From 5d86a3daa5f762326055469b6bcd8346e0655056 Mon Sep 17 00:00:00 2001 From: 0neGal Date: Sun, 5 Mar 2023 00:25:07 +0100 Subject: modularized many functions and got rid of utils.js Notably, winLog() and winAlert() are now win.log() and win.alert() inside modules/window.js. updateViper(), updateNorthstar and handleNorthstarUpdating() are now update.viper(), update.northstar() and update.northstar_autoupdate(), inside modules/update.js isGameRunning() and isOriginRunning() are now is_running.origin() and is_running.game() inside modules/is_running.js, along with a .titanfall() and .northstar() for more specificity. Not used anywhere right now, but may in the future be used. setpath() and gamepathExists() are now gamepath.set() and gamepath.exists() inside modules/gamepath.js killOrigin() are now kill.origin() inside modules/kill.js setlang() is now just inlined into the only event where it's used. --- src/modules/window.js | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 src/modules/window.js (limited to 'src/modules/window.js') diff --git a/src/modules/window.js b/src/modules/window.js new file mode 100644 index 0000000..3b5c76f --- /dev/null +++ b/src/modules/window.js @@ -0,0 +1,15 @@ +const ipcMain = require("electron").ipcMain; + +let win = {}; + +// logs into the dev tools of the renderer +win.log = (msg) => { + ipcMain.emit("win-log", msg, msg); +} + +// sends an alert to the renderer +win.alert = (msg) => { + ipcMain.emit("win-alert", msg, msg); +} + +module.exports = win; -- cgit v1.2.3