#include #include #include #include #include "main.h" #include "wine.h" #include "dxvk.h" #include "lutris.h" #include "common.h" #include "config.h" #ifndef _WIN32 // if something fails // we need to free the new argv char** nargv; static void free_nargv() { free(nargv); } #endif static const struct Command main_commands[] = { #ifndef _WIN32 { .name = "wine", .func = wine, .description = "manage wine versions" }, #endif { .name = "dxvk", .func = dxvk, .description = "manage DXVK versions" }, { .name = "lutris", .func = lutris, .description = "run lutris instraller"}, { .name = "env", .func = main_env, .description = "show some information about polecat" }, }; static const struct Flag main_flags[] = { { .name = "help", .variant = TWO, .returns = 1, .func = main_help, .description = "show this message"}, { .name = "version", .variant = BOTH, .returns = 1, .func = main_version, .description = "prints the program version"} }; COMMAND_GROUP(main) { #ifndef _WIN32 char* arg0 = basename(argv[0]); if (!strncmp(WINE_PREFIX, arg0, strlen(WINE_PREFIX))) { int nargc = argc + 3; nargv = malloc((size_t)(nargc+1) * sizeof(char*)); nargv[0] = argv[0]; nargv[1] = "wine"; nargv[2] = "run"; nargv[3] = arg0 + strlen(WINE_PREFIX); for (int i = 1; i < argc; ++i) nargv[3+i] = argv[i]; nargv[nargc] = NULL; argc = nargc; argv = nargv; /* we cannot free nargv before the body parsed it * and we cannot free it after because the body * returns, so call this at exit to free the leak */ atexit(free_nargv); } #endif COMMAND_GROUP_BODY(main, COMMANDS, FLAGS) } COMMAND(main, env) { char buffer[PATH_MAX]; printf("user-Agent:\t\t%s\n", USER_AGENT); getConfigDir(buffer, sizeof(buffer)); printf("config dir\t\t%s\n", buffer); getDataDir(buffer, sizeof(buffer)); printf("data dir\t\t%s\n", buffer); return 0; } COMMAND(main, version) { puts(VERSION); return 0; } COMMAND_HELP(main, "")