From 6a08872d134f3afa3f81b92fabe51bdbd91f375d Mon Sep 17 00:00:00 2001 From: 0neGal Date: Wed, 26 Jan 2022 00:20:25 +0100 Subject: fixed mods not updating after changing path This also fixes mods not showing up after first install of NS --- src/app/main.js | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/app') diff --git a/src/app/main.js b/src/app/main.js index a3a1d04..19f6c9e 100644 --- a/src/app/main.js +++ b/src/app/main.js @@ -154,6 +154,7 @@ function installmod() { // Frontend part of settings a new game path ipcRenderer.on("newpath", (event, newpath) => { settings.gamepath = newpath; + ipcRenderer.send("guigetmods"); }) // Continuation of log() @@ -162,6 +163,8 @@ ipcRenderer.on("alert", (event, msg) => {alert(msg)}) // Updates the installed mods ipcRenderer.on("mods", (event, mods) => { + if (! mods) {return} + modcount.innerHTML = `${lang("gui.mods.count")} ${mods.all.length}`; modsdiv.innerHTML = ""; -- cgit v1.2.3