### Vanilla | Playlist | Title | | --- | --- | | private_match | Private Match | | aitdm | Attrition | | at | Bounty Hunt | | coliseum | Coliseum | | cp | Amped Hardpoint | | ctf | Capture the Flag | | ~~fd_easy~~ | Frontier Defense (Easy) | | ~~fd_hard~~ | Frontier Defense (Hard) | | ~~fd_insane~~ | Frontier Defense (Insane) | | ~~fd_master~~ | Frontier Defense (Master) | | ~~fd_normal~~ | Frontier Defense (Regular) | | fw | Frontier War | | lts | Last Titan Standing | | mfd | Marked For Death | | ps | Pilots vs. Pilots | | solo | Campaign | | tdm | Skirmish | | ttdm | Titan Brawl | Note an exception to the rule of playlist and gamemode names being the same. With Live Fire, startup arguments need to be different for `+setplaylist` and `+mp_gamemode` for a server to run Live Fire. | Playlist | Gamemode | Title | | --- | --- | --- | | lf | speedball | Live Fire | ### Vanilla (Featured) | Playlist | Title | | --- | --- | | alts | Aegis Last Titan Standing | | attdm | Aegis Titan Brawl | | ffa | Free For All | | fra | Free Agents | | holopilot_lf | The Great Bamboozle | | rocket_lf | Rocket Arena | | turbo_lts | Turbo Last Titan Standing | | turbo_ttdm | Turbo Titan Brawl | ### Northstar.Custom | Playlist | Title | | --- | --- | | chamber | One in the Chamber | | ctf_comp | Competitive CTF | | fastball | Fastball | | gg | Gun Game | | hidden | The Hidden | | hs | Hide and Seek | | inf | Infection | | kr | Amped Killrace | | sns | Sticks and Stones | | tffa | Titan FFA | | tt | Titan Tag | ### Northstar.Coop | Playlist | Title | | --- | --- | | sp_coop | Singleplayer Coop | ## Weapons Weapon Code|Weapon name -|- mp_weapon_car|CAR mp_weapon_alternator_smg|Alternator mp_weapon_hemlok_smg|Volt mp_weapon_r97|R-97 mp_weapon_hemlok|Hemlock rifle mp_weapon_vinson|Flatline mp_weapon_g2|G2 mp_weapon_rspn101|R-201 mp_weapon_rspn101_og|R-101 mp_weapon_esaw|Devotion mp_weapon_lstar|L-STAR mp_weapon_lmg|Spitfire mp_weapon_shotgun|EVA-8 Auto mp_weapon_mastiff|Mastiff mp_weapon_dmr|DMR mp_weapon_sniper|Kraber mp_weapon_doubletake|Double Take mp_weapon_pulse_lmg|Cold War mp_weapon_smr|Sidewinder SMR mp_weapon_softball|Softball mp_weapon_epg|EPG-1 mp_weapon_shotgun_pistol|Mozambique mp_weapon_wingman_n|Wingman Elite mp_weapon_autopistol|RE-45 Auto mp_weapon_semipistol|P2016 mp_weapon_wingman|Wingman mp_weapon_mgl|MGL mp_weapon_arc_launcher|Thunderbolt mp_weapon_rocket_launcher|Archer mp_weapon_defender|Charge Rifle ## Maps Maps can be set on autorotation using [`ns_should_return_to_lobby 0`](./#Convars-returntolobby) First map of autorotation can be set using [`ns_private_match_last_map`](./#Convars-lastmap) A way to blacklist maps with autorotation does not exist. ### Vanilla (mp) | Map | Title | | --- | --- | | mp_angel_city | Angel City | | mp_black_water_canal | Black Water Canal | | mp_box | Box | | mp_coliseum | Coliseum | | mp_coliseum_column | Pillars | | mp_colony02 | Colony | | mp_complex3 | Complex | | mp_crashsite3 | Crash Site | | mp_drydock | Drydock | | mp_eden | Eden | | mp_forwardbase_kodai | Forwardbase Kodai | | mp_glitch | Glitch | | mp_grave | Boomtown | | mp_homestead | Homestead | | mp_lf_deck | Deck | | mp_lf_meadow | Meadow | | mp_lf_stacks | Stacks | | mp_lf_township | Township | | mp_lf_traffic | Traffic | | mp_lf_uma | UMA | | mp_lobby | Lobby | | mp_relic02 | Relic | | mp_rise | Rise | | mp_thaw | Exoplanet | | mp_wargames | War Games | ### Vanilla (sp) | Map | Title | | --- | --- | | sp_training | The Pilot's Gauntlet | | sp_crashsite | BT-7274 | | sp_sewers1 | Blood and Rust | | sp_boomtown_start | Into the Abyss - Part 1 | | sp_boomtown | Into the Abyss - Part 2 | | sp_boomtown_end | Into the Abyss - Part 2 | | sp_hub_timeshift | Effect and Cause - Part 1 or 3 | | sp_timeshift_spoke02 | Effect and Cause - Part 2 | | sp_beacon | The Beacon - Part 1 or 3 | | sp_beacon_spoke0 | The Beacon - Part 2 | | sp_tday | Trial by Fire | | sp_s2s | The Ark | | sp_skyway_v1 | The Fold Weapon |