diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/app/css/launcher.css | 29 | ||||
-rw-r--r-- | src/app/index.html | 3 | ||||
-rw-r--r-- | src/app/launcher.js | 40 | ||||
-rw-r--r-- | src/lang/en.json | 4 |
4 files changed, 75 insertions, 1 deletions
diff --git a/src/app/css/launcher.css b/src/app/css/launcher.css index 03812c6..ce54ddf 100644 --- a/src/app/css/launcher.css +++ b/src/app/css/launcher.css @@ -297,3 +297,32 @@ code { margin-top: calc(var(--spacing) / 2); margin-bottom: calc(var(--spacing) / 2); } + +#serverstatus { + --spacing: calc(var(--padding) / 5); + + transition-duration: 0.2s; + transition-timing-function: ease-in-out; + transition-property: background, opacity; + + opacity: 0.0; + display: block; + margin: 0 auto; + font-weight: 700; + width: fit-content; + color: transparent; + border-radius: 50px; + flex-basis: max-content; + background: transparent; + margin-top: calc(var(--spacing) * 2); + padding: var(--spacing) calc(var(--spacing) * 3); +} + +#serverstatus.up, +#serverstatus.down { + color: white; + opacity: 1.0; +} + +#serverstatus.up {background: rgb(var(--blue));} +#serverstatus.down {background: rgb(var(--red));} diff --git a/src/app/index.html b/src/app/index.html index f67a7a8..2305e4c 100644 --- a/src/app/index.html +++ b/src/app/index.html @@ -197,6 +197,7 @@ <div class="inline"> <div id="nsversion"></div> <a id="update" href="#" onclick="update()">(%%gui.update.check%%)</a> + <div id="serverstatus" class="checking"></div> </div> </div> </div> @@ -240,4 +241,4 @@ <script src="settings.js"></script> <script src="launcher.js"></script> </body> -</html> +< diff --git a/src/app/launcher.js b/src/app/launcher.js index 51d3a63..f426775 100644 --- a/src/app/launcher.js +++ b/src/app/launcher.js @@ -1,5 +1,9 @@ const markdown = require("marked").parse; +var servercount; +var playercount; +var masterserver; + // Changes the main page // This is the tabs in the sidebar function page(page) { @@ -107,3 +111,39 @@ function showNsSection(section) { break; } } + +async function loadServers() { + serverstatus.classList.add("checking"); + + try { + let servers = await (await fetch("https://northstar.tf/client/servers/")).json(); + masterserver = true; + }catch (err) { + playercount = 0; + servercount = 0; + masterserver = false; + } + + serverstatus.classList.remove("checking"); + + if (servercount == 0) {masterserver = false} + + if (masterserver) { + serverstatus.classList.add("up"); + // servercount and playercount don't actually get set anywhere, + // the reason for this is, while writing this code, the master + // server is down so I don't have anyway to test the code... + // + // it'll be added whenever the masterserver comes online again. + serverstatus.innerHTML = `${servercount} ${lang("gui.server.servers")} - ${playercount} ${lang("gui.server.players")}`; + } else { + serverstatus.classList.add("down"); + serverstatus.innerHTML = lang("gui.server.offline"); + + } +}; loadServers() + +// Refreshes every 5 minutes +setInterval(() => { + loadServers(); +}, 300000) diff --git a/src/lang/en.json b/src/lang/en.json index 2c068ac..045517d 100644 --- a/src/lang/en.json +++ b/src/lang/en.json @@ -113,6 +113,10 @@ "gui.nsupdate.gaming.title": "Northstar update available!", "gui.nsupdate.gaming.body": "An update for Northstar is available.\nYou can force its installation after closing the game.", + "gui.server.servers": "servers", + "gui.server.players": "players", + "gui.server.offline": "Masterserver is Offline", + "gui.launch": "Launch", "gui.launchvanilla": "Vanilla", "gui.launchnorthstar": "Northstar", |