#include #include #include #include #include #include #include #include "common.h" void print_help(const struct Command* commands, const size_t commands_size, const struct Flag* flags, size_t flags_size) { size_t longestStr; size_t length; if (commands_size) { longestStr = 0; for (size_t i = 0; i < commands_size; ++i) { length = strlen(commands[i].name); if (length > longestStr) longestStr = length; } fprintf(stderr, "\nList of commands:\n"); for (size_t i = 0; i < commands_size; ++i) { fprintf(stderr, "\t%-*s\t %s\n", (int)longestStr, commands[i].name, commands[i].description); } } if (flags_size) { longestStr = 0; for (size_t i = 0; i < flags_size; ++i) { length = strlen(flags[i].name); if (length > longestStr) longestStr = length; } fprintf(stderr, "\nList of flags:\n"); for (size_t i = 0; i < flags_size; ++i) { fprintf(stderr, "\t"); if (flags[i].variant & ONE) fprintf(stderr, "-%c", flags[i].name[0]); else fprintf(stderr, " "); if (flags[i].variant & TWO) { if (flags[i].variant & ONE) fprintf(stderr, ","); fprintf(stderr, " --%-*s", (int)longestStr, flags[i].name); } fprintf(stderr, "\t %s\n", flags[i].description); } } } struct stat getStat(const char* path) { // fill with 0s by default in the case stat fails struct stat sb = {0}; // the return value signifies if stat failes (e.g. file not found) // unimportant for us if it fails it won't touch sb stat(path, &sb); return sb; } int isFile(const char* path) { struct stat sb = getStat(path); return S_ISREG(sb.st_mode) #ifndef _WIN32 || S_ISLNK(sb.st_mode) #endif ; } int isDir(const char* path) { struct stat sb = getStat(path); return S_ISDIR(sb.st_mode) #ifndef _WIN32 || S_ISLNK(sb.st_mode) #endif ; } int makeDir(const char* path) { char pathcpy[PATH_MAX]; char *index; strncpy(pathcpy, path, PATH_MAX-1); // make a mutable copy of the path for(index = pathcpy+1; *index; ++index) { if (*index == '/') { *index = '\0'; if (mkdir(pathcpy, 0755) != 0) { if (errno != EEXIST) return -1; } *index = '/'; } } return mkdir(path, 0755); } int removeDir(const char *path) { DIR *d = opendir(path); size_t path_len = strlen(path); int r = -1; if (d) { struct dirent *p; r = 0; while (!r && (p=readdir(d))) { char *buf; size_t len; // Skip the names "." and ".." as we don't want to recurse on them. if (!strcmp(p->d_name, ".") || !strcmp(p->d_name, "..")) continue; len = path_len + strlen(p->d_name) + 2; buf = malloc(len); if (buf) { struct stat statbuf = {0}; snprintf(buf, len, "%s/%s", path, p->d_name); if (!stat(buf, &statbuf)) { if (S_ISDIR(statbuf.st_mode)) r = removeDir(buf); #ifndef _WIN32 else if (S_ISLNK(statbuf.st_mode)) r = unlink(buf); #endif else r = remove(buf); } else // it is very likely that we found a dangling symlink which is not detected by stat { r = unlink(buf); } free(buf); } } closedir(d); } if (!r) r = rmdir(path); return r; }