## Startup Arguments Startup arguments can be added in the `ns_startup_args_dedi.txt` file.\ Example: `+setplaylist private_match +mp_gamemode ps` | Arguments | Accepted Values | Description | | -------------------------- | -------------------------------------------------------------- | ------------------------------------------------------------------------- | | `+setplaylist` | see [Gamemodes](./#gamemodes) (Should be the same as `mp_gamemode` unless you want a private match) | Set the server type (If it is not `private_match`, make sure you have also included `+map` and NOT `mp_lobby` or else you can't search your server in the game) | | `+setplaylistvaroverrides` | see [PlaylistOverrides](./#playlist-overrides) | Edits the behaviour of the server | | `-port` | int beteween `1-65535` | Determines which UDP port the server will listen to | | `+mp_gamemode` | see [Gamemodes](./#gamemodes) | Forces the gamemode of the server | | `+map` | see [Maps](./#maps) (`mp_lobby` is the default if not included) | Forces the map of the server at the first start | | Flags | Description | | --------------------- | ------------------------------------------------------------------------------ | | `-maxplayersplaylist` | Allows [PlaylistOverrides](./#playlist-overrides) to override max player count | | `-enablechathooks` | Allows send the commands using in-game chat | | `-allowdupeaccounts` | Allows the same account joining multiple times |