Age | Commit message (Collapse) | Author |
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"requests.json" is very vague, and going through your cache folder may
confuse you as to what program created the file, now it's way clearer.
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When release notes (either Northstar or Viper) fetching fails,
if cache contains data, we display it even if it's outdated; if
cache is empty, we display an error message in place of release
notes.
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I moved requests.js into extras and made the function for finding the
potentional gamepath into it's own module. I also made the exec() called
Promise based.
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