-- mod-version:3 --lite-xl 2.1 --priority:0 local core = require "core" local config = require "core.config" local common = require "core.common" local command = require "core.command" local keymap = require "core.keymap" local style = require "core.style" local Widget = require "widget" local Label = require "widget.label" local Line = require "widget.line" local NoteBook = require "widget.notebook" local Button = require "widget.button" local TextBox = require "widget.textbox" local SelectBox = require "widget.selectbox" local NumberBox = require "widget.numberbox" local Toggle = require "widget.toggle" local ListBox = require "widget.listbox" local FoldingBook = require "widget.foldingbook" local ItemsList = require "widget.itemslist" local ToolbarView = require "plugins.toolbarview" local KeybindingDialog = require "widget.keybinddialog" local settings = {} settings.core = {} settings.plugins = {} settings.sections = {} settings.plugin_sections = {} settings.config = {} settings.default_keybindings = {} ---Enumeration for the different types of settings. ---@type table settings.type = { STRING = 1, NUMBER = 2, TOGGLE = 3, SELECTION = 4, LIST_STRINGS = 5, BUTTON = 6 } ---@alias settings.types ---|>'settings.type.STRING' ---| 'settings.type.NUMBER' ---| 'settings.type.TOGGLE' ---| 'settings.type.SELECTION' ---| 'settings.type.LIST_STRINGS' ---| 'settings.type.BUTTON' ---Represents a setting to render on a settings pane. ---@class settings.option ---@field public label string ---@field public description string ---@field public path string ---@field public type settings.types ---@field public default string | number | table | table ---@field public min number ---@field public max number ---@field public step number ---@field public values table ---@field public get_value nil | fun(value:any):any ---@field public set_value nil | fun(value:any):any ---@field public icon string ---@field public on_click nil | string | fun(button:string, x:integer, y:integer) ---@field public on_apply nil | fun(value:any) settings.option = { ---Title displayed to the user eg: "My Option" label = "", ---Description of the option eg: "Modifies the document indentation" description = "", ---Config path in the config table, eg: section.myoption, myoption, etc... path = "", ---Type of option that will be used to render an appropriate control type = "", ---Default value of the option default = "", ---Used for NUMBER to indiciate the minimum number allowed min = 0, ---Used for NUMBER to indiciate the maximum number allowed max = 0, ---Used for NUMBER to indiciate the increment/decrement amount step = 0, ---Used in a SELECTION to provide the list of valid options values = {}, ---Optional function that is used to manipulate the current value on retrieval. get_value = nil, ---Optional function that is used to manipulate the saved value on save. set_value = nil, ---The icon set for a BUTTON icon = "", ---Command or function executed when a BUTTON is clicked on_click = nil, ---Optional function executed when the option value is applied. on_apply = nil } ---Add a new settings section to the settings UI ---@param section string ---@param options settings.option[] ---@param plugin_name? string Optional name of plugin function settings.add(section, options, plugin_name) local category = "" if plugin_name ~= nil then category = "plugins" else category = "core" end if not settings[category][section] then settings[category][section] = {} if category ~= "plugins" then table.insert(settings.sections, section) else table.insert(settings.plugin_sections, section) end end if plugin_name ~= nil then if not settings[category][section][plugin_name] then settings[category][section][plugin_name] = {} end for _, option in ipairs(options) do table.insert(settings[category][section][plugin_name], option) end else for _, option in ipairs(options) do table.insert(settings[category][section], option) end end end -------------------------------------------------------------------------------- -- Add Core Settings -------------------------------------------------------------------------------- settings.add("General", { { label = "User Module", description = "Open your init.lua for customizations.", type = settings.type.BUTTON, icon = "P", on_click = "core:open-user-module" }, { label = "Maximum Project Files", description = "The maximum amount of project files to register.", path = "max_project_files", type = settings.type.NUMBER, default = 2000, min = 1, max = 100000, on_apply = function() core.rescan_project_directories() end }, { label = "File Size Limit", description = "The maximum file size in megabytes allowed for editing.", path = "file_size_limit", type = settings.type.NUMBER, default = 10, min = 1, max = 50 }, { label = "Ignore Files", description = "List of lua patterns matching files to be ignored by the editor.", path = "ignore_files", type = settings.type.LIST_STRINGS, default = { "^%." }, on_apply = function() core.rescan_project_directories() end }, { label = "Maximum Clicks", description = "The maximum amount of consecutive clicks that are registered by the editor.", path = "max_clicks", type = settings.type.NUMBER, default = 3, min = 1, max = 10 }, } ) settings.add("Graphics", { { label = "Frames Per Second", description = "Lower value for low end machines and higher for a smoother experience.", path = "fps", type = settings.type.NUMBER, default = 60, min = 10, max = 300 }, { label = "Transitions", description = "If disabled turns off all transitions but improves rendering performance.", path = "transitions", type = settings.type.TOGGLE, default = true }, { label = "Animation Rate", description = "The amount of time it takes for a transition to finish.", path = "animation_rate", type = settings.type.NUMBER, default = 1.0, min = 0.5, max = 3.0, step = 0.1 }, { label = "Animate Mouse Drag Scroll", description = "Causes higher cpu usage but smoother scroll transition.", path = "animate_drag_scroll", type = settings.type.TOGGLE, default = false }, { label = "Disable Scrolling Transitions", path = "disabled_transitions.scroll", type = settings.type.TOGGLE, default = false }, { label = "Disable Command View Transitions", path = "disabled_transitions.commandview", type = settings.type.TOGGLE, default = false }, { label = "Disable Context Menu Transitions", path = "disabled_transitions.contextmenu", type = settings.type.TOGGLE, default = false }, { label = "Disable Log View Transitions", path = "disabled_transitions.logview", type = settings.type.TOGGLE, default = false }, { label = "Disable Nag Bar Transitions", path = "disabled_transitions.nagbar", type = settings.type.TOGGLE, default = false }, { label = "Disable Tab Transitions", path = "disabled_transitions.tabs", type = settings.type.TOGGLE, default = false }, { label = "Disable Tab Drag Transitions", path = "disabled_transitions.tab_drag", type = settings.type.TOGGLE, default = false }, { label = "Disable Status Bar Transitions", path = "disabled_transitions.statusbar", type = settings.type.TOGGLE, default = false }, } ) settings.add("User Interface", { { label = "Borderless", description = "Use built-in window decorations.", path = "borderless", type = settings.type.TOGGLE, default = false, on_apply = function() core.configure_borderless_window() end }, { label = "Messages Timeout", description = "The amount in seconds before a notification dissapears.", path = "message_timeout", type = settings.type.NUMBER, default = 5, min = 1, max = 30 }, { label = "Always Show Tabs", description = "Shows tabs even if a single document is opened.", path = "always_show_tabs", type = settings.type.TOGGLE, default = true }, { label = "Maximum Tabs", description = "The maximum amount of visible document tabs.", path = "max_tabs", type = settings.type.NUMBER, default = 8, min = 1, max = 100 }, { label = "Close Button on Tabs", description = "Display the close button on tabs.", path = "tab_close_button", type = settings.type.TOGGLE, default = true }, { label = "Mouse wheel scroll rate", description = "The amount to scroll when using the mouse wheel.", path = "mouse_wheel_scroll", type = settings.type.NUMBER, default = 50, min = 10, max = 200, get_value = function(value) return value / SCALE end, set_value = function(value) return value * SCALE end }, { label = "Disable Cursor Blinking", description = "Disables cursor blinking on text input elements.", path = "disable_blink", type = settings.type.TOGGLE, default = false }, { label = "Cursor Blinking Period", description = "Interval in seconds in which the cursor blinks.", path = "blink_period", type = settings.type.NUMBER, default = 0.8, min = 0.3, max = 2.0, step = 0.1 } } ) settings.add("Editor", { { label = "Indentation Type", description = "The character inserted when pressing the tab key.", path = "tab_type", type = settings.type.SELECTION, default = "soft", values = { {"Space", "soft"}, {"Tab", "hard"} } }, { label = "Indentation Size", description = "Amount of spaces shown per indentation.", path = "indent_size", type = settings.type.NUMBER, default = 2, min = 1, max = 10 }, { label = "Line Limit", description = "Amount of characters at which the line breaking column will be drawn.", path = "line_limit", type = settings.type.NUMBER, default = 80, min = 1 }, { label = "Line Height", description = "The amount of spacing between lines.", path = "line_height", type = settings.type.NUMBER, default = 1.2, min = 1.0, max = 3.0, step = 0.1 }, { label = "Highlight Line", description = "Highlight the current line.", path = "highlight_current_line", type = settings.type.SELECTION, default = true, values = { {"Yes", true}, {"No", false}, {"No Selection", "no_selection"} }, set_value = function(value) if type(value) == "nil" then return false end return value end }, { label = "Maximum Undo History", description = "The amount of undo elements to keep.", path = "max_undos", type = settings.type.NUMBER, default = 10000, min = 100, max = 100000 }, { label = "Undo Merge Timeout", description = "Time in seconds before applying an undo action.", path = "undo_merge_timeout", type = settings.type.NUMBER, default = 0.3, min = 0.1, max = 1.0, step = 0.1 }, { label = "Show Spaces", description = "Draw another character in place of invisble spaces.", path = "draw_whitespace", type = settings.type.TOGGLE, default = false }, { label = "Symbol Pattern", description = "A lua pattern used to match symbols in the document.", path = "symbol_pattern", type = settings.type.STRING, default = "[%a_][%w_]*" }, { label = "Non Word Characters", description = "A string of characters that do not belong to a word.", path = "non_word_chars", type = settings.type.STRING, default = " \\t\\n/\\()\"':,.;<>~!@#$%^&*|+=[]{}`?-", get_value = function(value) return value:gsub("\n", "\\n"):gsub("\t", "\\t") end, set_value = function(value) return value:gsub("\\n", "\n"):gsub("\\t", "\t") end }, { label = "Scroll Past the End", description = "Allow scrolling beyond the document ending.", path = "scroll_past_end", type = settings.type.TOGGLE, default = true } } ) settings.add("Development", { { label = "Log Items", description = "The maximum amount of entries to keep on the log UI.", path = "max_log_items", type = settings.type.NUMBER, default = 80, min = 50, max = 2000 }, { label = "Skip Plugins Version", description = "Do not verify the plugins required versions at startup.", path = "skip_plugins_version", type = settings.type.TOGGLE, default = false } } ) ---Retrieve from given config the associated value using the given path. ---@param conf table ---@param path string ---@param default any ---@return any | nil local function get_config_value(conf, path, default) local sections = {}; for match in (path.."."):gmatch("(.-)%.") do table.insert(sections, match); end local element = conf for _, section in ipairs(sections) do if type(element[section]) ~= "nil" then element = element[section] else return default end end if type(element) == "nil" then return default end return element end ---Loops the given config table using the given path and store the value. ---@param conf table ---@param path string ---@param value any local function set_config_value(conf, path, value) local sections = {}; for match in (path.."."):gmatch("(.-)%.") do table.insert(sections, match); end local sections_count = #sections if sections_count == 1 then conf[sections[1]] = value return elseif type(conf[sections[1]]) ~= "table" then conf[sections[1]] = {} end local element = conf for idx, section in ipairs(sections) do if type(element[section]) ~= "table" then element[section] = {} element = element[section] else element = element[section] end if idx + 1 == sections_count then break end end element[sections[sections_count]] = value end ---Get a list of system and user installed plugins. ---@return table local function get_installed_plugins() local files, ordered = {}, {} for _, root_dir in ipairs {DATADIR, USERDIR} do local plugin_dir = root_dir .. "/plugins" for _, filename in ipairs(system.list_dir(plugin_dir) or {}) do local valid = false local file_info = system.get_file_info(plugin_dir .. "/" .. filename) if file_info.type == "file" and filename:match("%.lua$") and not filename:match("^language_") then valid = true filename = filename:gsub("%.lua$", "") elseif file_info.type == "dir" then if system.get_file_info(plugin_dir .. "/" .. filename .. "/init.lua") then valid = true end end if valid then if not files[filename] then table.insert(ordered, filename) end files[filename] = true end end end table.sort(ordered) return ordered end ---Get a list of system and user installed colors. ---@return table local function get_installed_colors() local files, ordered = {}, {} for _, root_dir in ipairs {DATADIR, USERDIR} do local dir = root_dir .. "/colors" for _, filename in ipairs(system.list_dir(dir) or {}) do local file_info = system.get_file_info(dir .. "/" .. filename) if file_info.type == "file" and filename:match("%.lua$") then -- read colors local contents = io.open(dir .. "/" .. filename):read("*a") local colors = {} for r, g, b in contents:gmatch("#(%x%x)(%x%x)(%x%x)") do r = tonumber(r, 16) g = tonumber(g, 16) b = tonumber(b, 16) table.insert(colors, { r, g, b, 0xff }) end -- sort colors from darker to lighter table.sort(colors, function(a, b) return a[1] + a[2] + a[3] < b[1] + b[2] + b[3] end) -- remove duplicate colors local b = {} for i = #colors, 1, -1 do local a = colors[i] if a[1] == b[1] and a[2] == b[2] and a[3] == b[3] then table.remove(colors, i) else b = colors[i] end end -- insert color to ordered table if not duplicate filename = filename:gsub("%.lua$", "") if not files[filename] then table.insert(ordered, {name = filename, colors = colors}) end files[filename] = true end end end table.sort(ordered, function(a, b) return a.name < b.name end) return ordered end ---Capitalize first letter of every word. ---Taken from core.command. ---@param words string ---@return string local function capitalize_first(words) return words:sub(1, 1):upper() .. words:sub(2) end ---Similar to command prettify_name but also takes care of underscores. ---@param name string ---@return string local function prettify_name(name) return name:gsub("[%-_]", " "):gsub("%S+", capitalize_first) end ---Load config options from the USERDIR user_settings.lua and store them on ---settings.config for later usage. local function load_settings() local ok, t = pcall(dofile, USERDIR .. "/user_settings.lua") settings.config = ok and t.config or {} end ---Save current config options into the USERDIR user_settings.lua local function save_settings() local fp = io.open(USERDIR .. "/user_settings.lua", "w") if fp then local output = "{\n [\"config\"] = " .. common.serialize( settings.config, { pretty = true, escape = true, sort = true, initial_indent = 1 } ):gsub("^%s+", "") .. "\n}\n" fp:write("return ", output) fp:close() end end ---Apply a keybinding and optionally save it. ---@param cmd string ---@param bindings table ---@param skip_save? boolean ---@return table | nil local function apply_keybinding(cmd, bindings, skip_save) local row_value = nil local changed = false local original_bindings = { keymap.get_binding(cmd) } for _, binding in ipairs(original_bindings) do keymap.unbind(binding, cmd) end if #bindings > 0 then local shortcuts = "" for _, binding in ipairs(bindings) do if not binding:match("%+$") and binding ~= "" and binding ~= "none" then keymap.add({[binding] = cmd}) shortcuts = shortcuts .. binding .. "\n" if not skip_save then if not settings.config.custom_keybindings then settings.config.custom_keybindings = {} settings.config.custom_keybindings[cmd] = {} elseif not settings.config.custom_keybindings[cmd] then settings.config.custom_keybindings[cmd] = {} end table.insert(settings.config.custom_keybindings[cmd], binding) changed = true end end end if shortcuts ~= "" then local bindings_list = shortcuts:gsub("\n$", "") row_value = { style.text, cmd, ListBox.COLEND, style.dim, bindings_list } end elseif not skip_save and settings.config.custom_keybindings and settings.config.custom_keybindings[cmd] then settings.config.custom_keybindings[cmd] = nil changed = true end if changed then save_settings() end if not row_value then row_value = { style.text, cmd, ListBox.COLEND, style.dim, "none" } end return row_value end ---Merge previously saved settings without destroying the config table. local function merge_settings() if type(settings.config) ~= "table" then return end -- merge core settings for _, section in ipairs(settings.sections) do local options = settings.core[section] for _, option in ipairs(options) do if type(option.path) == "string" then local saved_value = get_config_value(settings.config, option.path) if type(saved_value) ~= "nil" then set_config_value(config, option.path, saved_value) if option.on_apply then option.on_apply(saved_value) end end end end end -- merge plugin settings table.sort(settings.plugin_sections) for _, section in ipairs(settings.plugin_sections) do local plugins = settings.plugins[section] for plugin_name, options in pairs(plugins) do for _, option in pairs(options) do if type(option.path) == "string" then local path = "plugins." .. plugin_name .. "." .. option.path local saved_value = get_config_value(settings.config, path) if type(saved_value) ~= "nil" then set_config_value(config, path, saved_value) if option.on_apply then option.on_apply(saved_value) end end end end end end -- apply custom keybindings if settings.config.custom_keybindings then for cmd, bindings in pairs(settings.config.custom_keybindings) do apply_keybinding(cmd, bindings, true) end end end ---Scan all plugins to check if they define a config_spec and load it. local function scan_plugins_spec() for plugin, conf in pairs(config.plugins) do if type(conf) == "table" and conf.config_spec then settings.add( conf.config_spec.name, conf.config_spec, plugin ) end end end ---Called at core first run to store the default keybindings. local function store_default_keybindings() for name, _ in pairs(command.map) do local keys = { keymap.get_binding(name) } if #keys > 0 then settings.default_keybindings[name] = keys end end end ---@class settings.ui : widget ---@field private notebook widget.notebook ---@field private core widget ---@field private plugins widget ---@field private keybinds widget ---@field private core_sections widget.foldingbook ---@field private plugin_sections widget.foldingbook local Settings = Widget:extend() ---Constructor function Settings:new() Settings.super.new(self, false) self.name = "Settings" self.defer_draw = false self.border.width = 0 self.draggable = false self.scrollable = false ---@type widget.notebook self.notebook = NoteBook(self) self.notebook.size.x = 250 self.notebook.size.y = 300 self.notebook.border.width = 0 self.core = self.notebook:add_pane("core", "Core") self.colors = self.notebook:add_pane("colors", "Colors") self.plugins = self.notebook:add_pane("plugins", "Plugins") self.keybinds = self.notebook:add_pane("keybindings", "Keybindings") self.notebook:set_pane_icon("core", "P") self.notebook:set_pane_icon("colors", "W") self.notebook:set_pane_icon("plugins", "B") self.notebook:set_pane_icon("keybindings", "M") self.core_sections = FoldingBook(self.core) self.core_sections.border.width = 0 self.core_sections.scrollable = false self.plugin_sections = FoldingBook(self.plugins) self.plugin_sections.border.width = 0 self.plugin_sections.scrollable = false self:load_core_settings() self:load_color_settings() self:load_plugin_settings() self:load_keymap_settings() end ---Helper function to add control for both core and plugin settings. ---@oaram pane widget ---@param option settings.option ---@param plugin_name? string | nil local function add_control(pane, option, plugin_name) local found = false local path = type(plugin_name) ~= "nil" and "plugins." .. plugin_name .. "." .. option.path or option.path local option_value = nil if type(path) ~= "nil" then option_value = get_config_value(config, path, option.default) end if option.get_value then option_value = option.get_value(option_value) end ---@type widget local widget = nil if type(option.type) == "string" then option.type = settings.type[option.type:upper()] end if option.type == settings.type.NUMBER then ---@type widget.label Label(pane, option.label .. ":") ---@type widget.numberbox local number = NumberBox(pane, option_value, option.min, option.max, option.step) widget = number found = true elseif option.type == settings.type.TOGGLE then ---@type widget.toggle local toggle = Toggle(pane, option.label, option_value) widget = toggle found = true elseif option.type == settings.type.STRING then ---@type widget.label Label(pane, option.label .. ":") ---@type widget.textbox local string = TextBox(pane, option_value) widget = string found = true elseif option.type == settings.type.SELECTION then ---@type widget.label Label(pane, option.label .. ":") ---@type widget.selectbox local select = SelectBox(pane) for _, data in pairs(option.values) do select:add_option(data[1], data[2]) end for idx, _ in ipairs(select.list.rows) do if select.list:get_row_data(idx) == option_value then select:set_selected(idx-1) break end end widget = select found = true elseif option.type == settings.type.BUTTON then ---@type widget.button local button = Button(pane, option.label) if option.icon then button:set_icon(option.icon) end if option.on_click then local command_type = type(option.on_click) if command_type == "string" then function button:on_click() command.perform(option.on_click) end elseif command_type == "function" then button.on_click = option.on_click end end widget = button found = true elseif option.type == settings.type.LIST_STRINGS then ---@type widget.label Label(pane, option.label .. ":") ---@type widget.itemslist local list = ItemsList(pane) if type(option_value) == "table" then for _, value in ipairs(option_value) do list:add_item(value) end end widget = list found = true end if widget and type(path) ~= "nil" then function widget:on_change(value) if self:is(SelectBox) then value = self:get_selected_data() elseif self:is(ItemsList) then value = self:get_items() end if option.set_value then value = option.set_value(value) end set_config_value(config, path, value) set_config_value(settings.config, path, value) save_settings() if option.on_apply then option.on_apply(value) end end end if option.description and found then local default = "" local default_type = type(option.default) if default_type ~= "table" and default_type ~= "nil" then default = string.format(" (default: %s)", option.default) end ---@type widget.label local description = Label(pane, option.description .. default) description.desc = true end end ---Generate all the widgets for core settings. function Settings:load_core_settings() for _, section in ipairs(settings.sections) do local options = settings.core[section] ---@type widget local pane = self.core_sections:get_pane(section) if not pane then pane = self.core_sections:add_pane(section, section) else pane = pane.container end for _, opt in ipairs(options) do ---@type settings.option local option = opt add_control(pane, option) end end end ---Function in charge of rendering the colors column of the color pane. ---@param self widget.listbox ---@oaram row integer ---@param x integer ---@param y integer ---@param font renderer.font ---@param color renderer.color ---@param only_calc boolean ---@return number width ---@return number height local function on_color_draw(self, row, x, y, font, color, only_calc) local w = self:get_width() - (x - self.position.x) - style.padding.x local h = font:get_height() if not only_calc then local row_data = self:get_row_data(row) local width = w/#row_data.colors for i = 1, #row_data.colors do renderer.draw_rect(x + ((i - 1) * width), y, width, h, row_data.colors[i]) end end return w, h end ---Generate the list of all available colors with preview function Settings:load_color_settings() self.colors.scrollable = false local colors = get_installed_colors() ---@type widget.listbox local listbox = ListBox(self.colors) listbox.border.width = 0 listbox:enable_expand(true) listbox:add_column("Theme") listbox:add_column("Colors") for idx, details in ipairs(colors) do local name = details.name if settings.config.theme and settings.config.theme == name then listbox:set_selected(idx) end listbox:add_row({ style.text, name, ListBox.COLEND, on_color_draw }, {name = name, colors = details.colors}) end function listbox:on_row_click(idx, data) core.reload_module("colors." .. data.name) settings.config.theme = data.name end end ---Unload a plugin settings from plugins section. ---@param plugin string function Settings:disable_plugin(plugin) for _, section in ipairs(settings.plugin_sections) do local plugins = settings.plugins[section] for plugin_name, options in pairs(plugins) do if plugin_name == plugin then self.plugin_sections:delete_pane(section) end end end if type(settings.config.enabled_plugins) == "table" and settings.config.enabled_plugins[plugin] then settings.config.enabled_plugins[plugin] = nil end if type(settings.config.disabled_plugins) ~= "table" then settings.config.disabled_plugins = {} end settings.config.disabled_plugins[plugin] = true save_settings() end ---Load plugin and append its settings to the plugins section. ---@param plugin string function Settings:enable_plugin(plugin) local loaded = false local config_type = type(config.plugins[plugin]) if config_type == "boolean" or config_type == "nil" then config.plugins[plugin] = {} loaded = true end require("plugins." .. plugin) for _, section in ipairs(settings.plugin_sections) do local plugins = settings.plugins[section] for plugin_name, options in pairs(plugins) do if plugin_name == plugin then ---@type widget local pane = self.plugin_sections:get_pane(section) if not pane then pane = self.plugin_sections:add_pane(section, section) else pane = pane.container end for _, opt in ipairs(options) do ---@type settings.option local option = opt add_control(pane, option, plugin_name) end end end end if type(settings.config.disabled_plugins) == "table" and settings.config.disabled_plugins[plugin] then settings.config.disabled_plugins[plugin] = nil end if type(settings.config.enabled_plugins) ~= "table" then settings.config.enabled_plugins = {} end settings.config.enabled_plugins[plugin] = true save_settings() if loaded then core.log("Loaded '%s' plugin", plugin) end end ---Generate all the widgets for plugin settings. function Settings:load_plugin_settings() ---@type widget local pane = self.plugin_sections:get_pane("enable_disable") if not pane then pane = self.plugin_sections:add_pane("enable_disable", "Installed") else pane = pane.container end -- requires earlier access to startup process Label( pane, "Notice: disabling plugins will not take effect until next restart" ) Line(pane, 2, 10) local plugins = get_installed_plugins() for _, plugin in ipairs(plugins) do if plugin ~= "settings" then local enabled = false if ( type(config.plugins[plugin]) ~= "nil" and config.plugins[plugin] ~= false ) or ( settings.config.enabled_plugins and settings.config.enabled_plugins[plugin] ) then enabled = true end local this = self ---@type widget.toggle local toggle = Toggle(pane, prettify_name(plugin), enabled) function toggle:on_change(value) if value then this:enable_plugin(plugin) else this:disable_plugin(plugin) end end end end table.sort(settings.plugin_sections) for _, section in ipairs(settings.plugin_sections) do local plugins = settings.plugins[section] for plugin_name, options in pairs(plugins) do ---@type widget local pane = self.plugin_sections:get_pane(section) if not pane then pane = self.plugin_sections:add_pane(section, section) else pane = pane.container end for _, opt in ipairs(options) do ---@type settings.option local option = opt add_control(pane, option, plugin_name) end end end end ---@type widget.keybinddialog local keymap_dialog = KeybindingDialog() function keymap_dialog:on_save(bindings) local row_value = apply_keybinding(self.command, bindings) if row_value then self.listbox:set_row(self.row_id, row_value) end end function keymap_dialog:on_reset() local default_keys = settings.default_keybindings[self.command] local current_keys = { keymap.get_binding(self.command) } for _, binding in ipairs(current_keys) do keymap.unbind(binding, self.command) end if default_keys and #default_keys > 0 then local cmd = self.command if not settings.config.custom_keybindings then settings.config.custom_keybindings = {} settings.config.custom_keybindings[cmd] = {} elseif not settings.config.custom_keybindings[cmd] then settings.config.custom_keybindings[cmd] = {} end local shortcuts = "" for _, binding in ipairs(default_keys) do keymap.add({[binding] = cmd}) shortcuts = shortcuts .. binding .. "\n" table.insert(settings.config.custom_keybindings[cmd], binding) end local bindings_list = shortcuts:gsub("\n$", "") self.listbox:set_row(self.row_id, { style.text, cmd, ListBox.COLEND, style.dim, bindings_list }) else self.listbox:set_row(self.row_id, { style.text, self.command, ListBox.COLEND, style.dim, "none" }) end if settings.config.custom_keybindings and settings.config.custom_keybindings[self.command] then settings.config.custom_keybindings[self.command] = nil save_settings() end end ---Generate the list of all available commands and allow editing their keymaps. function Settings:load_keymap_settings() self.keybinds.scrollable = false local ordered = {} for name, _ in pairs(command.map) do table.insert(ordered, name) end table.sort(ordered) ---@type widget.listbox local listbox = ListBox(self.keybinds) listbox.border.width = 0 listbox:enable_expand(true) listbox:add_column("Command") listbox:add_column("Bindings") for _, name in ipairs(ordered) do local keys = { keymap.get_binding(name) } local binding = "" if #keys == 1 then binding = keys[1] elseif #keys > 1 then binding = keys[1] for idx, key in ipairs(keys) do if idx ~= 1 then binding = binding .. "\n" .. key end end elseif #keys < 1 then binding = "none" end listbox:add_row({ style.text, name, ListBox.COLEND, style.dim, binding }, name) end function listbox:on_row_click(idx, data) if not keymap_dialog:is_visible() then local bindings = { keymap.get_binding(data) } keymap_dialog:set_bindings(bindings) keymap_dialog.row_id = idx keymap_dialog.command = data keymap_dialog.listbox = self keymap_dialog:show() end end end ---Reposition and resize core and plugin widgets. function Settings:update() if not Settings.super.update(self) then return end self.notebook:set_size(self.size.x, self.size.y) self.core:set_size( self.size.x, self.size.y - self.notebook.active_pane.tab:get_height() - 8 ) self.plugins:set_size( self.size.x, self.size.y - self.notebook.active_pane.tab:get_height() - 8 ) self.core_sections:set_size( self.core.size.x - (style.padding.x), self.core_sections:get_real_height() ) self.plugin_sections:set_size( self.plugins.size.x - (style.padding.x), self.plugin_sections:get_real_height() ) self.core_sections:set_position( style.padding.x / 2, 0 ) self.plugin_sections:set_position( style.padding.x / 2, 0 ) for _, section in ipairs({self.core_sections, self.plugin_sections}) do for _, pane in ipairs(section.panes) do local prev_child = nil for pos=#pane.container.childs, 1, -1 do local child = pane.container.childs[pos] local x, y = 10, 10 if prev_child then if (prev_child:is(Label) and not prev_child.desc) or (child:is(Label) and child.desc) then y = prev_child:get_bottom() + 10 else y = prev_child:get_bottom() + 40 end end if child:is(Line) then x = 0 elseif child:is(ItemsList) then child:set_size(pane.container:get_width() - 20, child.size.y) end child:set_position(x, y) prev_child = child end end end end -------------------------------------------------------------------------------- -- overwrite core run to inject previously saved settings and save at exit -------------------------------------------------------------------------------- local core_run = core.run function core.run() store_default_keybindings() -- merge custom settings into config merge_settings() -- append all settings defined in the plugins spec scan_plugins_spec() ---@type settings.ui settings.ui = Settings() -- load plugins disabled by default and enabled by user if settings.config.enabled_plugins then for name, _ in pairs(settings.config.enabled_plugins) do if type(config.plugins[name]) == "boolean" and not config.plugins[name] then settings.ui:enable_plugin(name) end end end -- apply user chosen color theme if settings.config.theme then core.reload_module("colors." .. settings.config.theme) end core_run() -- save on a normal exit save_settings() end -------------------------------------------------------------------------------- -- Disable plugins at startup, only works if this file is the first -- required on user module, or priority tag is obeyed by lite-xl. -------------------------------------------------------------------------------- -- load custom user settings that include list of disabled plugins load_settings() -- only disable non already loaded plugins if settings.config.disabled_plugins then for name, _ in pairs(settings.config.disabled_plugins) do if type(rawget(config.plugins, name)) == "nil" then config.plugins[name] = false end end end -------------------------------------------------------------------------------- -- Add command and keymap to load settings view -------------------------------------------------------------------------------- command.add(nil, { ["ui:settings"] = function() settings.ui:show() local node = core.root_view:get_active_node_default() local found = false for _, view in ipairs(node.views) do if view == settings.ui then found = true node:set_active_view(view) break end end if not found then node:add_view(settings.ui) end end, }) keymap.add { ["ctrl+alt+p"] = "ui:settings" } -------------------------------------------------------------------------------- -- Overwrite toolbar preferences command to open the settings gui -------------------------------------------------------------------------------- local toolbarview_on_mouse_moved = ToolbarView.on_mouse_moved function ToolbarView:on_mouse_moved(px, py, ...) toolbarview_on_mouse_moved(self, px, py, ...) if self.hovered_item and self.hovered_item.command == "core:open-user-module" then self.hovered_item.command = "ui:settings" end end return settings;