const fs = require("fs"); const path = require("path"); const vdf = require("simple-vdf"); const { app } = require("electron"); const util = require("util"); const exec = util.promisify(require("child_process").exec); module.exports = () => { let gamepath = ""; // Autodetect path // Windows only using powershell and windows registery // Get-Item -Path Registry::HKEY_LOCAL_MACHINE\SOFTWARE\Respawn\Titanfall2\ if (process.platform == "win32") { try { exec("Get-Item -Path Registry::HKEY_LOCAL_MACHINE\\SOFTWARE\\Respawn\\Titanfall2\\", {"shell":"powershell.exe"}, (err, stdout) => { gamepath = stdout.split('\n') .filter(r => r.indexOf("Install Dir") !== -1)[0] .replace(/\s+/g,' ') .trim() .replace("Install Dir : ",""); }); if (gamepath) {return gamepath} } catch (err) {} } // Detect using Steam VDF function readvdf(data) { // Parse read_data data = vdf.parse(data); // `.length - 1` This is because the last value is `contentstatsid` for (let pathIterator = 0; pathIterator < Object.values(data["libraryfolders"]).length - 1; pathIterator++) { let data_array = Object.values(data["libraryfolders"][pathIterator]) if (fs.existsSync(data_array[0] + "/steamapps/common/Titanfall2/Titanfall2.exe")) { return data_array[0] + "/steamapps/common/Titanfall2"; } } } switch (process.platform) { case "win32": if (fs.existsSync("C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf")) { let data = fs.readFileSync("C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf") let read_vdf = readvdf(data.toString()) if (read_vdf ) {return read_vdf} } break; case "linux": if (fs.existsSync(path.join(app.getPath("home"), "/.steam/steam/steamapps/libraryfolders.vdf"))) { let data = fs.readFileSync(path.join(app.getPath("home"), "/.steam/steam/steamapps/libraryfolders.vdf")) let read_vdf = readvdf(data.toString()) if (read_vdf ) {return read_vdf} } break; } if (gamepath) { return gamepath; } else { return false; } }