aboutsummaryrefslogtreecommitdiff
path: root/src/cli.js
diff options
context:
space:
mode:
author0neGal <mail@0negal.com>2022-04-19 02:21:08 +0200
committer0neGal <mail@0negal.com>2022-04-19 02:26:18 +0200
commitb279ce44cb334dafc0f07b92c992742f0fcca53b (patch)
treead42ba6c7454f5f12f73841793199c4a674f3ac5 /src/cli.js
parent15fa312110fc94dcfbef58d1b0bd5f58a4e5f431 (diff)
downloadViper-b279ce44cb334dafc0f07b92c992742f0fcca53b.tar.gz
Viper-b279ce44cb334dafc0f07b92c992742f0fcca53b.zip
basic Linux launch support
extras/findgame.js is now extras/find.js, as it now also is able to find the prefix of your Steam install and the path to Origin. Generally speaking you can technically launch the game right now, both Vanilla and Northstar (from what I can tell), albeit Wine is being weird for me currently and leads to the game freezing while it's loading, or simply never running because Origin is technically already running in the background. Maybe I should add a "kill" function to the launch screen. Besides that some status text would also be nice i.e change "Launch" to "Launching", to make sure the user doesn't think Viper isn't doing anything. On the Windows side of things I also made the NS Launch use "Titanfall2.exe -northstar" instead of "NorthstarLauncher.exe" to prevent some authentication issues, I haven't tested it yet, and will do later, we unfortunately can't do that on Linux as "-northstar" never gets passed, hence why we manually have to launch Origin and everything. Overall needs more testing, and not complete. As I'm still missing a way to find Proton, which would in the end lead to a hassle free experience.
Diffstat (limited to 'src/cli.js')
0 files changed, 0 insertions, 0 deletions