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2022-10-23Merge branch 'main' into linux-launch0neGal
2022-09-14renamed Viper requests cache file0neGal
"requests.json" is very vague, and going through your cache folder may confuse you as to what program created the file, now it's way clearer.
2022-08-06feat: translate "impossible to fetch release notes" messagesAlystrasz
2022-08-06feat: getLatestNsVersion returns false if no InternetAlystrasz
2022-08-05feat: handle release notes fetching with no internetAlystrasz
When release notes (either Northstar or Viper) fetching fails, if cache contains data, we display it even if it's outdated; if cache is empty, we display an error message in place of release notes.
2022-05-30fixed missing commas and various syntax stuff0neGal
I know, commas aren't needed, however, going in and out of using commas and not using them also looks bad, so generally I try to always use them, with exceptions.
2022-04-21fixed wrong appid0neGal
2022-04-20find.proton() and more checks0neGal
Overall we should now be able to find the latest version of Proton, the Prefix, and everything a like, all automatically. Albeit launching is sort of iffy, and seems to work, but with some issues that seem to be caused mostly by my system.
2022-04-19basic Linux launch support0neGal
extras/findgame.js is now extras/find.js, as it now also is able to find the prefix of your Steam install and the path to Origin. Generally speaking you can technically launch the game right now, both Vanilla and Northstar (from what I can tell), albeit Wine is being weird for me currently and leads to the game freezing while it's loading, or simply never running because Origin is technically already running in the background. Maybe I should add a "kill" function to the launch screen. Besides that some status text would also be nice i.e change "Launch" to "Launching", to make sure the user doesn't think Viper isn't doing anything. On the Windows side of things I also made the NS Launch use "Titanfall2.exe -northstar" instead of "NorthstarLauncher.exe" to prevent some authentication issues, I haven't tested it yet, and will do later, we unfortunately can't do that on Linux as "-northstar" never gets passed, hence why we manually have to launch Origin and everything. Overall needs more testing, and not complete. As I'm still missing a way to find Proton, which would in the end lead to a hassle free experience.
2022-03-24support for multiple VDF files0neGal
2022-03-22added support for VDF flatpak reading0neGal
Flatpak Steam has it's libraryfolders.vdf in a different location. This checks should make it check for both.
2022-03-22fix: VDF path searching not working on SteamDeck (#97)0neGal
* added debug messages * more debug logging * even more debug logging * removed debugging and fixed VDF problem maybe? Apparently the libraryfolders.vdf doesn't always come with the same values, sometimes it comes with the contentstatsid variable and other times not, we assumed it always was there, and never checked for it, this caused problems if it wasn't there. This should fix that...
2022-01-24Edge case in vdf reading (#56)3top1a
* Edge case * Alert user only when automatic detection failed * extra info on not found message * support for [Free/Open]BSD Co-authored-by: 0neGal <mail@0negal.com>
2022-01-23simplify VDF code0neGal
2022-01-23fix: Finding Windows game folder (#55)Rémy Raes
2022-01-23Repaired vdf reading3top1a
- os nor app was imported - returned the entire vdf file instead
2022-01-23moved modules into extras/0neGal
I moved requests.js into extras and made the function for finding the potentional gamepath into it's own module. I also made the exec() called Promise based.