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authorGuillaume Piolat <contact@auburnsounds.com>2020-05-31 17:06:19 +0100
committerGuillaume Piolat <contact@auburnsounds.com>2020-05-31 17:06:19 +0100
commit9335268ed1af3260c4c08b928bc7afc18c20893a (patch)
treebae905109702b5f345f3b11dd736e2829452bb3d /README.md
parent28dcd2863440d9c00f259d4aa06ecc6cd1863288 (diff)
downloadlite-xl-plugins-9335268ed1af3260c4c08b928bc7afc18c20893a.tar.gz
lite-xl-plugins-9335268ed1af3260c4c08b928bc7afc18c20893a.zip
Add syntax for D language
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@@ -32,6 +32,7 @@ Plugin | Description
[`language_batch`](plugins/language_batch.lua?raw=1) | Syntax for Windows [Batch Files](https://en.wikipedia.org/wiki/Batch_file)
[`language_cpp`](plugins/language_cpp.lua?raw=1) | Syntax for the [C++](https://isocpp.org/) programming language
[`language_csharp`](plugins/language_csharp.lua?raw=1) | Syntax for the [C#](http://csharp.net) programming language
+[`language_d`](plugins/language_d.lua?raw=1) | Syntax for the [D](https://dlang.org/) programming language
[`language_fe`](plugins/language_fe.lua?raw=1) | Syntax for the [fe](https://github.com/rxi/fe) programming language
[`language_fennel`](plugins/language_fennel.lua?raw=1) | Syntax for the [fennel](https://fennel-lang.org) programming language
[`language_gdscript`](plugins/language_gdscript.lua?raw=1) | Syntax for the [Godot Engine](https://godotengine.org/)'s GDScript scripting language