const path = require("path"); const fs = require("fs-extra"); const unzip = require("unzip-stream"); const copy = require("recursive-copy"); const { https } = require("follow-redirects"); const { app, ipcMain, dialog } = require("electron"); const json = require("./json"); const update = require("./update"); const version = require("./version"); const settings = require("./settings"); console = require("./console"); const win = require("../win"); const cli = require("../cli"); const lang = require("../lang"); var mods = { installing: [], dupe_msg_sent: false, } ipcMain.on("remove-mod", (event, mod) => { mods.remove(mod); }) ipcMain.on("toggle-mod", (event, mod) => { mods.toggle(mod); }) // lets renderer install mods from a path ipcMain.on("install-from-path", (event, path) => { mods.install(path); }) ipcMain.on("no-internet", () => { win().send("no-internet"); }) ipcMain.on("install-mod", () => { if (cli.hasArgs()) { mods.install(cli.param("installmod")); } else { dialog.showOpenDialog({properties: ["openFile"]}).then(res => { if (res.filePaths.length != 0) { mods.install(res.filePaths[0]); } else { win().send("set-buttons", true); } }).catch(err => {error(err)}); } }) // sends installed mods info to renderer ipcMain.on("gui-getmods", (event, ...args) => { win().send("mods", mods.list()); }) ipcMain.on("getmods", () => { let mods = mods.list(); if (mods.all.length > 0) { log(`${lang("general.mods.installed")} ${mods.all.length}`); log(`${lang("general.mods.enabled")} ${mods.enabled.length}`); for (let i = 0; i < mods.enabled.length; i++) { log(` ${mods.enabled[i].name} ${mods.enabled[i].version}`); } if (mods.disabled.length > 0) { log(`${lang("general.mods.disabled")} ${mods.disabled.length}`); for (let i = 0; i < mods.disabled.length; i++) { log(` ${mods.disabled[i].name} ${mods.disabled[i].version}`); } } cli.exit(0); } else { log("No mods installed"); cli.exit(0); } }) function update_path() { mods.path = path.join(settings().gamepath, "R2Northstar/mods"); }; update_path(); // returns a list of mods // // it'll return 3 arrays, all, enabled, disabled. all being a // combination of the other two, enabled being enabled mods, and you // guessed it, disabled being disabled mods. mods.list = () => { update_path(); // make sure Northstar is actually installed if (version.northstar() == "unknown") { // notify user of missing Northstar, unless its because its // currently being updated if (! update.northstar.updating) { win().log(lang("general.not_installed")); console.error(lang("general.not_installed")); } cli.exit(1); return false; } let enabled = []; let disabled = []; // return early if the mods folder doesn't even exist if (! fs.existsSync(mods.path)) { // create the folder for later fs.mkdirSync(path.join(mods.path), {recursive: true}); return { enabled: [], disabled: [], all: [] }; } let get_in_dir = (dir, package_obj) => { let packaged_mods = []; let files = fs.readdirSync(dir); files.forEach((file) => { // return early if `file` isn't a folder if (! fs.statSync(path.join(dir, file)).isDirectory()) { return; } let modjson = path.join(dir, file, "mod.json"); // return early if mod.json doesn't exist or isn't a file if (! fs.existsSync(modjson) || ! fs.statSync(modjson).isFile()) { return; } let mod = json(modjson); if (! mod) {return} let obj = { author: mod.Author || false, version: mod.Version || "unknown", name: mod.Name || "unknown", description: mod.Description || "", folder_name: file, folder_path: path.join(dir, file), package: package_obj || false } if (obj.package) { packaged_mods.push(obj.name); obj.author = obj.package.author; obj.version = obj.package.version; } obj.disabled = ! mods.modfile.get(obj.name); // add manifest data from manifest.json, if it exists let manifest_file = path.join(dir, file, "manifest.json"); if (fs.existsSync(manifest_file)) { let manifest = json(manifest_file); if (manifest != false) { obj.manifest_name = manifest.name; if (obj.version == "unknown") { obj.version = manifest.version_number; } } } // add author data from author file, if it exists let author_file = path.join(dir, file, "thunderstore_author.txt"); if (fs.existsSync(author_file)) { obj.author = fs.readFileSync(author_file, "utf8"); } // add mod to their respective disabled or enabled Array if (obj.disabled) { disabled.push(obj); } else { enabled.push(obj); } }) if (packaged_mods.length == 0) { return; } let add_packaged_mods = (mods_array) => { for (let i = 0; i < mods_array.length; i++) { if (mods_array[i].package.package_name !== package_obj.package_name) { continue; } mods_array[i].packaged_mods = packaged_mods; } return mods_array; } enabled = add_packaged_mods(enabled); disbled = add_packaged_mods(disabled); } // get mods in `mods` folder get_in_dir(mods.path); // get mods in `packages` folder let packages = require("./packages"); let package_list = require("./packages").list(packages.path, true); for (let i in package_list) { // make sure the package actually has mods if (! package_list[i].has_mods) { continue; } // search the package's `mods` folder get_in_dir( path.join(package_list[i].package_path, "mods"), package_list[i] ) } return { enabled: enabled, disabled: disabled, all: [...enabled, ...disabled] }; } // gets information about a mod // // folder name, version, name and whatever else is in the mod.json, keep // in mind if the mod developer didn't format their JSON file the // absolute basics will be provided and we can't know the version or // similar. mods.get = (mod) => { update_path(); // make sure Northstar is actually installed if (version.northstar() == "unknown") { // notify user of missing Northstar, unless its because its // currently being updated if (! update.northstar.updating) { win().log(lang("general.not_installed")); console.error(lang("general.not_installed")); } cli.exit(1); return false; } // retrieve list of mods let list = mods.list().all; // search for mod in list for (let i = 0; i < list.length; i++) { if (list[i].name == mod) { // found mod, return data return list[i]; } else {continue} } // mod wasn't found return false; } // makes sure enabledmods.json exists function modfile_pre() { mods.modfile.file = path.join(mods.path, "..", "enabledmods.json"); // check that the folder enabledmods.json is in exists, and create // it if it doesn't exist if (! fs.existsSync(mods.path)) { fs.mkdirSync(path.join(mods.path), {recursive: true}); } // check that enabledmods.json itself exists, and create it if not if (! fs.existsSync(mods.modfile.file)) { fs.writeFileSync(mods.modfile.file, "{}"); } } // manages the enabledmods.json file // // it can both return info about the file, but also toggle mods in it, // generate the file itself, and so on. mods.modfile = {}; // generate the enabledmods.json file mods.modfile.gen = () => { modfile_pre(); let names = {}; let list = mods.list().all; // get list of all mods for (let i = 0; i < list.length; i++) { // add every mod to the list names[list[i].name] = true } // write the actual file fs.writeFileSync(mods.modfile.file, JSON.stringify(names)); } // enable/disable a mod inside enabledmods.json mods.modfile.set = (mod, state) => { modfile_pre(); let data = json(mods.modfile.file); // get current data data[mod] = state; // set mod state // write new data fs.writeFileSync(mods.modfile.file, JSON.stringify(data)); } // disable a mod inside enabledmods.json mods.modfile.disable = (mod) => { return mods.modfile.set(mod, false); } // enable a mod inside enabledmods.json mods.modfile.enable = (mod) => { return mods.modfile.set(mod, true); } // toggle a mod inside enabledmods.json mods.modfile.toggle = (mod) => { modfile_pre(); let data = json(mods.modfile.file); if (data[mod] != undefined) { data[mod] = ! data[mod]; } else { data[mod] = false; } fs.writeFileSync(mods.modfile.file, JSON.stringify(data)); } // return whether a mod is disabled or enabled mods.modfile.get = (mod) => { modfile_pre(); // read enabledmods.json let data = json(mods.modfile.file); if (! data || typeof data !== "object") { return true; } if (data[mod]) { // enabled return true; } else if (data[mod] === false) { // disabled return false; } else { // fallback to enabled return true; } } // installs mods from a file path // // either a zip or folder is supported, we'll also try to search inside // the zip or folder to see if buried in another folder or not, as // sometimes that's the case. mods.install = (mod, opts) => { update_path(); let modname = mod.replace(/^.*(\\|\/|\:)/, ""); opts = { forked: false, author: false, destname: false, malformed: false, manifest_file: false, ...opts } if (! opts.forked) { mods.installing = []; mods.dupe_msg_sent = false; } if (version.northstar() == "unknown") { // notify user of missing Northstar, unless its because its // currently being updated if (! update.northstar.updating) { win().log(lang("general.not_installed")); console.error(lang("general.not_installed")); } cli.exit(1); return false; } let notamod = () => { win().log(lang("gui.mods.not_a_mod")); console.error(lang("cli.mods.not_a_mod")); cli.exit(1); return false; } let installed = () => { console.ok(lang("cli.mods.installed")); cli.exit(); win().log(lang("gui.mods.installedmod")); if (modname == "mods") { let manifest = path.join(app.getPath("userData"), "Archives/manifest.json"); if (fs.existsSync(manifest)) { modname = require(manifest).name; } } win().send("installed-mod", { name: modname, malformed: opts.malformed, }) win().send("mods", mods.list()); return true; } if (! fs.existsSync(mod)) {return notamod()} if (fs.statSync(mod).isDirectory()) { win().log(lang("gui.mods.installing")); files = fs.readdirSync(mod); if (fs.existsSync(path.join(mod, "mod.json")) && fs.statSync(path.join(mod, "mod.json")).isFile()) { if (! json(path.join(mod, "mod.json"))) { win().send("failed-mod"); return notamod(); } if (fs.existsSync(path.join(mods.path, modname))) { fs.rmSync(path.join(mods.path, modname), {recursive: true}); } let copydest = path.join(mods.path, modname); if (typeof opts.destname == "string") { copydest = path.join(mods.path, opts.destname) } copy(mod, copydest, (err) => { if (err) { win().send("failed-mod"); return; } copy(opts.manifest_file, path.join(copydest, "manifest.json"), (err) => { if (err) { win().send("failed-mod"); return; } if (opts.author) { fs.writeFileSync( path.join(copydest, "thunderstore_author.txt"), opts.author ) } return installed(); }); }); return; } else { mod_files = fs.readdirSync(mod); for (let i = 0; i < mod_files.length; i++) { if (fs.statSync(path.join(mod, mod_files[i])).isDirectory()) { if (fs.existsSync(path.join(mod, mod_files[i], "mod.json")) && fs.statSync(path.join(mod, mod_files[i], "mod.json")).isFile()) { let mod_name = mod_files[i]; let use_mod_name = false; while (mods.installing.includes(mod_name)) { if (! mods.dupe_msg_sent) { mods.dupe_msg_sent = true; win().send("duped-mod", mod_name); } use_mod_name = true; mod_name = mod_name + " (dupe)"; } mods.installing.push(mod_name); let install = false; if (use_mod_name) { install = mods.install(path.join(mod, mod_files[i]), { ...opts, forked: true, destname: mod_name, }) } else { install = mods.install(path.join(mod, mod_files[i]), { ...opts, forked: true }) } if (install) {return true}; } } } return notamod(); } } else { win().log(lang("gui.mods.extracting")); let cache = path.join(app.getPath("userData"), "Archives"); if (fs.existsSync(cache)) { fs.rmSync(cache, {recursive: true}); fs.mkdirSync(path.join(cache, "mods"), {recursive: true}); } else { fs.mkdirSync(path.join(cache, "mods"), {recursive: true}); } try { if (mod.replace(/.*\./, "").toLowerCase() == "zip") { fs.createReadStream(mod).pipe(unzip.Extract({path: cache})) .on("finish", () => { setTimeout(() => { let manifest = path.join(cache, "manifest.json"); if (fs.existsSync(manifest)) { files = fs.readdirSync(path.join(cache, "mods")); if (fs.existsSync(path.join(cache, "mods/mod.json"))) { if (mods.install(path.join(cache, "mods"), { ...opts, forked: true, malformed: true, manifest_file: manifest, destname: require(manifest).name })) { return true; } } else { for (let i = 0; i < files.length; i++) { let mod = path.join(cache, "mods", files[i]); if (fs.statSync(mod).isDirectory()) { setTimeout(() => { if (mods.install(mod, { ...opts, forked: true, destname: false, manifest_file: manifest })) { return true } }, 1000) } } if (files.length == 0) { win().send("failed-mod"); return notamod(); } } return notamod(); } if (mods.install(cache, { ...opts, forked: true })) { installed(); } else {return notamod()} }, 1000) }); } else { return notamod(); } }catch(err) {return notamod()} } } // installs mods from URL's // // this'll simply download the file that the URL points to and then // install it with mods.install() mods.installFromURL = (url, author) => { update_path(); // download mod to a temporary location https.get(url, (res) => { let tmp = path.join(app.getPath("userData"), "Temp"); let modlocation = path.join(tmp, "/mod.zip"); // make sure the temporary folder exists if (fs.existsSync(tmp)) { if (! fs.statSync(tmp).isDirectory()) { fs.rmSync(tmp); } } else { fs.mkdirSync(tmp); if (fs.existsSync(modlocation)) { fs.rmSync(modlocation); } } // write out the file to the temporary location let stream = fs.createWriteStream(modlocation); res.pipe(stream); stream.on("finish", () => { stream.close(); // attempt to install the downloaded mod mods.install(modlocation, { author: author }) }) }) } // removes mods // // takes in the names of the mod then removes it, no confirmation, // that'd be up to the GUI. mods.remove = (mod) => { update_path(); // make sure Northstar is actually installed if (version.northstar() == "unknown") { // notify user of missing Northstar, unless its because its // currently being updated if (! update.northstar.updating) { win().log(lang("general.not_installed")); console.error(lang("general.not_installed")); } cli.exit(1); return false; } // removes all mods installed, no exceptions if (mod == "allmods") { let modlist = mods.list().all; for (let i = 0; i < modlist.length; i++) { mods.remove(modlist[i].name); } return } let mod_data = mods.get(mod); let mod_name = mod_data.folder_name; if (! mod_name) { console.error(lang("cli.mods.cant_find")); cli.exit(1); return; } let mod_path = mod_data.folder_path; // if the mod comes from a package, we'll want to set `mod_path` to // the package's folder, that way everything gets removed cleanly if (mod_data.package) { mod_path = mod_data.package.package_path; } // return early if `mod_path` isn't a folder if (! fs.statSync(mod_path).isDirectory()) { return cli.exit(1); } let manifest_name = null; // if the mod has a manifest.json we want to save it now so we can // send it later when telling the renderer about the deleted mod if (fs.existsSync(path.join(mod_path, "manifest.json"))) { manifest_name = json(path.join(mod_path, "manifest.json")).name; } // actually remove the mod itself fs.rmSync(mod_path, {recursive: true}); console.ok(lang("cli.mods.removed")); cli.exit(); win().send("mods", mods.list()); // send updated list to renderer // tell the renderer that the mod has been removed, along with // relevant info for it to properly update everything graphically win().send("removed-mod", { name: mod.replace(/^.*(\\|\/|\:)/, ""), manifest_name: manifest_name }) } // toggles mods // // if a mod is enabled it'll disable it, vice versa it'll enable it if // it's disabled. You could have a direct .disable() function if you // checked for if a mod is already disable and if not run the function. // However we currently have no need for that. mods.toggle = (mod, fork) => { update_path(); // make sure Northstar is actually installed if (version.northstar() == "unknown") { // notify user of missing Northstar, unless its because its // currently being updated if (! update.northstar.updating) { win().log(lang("general.not_installed")); console.error(lang("general.not_installed")); } cli.exit(1); return false; } // toggles all mods, thereby inverting the current enabled states // // this skips core mods, as there's generally little use to have // this affect them if (mod == "allmods") { let modlist = mods.list().all; // get list of all mods for (let i = 0; i < modlist.length; i++) { // run through list // skip core mods if (modlist[i].name.toLowerCase().match(/^northstar\./)) { continue; } mods.toggle(modlist[i].name, true); // enable mod } console.ok(lang("cli.mods.toggled_all")); cli.exit(0); return } // toggle specific mod mods.modfile.toggle(mod); if (! fork) { console.ok(lang("cli.mods.toggled")); cli.exit(); } // send updated modlist to renderer win().send("mods", mods.list()); } module.exports = mods;