const fs = require("fs"); const path = require("path"); const Fuse = require("fuse.js"); const { app, ipcRenderer, shell } = require("electron"); const lang = require("../lang"); ipcRenderer.on("unknown-error", (event, err) => { toasts.show({ timeout: 10000, scheme: "error", title: lang("gui.toast.title.unknown_error"), description: lang("gui.toast.desc.unknown_error"), callback: () => { toasts.show({ timeout: 15000, scheme: "error", title: "", description: err.stack.replaceAll("\n", "
") }) } }) console.error(err.stack); }) const json = require("../modules/json"); const kill = require("./js/kill"); const mods = require("./js/mods"); const toasts = require("./js/toasts"); const update = require("./js/update"); const events = require("./js/events"); const launch = require("./js/launch"); const tooltip = require("./js/tooltip"); const version = require("./js/version"); const request = require("./js/request"); const process = require("./js/process"); const settings = require("./js/settings"); const gamepath = require("./js/gamepath"); const launcher = require("./js/launcher"); const is_running = require("./js/is_running"); const set_buttons = require("./js/set_buttons"); require("./js/dom_events"); require("./js/set_dom_strings")();