CloseHandle(*handle); *handle = NULL; } #endif (void) 0; } static bool process_handle_is_running(process_handle_t handle, int *status) { #ifdef _WIN32 DWORD s; if (GetExitCodeProcess(handle, &s) && s != STILL_ACTIVE) { if (status != NULL) *status = s; return false; } #else int s; if (waitpid(handle, &s, WNOHANG) != 0) { if (status != NULL) *status = WEXITSTATUS(s); return false; } #endif return true; } static bool process_handle_signal(process_handle_t handle, signal_e sig) { #if _WIN32 switch(sig) { case SIGNAL_TERM: return GenerateConsoleCtrlEvent(CTRL_BREAK_EVENT, GetProcessId(handle)); case SIGNAL_KILL: return TerminateProcess(handle, -1); case SIGNAL_INTERRUPT: return DebugBreakProcess(handle); } #else switch (sig) { case SIGNAL_TERM: return kill(-handle, SIGTERM) == 0; break; case SIGNAL_KILL: return kill(-handle, SIGKILL) == 0; break; case SIGNAL_INTERRUPT: return kill(-handle, SIGINT) == 0; break; } #endif return false; } static int kill_list_worker(void *ud) { process_kill_list_t *list = (process_kill_list_t *) ud; process_kill_t *current_task; uint32_t delay; while (true) { SDL_LockMutex(list->mutex); // wait until we have work to do while (!list->head && !list->stop) SDL_CondWait(list->has_work, list->mutex); // LOCK MUTEX if (list->stop) break; while ((current_task = list->head)) { if ((SDL_GetTicks() - current_task->start_time) < PROCESS_TERM_DELAY) break; kill_list_pop(list); if (process_handle_is_running(current_task->handle, NULL)) { if (current_task->tries < PROCESS_TERM_TRIES) process_handle_signal(current_task->handle, SIGNAL_TERM); else if (current_task->tries == PROCESS_TERM_TRIES) process_handle_signal(current_task->handle, SIGNAL_KILL); else goto free_task; // add the task back into the queue current_task->tries++; current_task->start_time = SDL_GetTicks(); kill_list_push(list, current_task); } else { free_task: SDL_CondSignal(list->work_done); process_handle_close(¤t_task->handle); free(current_task); } } delay = list->head ? (list->head->start_time + PROCESS_TERM_DELAY) - SDL_GetTicks() : 0; SDL_UnlockMutex(list->mutex); SDL_Delay(delay); } SDL_UnlockMutex(list->mutex); return 0; } static int push_error_string(lua_State *L, process_error_t err) { #ifdef _WIN32 char *msg = NULL; FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (char *) &msg, 0, NULL); if (!msg) return 0; lua_pushstring(L, msg); LocalFree(msg); #else lua_pushstring(L, strerror(err)); #endif return 1; } static void push_error(lua_State *L, const char *extra, process_error_t err) { const char *msg = "unknown error"; extra = extra != NULL ? extra : "error"; if (push_error_string(L, err)) msg = lua_tostring(L, -1); lua_pushfstring(L, "%s: %s (%d)", extra, msg, err); } static bool poll_process(process_t* proc, int timeout) { uint32_t ticks; if (!proc->running) return false; if (timeout == WAIT_DEADLINE) timeout = proc->deadline; ticks = SDL_GetTicks(); do { int status; if (!process_handle_is_running(PROCESS_GET_HANDLE(proc), &status)) { proc->running = false; proc->returncode = status; break; } if (timeout) SDL_Delay(timeout >= 5 ? 5 : 0); } while (timeout == WAIT_INFINITE || (int)SDL_GetTicks() - ticks < timeout); return proc->running; } static bool signal_process(process_t* proc, signal_e sig) { if (process_handle_signal(PROCESS_GET_HANDLE(proc), sig)) poll_process(proc, WAIT_NONE); return true; } static int process_start(lua_State* L) { int retval = 1; process_t *self = NULL; int deadline = 10, detach = false, new_fds[3] = { STDIN_FD, STDOUT_FD, STDERR_FD }; #ifdef _WIN32 wchar_t *commandline = NULL, *env = NULL, *cwd = NULL; #else const char **cmd = NULL, *env = NULL, *cwd = NULL; #endif lua_settop(L, 3); lxl_arena *A = lxl_arena_init(L); // copy command line arguments #ifdef _WIN32 if ( !(commandline = utfconv_fromutf8(A, luaL_checkstring(L, 1))) ) return luaL_error(L, "%s", UTFCONV_ERROR_INVALID_CONVERSION); #else luaL_checktype(L, 1, LUA_TTABLE); int len = luaL_len(L, 1); cmd = lxl_arena_zero(A, (len + 1) * sizeof(char *)); for (int i = 0; i < len; i++) { cmd[i] = lxl_arena_strdup(A, (lua_rawgeti(L, 1, i+1), luaL_checkstring(L, -1))); } #endif if (lua_istable(L, 2)) { lua_getfield(L, 2, "detach"); detach = lua_toboolean(L, -1); lua_getfield(L, 2, "timeout"); deadline = luaL_optnumber(L, -1, deadline); lua_getfield(L, 2, "stdin"); new_fds[STDIN_FD] = luaL_optnumber(L, -1, STDIN_FD); lua_getfield(L, 2, "stdout"); new_fds[STDOUT_FD] = luaL_optnumber(L, -1, STDOUT_FD); lua_getfield(L, 2, "stderr"); new_fds[STDERR_FD] = luaL_optnumber(L, -1, STDERR_FD); for (int stream = STDIN_FD; stream <= STDERR_FD; ++stream) { if (new_fds[stream] > STDERR_FD || new_fds[stream] < REDIRECT_PARENT) return luaL_error(L, "error: redirect to handles, FILE* and paths are not supported"); } lua_pop(L, 5); // pop all the values above #ifdef _WIN32 if (lua_getfield(L, 2, "env") == LUA_TFUNCTION) { lua_newtable(L); LPWCH system_env = GetEnvironmentStringsW(), envp = system_env; while (wcslen(envp) > 0) { const char *env = utfconv_fromwstr(A, envp), *eq = env ? strchr(env, '=') : NULL; if (!env) return (FreeEnvironmentStringsW(system_env), luaL_error(L, "%s", UTFCONV_ERROR_INVALID_CONVERSION)); if (!eq) return (FreeEnvironmentStringsW(system_env), luaL_error(L, "invalid environment variable")); lua_pushlstring(L, env, eq - env); lua_pushstring(L, eq+1); lxl_arena_free(A, (void *) env); lua_rawset(L, -3); envp += wcslen(envp) + 1; } FreeEnvironmentStringsW(system_env); lua_call(L, 1, 1); size_t len = 0; const char *env_mb = luaL_checklstring(L, -1, &len); if (!(env = utfconv_fromlutf8(A, env_mb, len))) return luaL_error(L, "%s", UTFCONV_ERROR_INVALID_CONVERSION); } if (lua_getfield(L, 2, "cwd"), luaL_optstring(L, -1, NULL)) { if ( !(cwd = utfconv_fromutf8(A, lua_tostring(L, -1))) ) return luaL_error(L, UTFCONV_ERROR_INVALID_CONVERSION); } lua_pop(L, 2); #else if (lua_getfield(L, 2, "env") == LUA_TFUNCTION) { lua_newtable(L); lua_call(L, 1, 1); size_t len = 0; env = lua_tolstring(L, -1, &len); env = lxl_arena_copy(A, (void *) env, len+1); } cwd = lxl_arena_strdup(A, (lua_getfield(L, 2, "cwd"), luaL_optstring(L, -1, NULL))); lua_pop(L, 2); #endif } self = lua_newuserdata(L, sizeof(process_t)); memset(self, 0, sizeof(process_t)); luaL_setmetatable(L, API_TYPE_PROCESS); self->deadline = deadline; self->detached = detach; #if _WIN32 for (int i = 0; i < 3; ++i) { switch (new_fds[i]) { case REDIRECT_PARENT: switch (i) { case STDIN_FD: self->child_pipes[i][0] = GetStdHandle(STD_INPUT_HANDLE); break; case STDOUT_FD: self->child_pipes[i][1] = GetStdHandle(STD_OUTPUT_HANDLE); break; case STDERR_FD: self->child_pipes[i][1] = GetStdHandle(STD_ERROR_HANDLE); break; } self->child_pipes[i][i == STDIN_FD ? 1 : 0] = INVALID_HANDLE_VALUE; break; case REDIRECT_DISCARD: self->child_pipes[i][0] = INVALID_HANDLE_VALUE; self->child_pipes[i][1] = INVALID_HANDLE_VALUE; break; default: { if (new_fds[i] == i) { char pipeNameBuffer[MAX_PATH]; sprintf(pipeNameBuffer, "\\\\.\\Pipe\\RemoteExeAnon.%08lx.%08lx", GetCurrentProcessId(), InterlockedIncrement(&PipeSerialNumber)); self->child_pipes[i][0] = CreateNamedPipeA(pipeNameBuffer, PIPE_ACCESS_INBOUND | FILE_FLAG_OVERLAPPED, PIPE_TYPE_BYTE | PIPE_WAIT, 1, READ_BUF_SIZE, READ_BUF_SIZE, 0, NULL); if (self->child_pipes[i][0] == INVALID_HANDLE_VALUE) { push_error(L, "cannot create pipe", GetLastError()); retval = -1; goto cleanup; } self->child_pipes[i][1] = CreateFileA(pipeNameBuffer, GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (self->child_pipes[i][1] == INVALID_HANDLE_VALUE) { // prevent CloseHandle from messing up error codes DWORD err = GetLastError(); CloseHandle(self->child_pipes[i][0]); push_error(L, "cannot open pipe", err); retval = -1; goto cleanup; } if (!SetHandleInformation(self->child_pipes[i][i == STDIN_FD ? 1 : 0], HANDLE_FLAG_INHERIT, 0) || !SetHandleInformation(self->child_pipes[i][i == STDIN_FD ? 0 : 1], HANDLE_FLAG_INHERIT, 1)) { push_error(L, "cannot set pipe permission", GetLastError()); retval = -1; goto cleanup; } } } break; } } for (int i = 0; i < 3; ++i) { if (new_fds[i] != i) { self->child_pipes[i][0] = self->child_pipes[new_fds[i]][0]; self->child_pipes[i][1] = self->child_pipes[new_fds[i]][1]; } } STARTUPINFOW siStartInfo; memset(&self->process_information, 0, sizeof(self->process_information)); memset(&siStartInfo, 0, sizeof(siStartInfo)); siStartInfo.cb = sizeof(siStartInfo); siStartInfo.dwFlags |= STARTF_USESTDHANDLES; siStartInfo.hStdInput = self->child_pipes[STDIN_FD][0]; siStartInfo.hStdOutput = self->child_pipes[STDOUT_FD][1]; siStartInfo.hStdError = self->child_pipes[STDERR_FD][1]; if (!CreateProcessW(NULL, commandline, NULL, NULL, true, (detach ? DETACHED_PROCESS : CREATE_NO_WINDOW) | CREATE_UNICODE_ENVIRONMENT, env, cwd, &siStartInfo, &self->process_information)) { push_error(L, NULL, GetLastError()); retval = -1; goto cleanup; } self->pid = (long)self->process_information.dwProcessId; if (detach) CloseHandle(self->process_information.hProcess); CloseHandle(self->process_information.hThread); #else int control_pipe[2] = { 0 }; for (int i = 0; i < 3; ++i) { // Make only the parents fd's non-blocking. Children should block. if (pipe(self->child_pipes[i]) || fcntl(self->child_pipes[i][i == STDIN_FD ? 1 : 0], F_SETFL, O_NONBLOCK) == -1) { push_error(L, "cannot create pipe", errno); retval = -1; goto cleanup; } } // create a pipe to get the exit code of exec() if (pipe(control_pipe) == -1) { lua_pushfstring(L, "Error creating control pipe: %s", strerror(errno)); retval = -1; goto cleanup; } if (fcntl(control_pipe[1], F_SETFD, FD_CLOEXEC) == -1) { lua_pushfstring(L, "Error setting FD_CLOEXEC: %s", strerror(errno)); retval = -1; goto cleanup; } self->pid = (long)fork(); if (self->pid < 0) { push_error(L, "cannot create child process", errno); retval = -1; goto cleanup; } else if (!self->pid) { // child process if (!detach) setpgid(0,0); for (int stream = 0; stream < 3; ++stream) { if (new_fds[stream] == REDIRECT_DISCARD) { // Close the stream if we don't want it. close(self->child_pipes[stream][stream == STDIN_FD ? 0 : 1]); close(stream); } else if (new_fds[stream] != REDIRECT_PARENT) // Use the parent handles if we redirect to parent. dup2(self->child_pipes[new_fds[stream]][new_fds[stream] == STDIN_FD ? 0 : 1], stream); close(self->child_pipes[stream][stream == STDIN_FD ? 1 : 0]); } if (env) { size_t len = 0; while ((len = strlen(env)) != 0) { char *value = strchr(env, '='); *value = '\0'; value++; // change the '=' into '\0', forming 2 strings side by side setenv(env, value, 1); env += len+1; } } if ((!detach || setsid() != -1) && (!cwd || chdir(cwd) != -1)) execvp(cmd[0], (char** const) cmd); write(control_pipe[1], &errno, sizeof(errno)); _exit(-1); } // close our write side so we can read from child close(control_pipe[1]); control_pipe[1] = 0; // wait for child process to respond int sz, process_rc; while ((sz = read(control_pipe[0], &process_rc, sizeof(int))) == -1) { if (errno == EPIPE) break; if (errno != EINTR) { lua_pushfstring(L, "Error getting child process status: %s", strerror(errno)); retval = -1; goto cleanup; } } if (sz) { // read something from pipe; exec failed int status; waitpid(self->pid, &status, 0); lua_pushfstring(L, "Error creating child process: %s", strerror(process_rc)); retval = -1; goto cleanup; } #endif cleanup: #ifndef _WIN32 if (control_pipe[0]) close(control_pipe[0]); if (control_pipe[1]) close(control_pipe[1]); #endif if (self) { for (int stream = 0; stream < 3; ++stream) { process_stream_t* pipe = &self->child_pipes[stream][stream == STDIN_FD ? 0 : 1]; if (*pipe) { close_fd(pipe); } } } if (retval == -1) return lua_error(L); self->running = true; return retval; } static int g_read(lua_State* L, int stream, unsigned long read_size) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); long length = 0; if (stream != STDOUT_FD && stream != STDERR_FD) return luaL_error(L, "error: redirect to handles, FILE* and paths are not supported"); #if _WIN32 int writable_stream_idx = stream - 1; if (self->reading[writable_stream_idx] || !ReadFile(self->child_pipes[stream][0], self->buffer[writable_stream_idx], read_size > READ_BUF_SIZE ? READ_BUF_SIZE : read_size, NULL, &self->overlapped[writable_stream_idx])) { if (self->reading[writable_stream_idx] || GetLastError() == ERROR_IO_PENDING) { self->reading[writable_stream_idx] = true; DWORD bytesTransferred = 0; if (GetOverlappedResult(self->child_pipes[stream][0], &self->overlapped[writable_stream_idx], &bytesTransferred, false)) { self->reading[writable_stream_idx] = false; length = bytesTransferred; memset(&self->overlapped[writable_stream_idx], 0, sizeof(self->overlapped[writable_stream_idx])); } } else if (GetLastError() != ERROR_HANDLE_EOF || !poll_process(self, WAIT_NONE)) { // emulate POSIX behavior in the code below by returning empty string until process exits signal_process(self, SIGNAL_TERM); return 0; } } else { length = self->overlapped[writable_stream_idx].InternalHigh; memset(&self->overlapped[writable_stream_idx], 0, sizeof(self->overlapped[writable_stream_idx])); } lua_pushlstring(L, self->buffer[writable_stream_idx], length); #else luaL_Buffer b; luaL_buffinit(L, &b); uint8_t* buffer = (uint8_t*)luaL_prepbuffsize(&b, READ_BUF_SIZE); length = read(self->child_pipes[stream][0], buffer, read_size > READ_BUF_SIZE ? READ_BUF_SIZE : read_size); if (length == 0 && !poll_process(self, WAIT_NONE)) return 0; else if (length < 0 && (errno == EAGAIN || errno == EWOULDBLOCK)) length = 0; if (length < 0) { signal_process(self, SIGNAL_TERM); return 0; } luaL_addsize(&b, length); luaL_pushresult(&b); #endif return 1; } static int f_write(lua_State* L) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); size_t data_size = 0; const char* data = luaL_checklstring(L, 2, &data_size); long length; #if _WIN32 DWORD dwWritten; if (!WriteFile(self->child_pipes[STDIN_FD][1], data, data_size, &dwWritten, NULL)) { push_error(L, NULL, GetLastError()); signal_process(self, SIGNAL_TERM); return lua_error(L); } length = dwWritten; #else length = write(self->child_pipes[STDIN_FD][1], data, data_size); if (length < 0 && (errno == EAGAIN || errno == EWOULDBLOCK)) length = 0; else if (length < 0) { push_error(L, "cannot write to child process", errno); signal_process(self, SIGNAL_TERM); return lua_error(L); } #endif lua_pushinteger(L, length); return 1; } static int f_close_stream(lua_State* L) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); int stream = luaL_checknumber(L, 2); close_fd(&self->child_pipes[stream][stream == STDIN_FD ? 1 : 0]); lua_pushboolean(L, 1); return 1; } // Generic stuff below here. static int process_strerror(lua_State* L) { return push_error_string(L, luaL_checknumber(L, 1)); } static int f_tostring(lua_State* L) { lua_pushliteral(L, API_TYPE_PROCESS); return 1; } static int f_pid(lua_State* L) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); lua_pushinteger(L, self->pid); return 1; } static int f_returncode(lua_State *L) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); if (poll_process(self, WAIT_NONE)) return 0; lua_pushinteger(L, self->returncode); return 1; } static int f_read_stdout(lua_State* L) { return g_read(L, STDOUT_FD, luaL_optinteger(L, 2, READ_BUF_SIZE)); } static int f_read_stderr(lua_State* L) { return g_read(L, STDERR_FD, luaL_optinteger(L, 2, READ_BUF_SIZE)); } static int f_read(lua_State* L) { return g_read(L, luaL_checknumber(L, 2), luaL_optinteger(L, 3, READ_BUF_SIZE)); } static int f_wait(lua_State* L) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); int timeout = luaL_optnumber(L, 2, 0); if (poll_process(self, timeout)) return 0; lua_pushinteger(L, self->returncode); return 1; } static int self_signal(lua_State* L, signal_e sig) { process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); signal_process(self, sig); lua_pushboolean(L, 1); return 1; } static int f_terminate(lua_State* L) { return self_signal(L, SIGNAL_TERM); } static int f_kill(lua_State* L) { return self_signal(L, SIGNAL_KILL); } static int f_interrupt(lua_State* L) { return self_signal(L, SIGNAL_INTERRUPT); } static int f_gc(lua_State* L) { process_kill_list_t *list = NULL; process_kill_t *p = NULL; process_t* self = (process_t*) luaL_checkudata(L, 1, API_TYPE_PROCESS); // get the kill_list for the lua_State if (lua_getfield(L, LUA_REGISTRYINDEX, PROCESS_KILL_LIST_NAME) == LUA_TUSERDATA) list = (process_kill_list_t *) lua_touserdata(L, -1); if (poll_process(self, 0) && !self->detached) { // attempt to kill the process if still running and not detached signal_process(self, SIGNAL_TERM); if (!list || !list->worker_thread || !(p = malloc(sizeof(process_kill_t)))) { // use synchronous waiting if (poll_process(self, PROCESS_TERM_DELAY)) { signal_process(self, SIGNAL_KILL); poll_process(self, PROCESS_TERM_DELAY); } } else { // put the handle into a queue for asynchronous waiting p->handle = PROCESS_GET_HANDLE(self); p->start_time = SDL_GetTicks(); p->tries = 1; SDL_LockMutex(list->mutex); kill_list_push(list, p); SDL_CondSignal(list->has_work); SDL_UnlockMutex(list->mutex); } } close_fd(&self->child_pipes[STDIN_FD ][1]); close_fd(&self->child_pipes[STDOUT_FD][0]); close_fd(&self->child_pipes[STDERR_FD][0]); return 0; } static int f_running(lua_State* L) { process_t* self = (process_t*)luaL_checkudata(L, 1, API_TYPE_PROCESS); lua_pushboolean(L, poll_process(self, WAIT_NONE)); return 1; } static int process_gc(lua_State *L) { process_kill_list_t *list = NULL; // get the kill_list for the lua_State if (lua_getfield(L, LUA_REGISTRYINDEX, PROCESS_KILL_LIST_NAME) == LUA_TUSERDATA) { list = (process_kill_list_t *) lua_touserdata(L, -1); kill_list_wait_all(list); kill_list_free(list); } return 0; } #ifdef LUA_JITLIBNAME static void luajit_register_process_gc(lua_State *L) { lua_newuserdata(L, 1); if (luaL_newmetatable(L, "luajit_process_gc_mt")) { lua_pushcfunction(L, process_gc); lua_setfield(L, -2, "__gc"); } lua_setmetatable(L, -2); lua_setfield(L, LUA_REGISTRYINDEX, "luajit_process_gc"); } #endif static const struct luaL_Reg process_metatable[] = { {"__gc", f_gc}, {"__tostring", f_tostring}, {"pid", f_pid}, {"returncode", f_returncode}, {"read", f_read}, {"read_stdout", f_read_stdout}, {"read_stderr", f_read_stderr}, {"write", f_write}, {"close_stream", f_close_stream}, {"wait", f_wait}, {"terminate", f_terminate}, {"kill", f_kill}, {"interrupt", f_interrupt}, {"running", f_running}, {NULL, NULL} }; static const struct luaL_Reg lib[] = { { "start", process_start }, { "strerror", process_strerror }, { NULL, NULL } }; int luaopen_process(lua_State *L) { process_kill_list_t *list = lua_newuserdata(L, sizeof(process_kill_list_t)); if (kill_list_init(list)) lua_setfield(L, LUA_REGISTRYINDEX, PROCESS_KILL_LIST_NAME); else lua_pop(L, 1); // discard the list // create the process metatable luaL_newmetatable(L, API_TYPE_PROCESS); luaL_setfuncs(L, process_metatable, 0); lua_pushvalue(L, -1); lua_setfield(L, -2, "__index"); // create the process library luaL_newlib(L, lib); lua_newtable(L); lua_pushcfunction(L, process_gc); lua_setfield(L, -2, "__gc"); lua_setmetatable(L, -2); API_CONSTANT_DEFINE(L, -1, "WAIT_INFINITE", WAIT_INFINITE); API_CONSTANT_DEFINE(L, -1, "WAIT_DEADLINE", WAIT_DEADLINE); API_CONSTANT_DEFINE(L, -1, "STREAM_STDIN", STDIN_FD); API_CONSTANT_DEFINE(L, -1, "STREAM_STDOUT", STDOUT_FD); API_CONSTANT_DEFINE(L, -1, "STREAM_STDERR", STDERR_FD); API_CONSTANT_DEFINE(L, -1, "REDIRECT_DEFAULT", REDIRECT_DEFAULT); API_CONSTANT_DEFINE(L, -1, "REDIRECT_STDOUT", STDOUT_FD); API_CONSTANT_DEFINE(L, -1, "REDIRECT_STDERR", STDERR_FD); API_CONSTANT_DEFINE(L, -1, "REDIRECT_PARENT", REDIRECT_PARENT); // Redirects to parent's STDOUT/STDERR API_CONSTANT_DEFINE(L, -1, "REDIRECT_DISCARD", REDIRECT_DISCARD); // Closes the filehandle, discarding it. #ifdef LUA_JITLIBNAME luajit_register_process_gc(L); #endif return 1; }